Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: kance96 on October 29, 2024, 03:13:50 PM

Title: ENY change needed, and Perk points
Post by: kance96 on October 29, 2024, 03:13:50 PM
I think ENY is upside down and frustrating.  I think ENY should be eliminated completely, but if not, then I think it should be re-imagined.

Here is an idea for ENY:
I propose that we fight maps like a real war.  At first, no country is ready, and the great killers are not invented, so ENY on each map should start at 30.  Every hour, the ENY should go down for all countries.  Once the ENY for all countries is 0, i.e. 30 hours into the war, or map, then the Countries winning the war should maintain a 0 eny.  The countries losing the war should have their ENY raise, so the map is won faster.
The raise or lower ENY algorithm should be smoothed over time, and not change by the minute.  For example, once the eny levels at 0, keep ENY at 0 for 24 hours.  (or some period, 6,9,14, etc hours).  At a point, calculate who is winning and give them the advantage by assessing ENY to other countries that are losing.  This will flip the map more often and level the playing field.
Along with that, as the losers are losing, use the perk multiplier to award the losers with perks.  Perks are free to give but some players love them.

We all pay $$$ and we all want to succeed, and for many of us, winning the map is not as important as being able to fly a plane we want to fly. 

Another thought is to have  a few days a week where the map has no eny, and everyone can use any plane or vehicle they want for no perk cost.  Figure out the least busy day of the week and open up the game to entice more people to get on at that time, or open it up for one hour every 6 hours, so it happens 4 times a day.


It seems that ENY was setup to equalize the playing field, but that's not how war works.  How did Patton Say it?  Something like, You don't win a war by dying for your country, you win by making the other sonnofasqueak die for his!

Thanks for any comments that support the dissolution of ENY, and if you disagree, then I can't help you.

Kance96.

 
Title: Re: ENY change needed, and Perk points
Post by: flippz on October 29, 2024, 03:26:38 PM
If you are dealing with eny enough to post wanting it gone, change countries. Doing away with eny is a bad idea. Imagine 17 bish in the am storming fields in lance and late war birds vs the 5 nits that are on. Imagine you are the country getting double teamed and the least number players.  Not a good idea.
I believe it needs tweaking. Not gone though
Title: Re: ENY change needed, and Perk points
Post by: kance96 on October 29, 2024, 03:50:44 PM
Flip - I made a proposal to modify it - please propose an alternate idea. If we started a map with an eny of 30 and walked it down by 1 eny every 30 minutes, it would be 0 in 15 hours; change the math to 1 point every hour, and it would be 0 in 30 hours.  alternatively, we could start at 24 and do 1 every 2 hours to walk it down evenly.  I don't fly to win the map.  I like flying b26's which have a 20 value.  If we cap it at 15 I would be happy, but the current ENY value is maybe helping 15 players, and alienating 15,000 players who won't even play the game.
In war, if you don't have soldiers, or pilots, you lose.  period.

The more I think about it, the more I like the 'No ENY for 2 or 3 days a week' to see if that gets more people on the game.  That should be an easy metric to test.
Title: Re: ENY change needed, and Perk points
Post by: Shuffler on October 29, 2024, 04:56:23 PM
What we have now is better than the suggestion. Always open to suggestions though. So far none have been better.


In all my years of flying here, ENY has affected my plane of choice maybe 5 times.
Title: Re: ENY change needed, and Perk points
Post by: Oldman731 on October 29, 2024, 06:23:42 PM
What we have now is better than the suggestion. Always open to suggestions though. So far none have been better.


In all my years of flying here, ENY has affected my plane of choice maybe 5 times.


Which is five times more than it's affected mine!

- oldman
Title: Re: ENY change needed, and Perk points
Post by: The Fugitive on October 29, 2024, 06:49:09 PM
I think ENY is upside down and frustrating.  I think ENY should be eliminated completely, but if not, then I think it should be re-imagined.

Here is an idea for ENY:
I propose that we fight maps like a real war.  At first, no country is ready, and the great killers are not invented, so ENY on each map should start at 30.  Every hour, the ENY should go down for all countries.  Once the ENY for all countries is 0, i.e. 30 hours into the war, or map, then the Countries winning the war should maintain a 0 eny.  The countries losing the war should have their ENY raise, so the map is won faster.
The raise or lower ENY algorithm should be smoothed over time, and not change by the minute.  For example, once the eny levels at 0, keep ENY at 0 for 24 hours.  (or some period, 6,9,14, etc hours).  At a point, calculate who is winning and give them the advantage by assessing ENY to other countries that are losing.  This will flip the map more often and level the playing field.
Along with that, as the losers are losing, use the perk multiplier to award the losers with perks.  Perks are free to give but some players love them.

We all pay $$$ and we all want to succeed, and for many of us, winning the map is not as important as being able to fly a plane we want to fly. 

Another thought is to have  a few days a week where the map has no eny, and everyone can use any plane or vehicle they want for no perk cost.  Figure out the least busy day of the week and open up the game to entice more people to get on at that time, or open it up for one hour every 6 hours, so it happens 4 times a day.


It seems that ENY was setup to equalize the playing field, but that's not how war works.  How did Patton Say it?  Something like, You don't win a war by dying for your country, you win by making the other sonnofasqueak die for his!

Thanks for any comments that support the dissolution of ENY, and if you disagree, then I can't help you.

Kance96.

First off, never think this GAME is anything like war. Tops you could say its a simulation, but after all is said and done its a game. Games are suppose to be fun. If your always outnumbered and getting your butt handed to you you wont stay subscribed for long.

ENY is here to slow a team with more players from rolling a team that has less by limiting the better equipment to the team that has the player numbers advantage. There must be ENY if not, how long would you keep logging in and playing against 2 or 3 times the players attacking your bases and winning the war over and over and over again. You'd cancel your subscription by the end of the month.

Eny works, it just needs a bit of tweaking.
Title: Re: ENY change needed, and Perk points
Post by: flippz on October 29, 2024, 07:08:16 PM
Flip - I made a proposal to modify it - please propose an alternate idea. If we started a map with an eny of 30 and walked it down by 1 eny every 30 minutes, it would be 0 in 15 hours; change the math to 1 point every hour, and it would be 0 in 30 hours.  alternatively, we could start at 24 and do 1 every 2 hours to walk it down evenly.  I don't fly to win the map.  I like flying b26's which have a 20 value.  If we cap it at 15 I would be happy, but the current ENY value is maybe helping 15 players, and alienating 15,000 players who won't even play the game.
In war, if you don't have soldiers, or pilots, you lose.  period.

The more I think about it, the more I like the 'No ENY for 2 or 3 days a week' to see if that gets more people on the game.  That should be an easy metric to test.
There was a time (short time) there was no eny and no perks needed to fly any plane. Jets were free b29s were free. Tempys ran wild. The first couple of days was fun. About the third day (Monday) it was horrible. I was a nit and it was am with the bish morning crew rolling Strats to near 0. White flagging towns (notice the plural) with b29s. Tigers rolling in to bases unstoppable. It was not fun.
What is fun is when it’s 17 to 5 and all the horde is in 30 eny planes getting destroyed. So I don’t have the answer to eny, does it need tweaking absolutely!  Does it need to be gone entirely NO. Humans are like water and take the path of least resistance. With no dams the will run free and that’s the last thing this arena needs.
 But again anytime eny is bothering you switch sides and open a can of whoop a$& on some one.
Title: Re: ENY change needed, and Perk points
Post by: Lazerr on October 29, 2024, 07:53:44 PM
Or... you could agree to even playing terms..
Title: Re: ENY change needed, and Perk points
Post by: ~ZoSo~ on October 29, 2024, 08:09:48 PM
One could just join the country with the low numbers and/or bases when logging in. One could also join a squad that doesn’t care. That’s what I do and did. I imagine some players may feel betrayed but for me it’s not personal. It’s about the ENY and what I want to do with the limited time I have to play. Dealing with the ENY issue is not something I want to do. I also think playing with old enemies can build camaraderie between all of us. Getting to know them is kind of cool. Plus it’s kind of fun trying to shoot down your old squad mates. 😊 <S>
Title: Re: ENY change needed, and Perk points
Post by: icepac on October 31, 2024, 08:28:41 AM
I understand that most here can’t exist without a super rare late war speedster and I think it’s funny.   
I laugh at farming perks.

If you’re competent, perks just happen.
Title: Re: ENY change needed, and Perk points
Post by: Shuffler on October 31, 2024, 08:58:16 AM
perks just happen.

THIS!!
Title: Re: ENY change needed, and Perk points
Post by: ~ZoSo~ on October 31, 2024, 11:32:14 PM
Who cares about perks or score for that matter?  I just want to fly what I want to fly when I want to fly it. I don’t think a Spit8 or 9 is asking too much. 😊 <S>
Title: Re: ENY change needed, and Perk points
Post by: nrshida on November 01, 2024, 03:42:38 AM
NO. Humans are like water and take the path of least resistance.

Why was I not told to do this earlier. Spent my whole life looking for the hard-way  :frown:

Or... you could agree to even playing terms..
I imagine this would go over the top of J0ker's head in the same way he goes over the top of most fights  :rofl
Title: Re: ENY change needed, and Perk points
Post by: LilMak on November 01, 2024, 10:28:22 AM
My thought was that ENY should trigger a sliding perk scale cost. AKA…your P-51/Spit costs perks if you want to fly it. As the ENY gets worse, the more perks you need to pay to fly your favorite ride and the more perks the outnumbered team earns for killing “perked” rides. Also, at some threshold, perked rides become free for the outnumbered team.

Doesn’t limit plane choices if you have perks to spend.
Title: Re: ENY change needed, and Perk points
Post by: MDStampf93 on November 01, 2024, 10:34:29 AM
My thought was that ENY should trigger a sliding perk scale cost. AKA…your P-51/Spit costs perks if you want to fly it. As the ENY gets worse, the more perks you need to pay to fly your favorite ride and the more perks the outnumbered team earns for killing “perked” rides. Also, at some threshold, perked rides become free for the outnumbered team.

Doesn’t limit plane choices if you have perks to spend.

+1
Title: Re: ENY change needed, and Perk points
Post by: Shuffler on November 01, 2024, 10:44:29 AM
So then your better players or more experienced will still be in hot planes. That is why that method doesn't work.
Title: Re: ENY change needed, and Perk points
Post by: LilMak on November 01, 2024, 10:49:07 AM
So then your better players or more experienced will still be in hot planes. That is why that method doesn't work.
Yeah…until your 100 perk LA-7 encounters a set of free B-29s or your 200 perk T-34/85 runs into a 3 perk Tiger or you attack a base with Lancaster you paid for while you get swarmed by 3 free 262s.
Title: Re: ENY change needed, and Perk points
Post by: CAV on November 01, 2024, 10:50:00 AM
Quote
My thought was that ENY should trigger a sliding perk scale cost. AKA…your P-51/Spit costs perks if you want to fly it. As the ENY gets worse, the more perks you need to pay to fly your favorite ride and the more perks the outnumbered team earns for killing “perked” rides. Also, at some threshold, perked rides become free for the outnumbered team.

Doesn’t limit plane choices if you have perks to spend.


I must say that I like this one...  Would you reset perks each TOD, so all player start out with the same amount? I would think you would almost have to be fair.
I've been here since day, one having a hard time finding a place to bury my perks in the backyard nowadays.

CAVALRY
Title: Re: ENY change needed, and Perk points
Post by: DmonSlyr on November 01, 2024, 10:52:48 AM
IMO, many more super late war fighters should have a small perk. It would balance the fighters better. I do actually wish perk costs went up instead of canceling out planes/tanks all together.

It is hard for bombers, because once the ENY kicks in, you cannot fly bombers that are worth a damn, and planes with ord also get canceled which makes Jabo very tough.

So any players trying to bomb or jabo my log off. Which also can greatly impact your team if you are one field away from taking it.

One time we had ENY kicks in, one field needed, our CV was right there and all we could roll was F4Fs and A6M3s with hardly any ord. We couldn't take it and couldn't win because every decided to switch to our team for easy perks for the win.
Title: Re: ENY change needed, and Perk points
Post by: LilMak on November 01, 2024, 10:54:26 AM

I must say that I like this one...  Would you reset perks each TOD, so all player start out with the same amount? I would think you would almost have to be fair.
I've been here since day, one having a hard time finding a place to bury my perks in the backyard nowadays.

CAVALRY
Yeah. You’d have to do something to even out the playing field. I think I have somewhere around 60,000 fighters perks right now. You’d also have to monitor it for a while to see if it’s having the intended effect.
Title: Re: ENY change needed, and Perk points
Post by: Spikes on November 01, 2024, 11:00:30 AM
So then your better players or more experienced will still be in hot planes. That is why that method doesn't work.
If the price was steep enough it would be fine. It's also a psychological thing as well. People still roll Panzer 4's despite T-34-85s being 'only' 2-3 perks. You'd see a ton more Ostis if the Wirble was a flat 2 perks. Even that small cost has a significant impact.

If ENY5 kicked in and the P-51 went from 0 to 50 perks, there's a ton of people that would just find a different plane.
Title: Re: ENY change needed, and Perk points
Post by: MDStampf93 on November 01, 2024, 11:00:55 AM
At the end of the day, I don’t see any changes coming (hope I’m wrong), so we just have to deal with what we’ve got.
Title: Re: ENY change needed, and Perk points
Post by: LilMak on November 01, 2024, 11:40:09 AM
It's also a psychological thing as well.
The psychological thing is legit. It has way more weight than it probably should.
Title: Re: ENY change needed, and Perk points
Post by: Animl-AW on November 01, 2024, 11:42:53 AM
The psychological thing is legit. It has way more weight than it probably should.

Agreed
Title: Re: ENY change needed, and Perk points
Post by: ZE on November 01, 2024, 12:57:20 PM
My thought was that ENY should trigger a sliding perk scale cost. AKA…your P-51/Spit costs perks if you want to fly it. As the ENY gets worse, the more perks you need to pay to fly your favorite ride and the more perks the outnumbered team earns for killing “perked” rides. Also, at some threshold, perked rides become free for the outnumbered team.

Doesn’t limit plane choices if you have perks to spend.

+2
Title: Re: ENY change needed, and Perk points
Post by: The Fugitive on November 01, 2024, 01:13:02 PM
Re-brand the game, call it Aces High MAX or something. Reset all perk totals 9they dont take THAT long to build up), redo the ENY table for all planes and vehicles. Add the 2 perk charge for a wirble and such as suggested above. As ENY rises for a team allow spending of perks to fly what ever plane you want, but put it on a rolling scale so as the ENY rises so does the price of perks for those ENY influenced planes/vehicles. Add a half dozen plane/vehicles to the FREE ALWAYS pool for the MA. Resubmit the game under new branding to Steam.

Should bring in new players, and ease the pain of ENY
Title: Re: ENY change needed, and Perk points
Post by: flippz on November 01, 2024, 01:29:40 PM
My thought was that ENY should trigger a sliding perk scale cost. AKA…your P-51/Spit costs perks if you want to fly it. As the ENY gets worse, the more perks you need to pay to fly your favorite ride and the more perks the outnumbered team earns for killing “perked” rides. Also, at some threshold, perked rides become free for the outnumbered team.

Doesn’t limit plane choices if you have perks to spend.
I like the idea, but the issue is most of the arena at this point is timid of fighting non perked planes. You make them pay for that plane imagine having to chase them to get that kill now.
Title: Re: ENY change needed, and Perk points
Post by: Spikes on November 01, 2024, 01:36:18 PM
The psychological thing is legit. It has way more weight than it probably should.
Yeah, it's bizarre but such are us humans. :)

I would implore HT to set some of these planes for just a week or two to a flat 2-3 perk cost and see what happens. P-51, Spit 16, La 7, 190D, Yak 3, Wirb. We've tried trials with M3 supplies, no perks, no ENY etc. Why not this.
Title: Re: ENY change needed, and Perk points
Post by: DmonSlyr on November 01, 2024, 01:51:56 PM
Yeah, it's bizarre but such are us humans. :)

I would implore HT to set some of these planes for just a week or two to a flat 2-3 perk cost and see what happens. P-51, Spit 16, La 7, 190D, Yak 3, Wirb. We've tried trials with M3 supplies, no perks, no ENY etc. Why not this.

+10 for sure. I mean if players gonna cry about 2-5 perks, that's just weak, imo.
Title: Re: ENY change needed, and Perk points
Post by: LilMak on November 01, 2024, 02:29:04 PM
I like the idea, but the issue is most of the arena at this point is timid of fighting non perked planes. You make them pay for that plane imagine having to chase them to get that kill now.
I thought about that and there’s a little built in balance there. Gonna be hard to run from a free Tempest in your perked Dora.

Think about if you were doing a defense and you had access to a C-Hogs for free? Yeah, they might be timid, but that might actually buy you some breathing room to get out. Also, if you’re spending a fair amount of perks for a plane, you’ll might be a little more hesitant do plow in and de-ack.

I get what you’re saying but it might not be as bad as you think.
Title: Re: ENY change needed, and Perk points
Post by: CAV on November 01, 2024, 03:01:08 PM

Along with this is go back to the old dar........ remove the all seeing  AWACS dar and put situational awareness back in the game.

CAVALRY
Title: Re: ENY change needed, and Perk points
Post by: MDStampf93 on November 01, 2024, 04:03:35 PM
Along with this is go back to the old dar........ remove the all seeing  AWACS dar and put situational awareness back in the game.

CAVALRY

+1  :aok
Title: Re: ENY change needed, and Perk points
Post by: LilMak on November 01, 2024, 09:15:20 PM
Along with this is go back to the old dar........ remove the all seeing  AWACS dar and put situational awareness back in the game.

CAVALRY
+1,000,000,000,000,000,000,000,000

Make SA a thing again.
Title: Re: ENY change needed, and Perk points
Post by: Shuffler on November 02, 2024, 01:29:33 PM
I would like to see the old dar back too.
Title: Re: ENY change needed, and Perk points
Post by: Eagler on November 02, 2024, 03:22:07 PM
Yep roll it back

Is the Great Pumpkin listening?  :pray

Eagler
Title: Re: ENY change needed, and Perk points
Post by: kance96 on November 02, 2024, 06:37:45 PM
I wrote this up earlier this year but never posted it -

So here it is.

I suspect that we are all aware of the perception that some players may be ‘gaming’ the system to their advantage.  I don’t know whether it actually happens or not, but it’s the perception that impacts some of the players.  One example was a couple of days ago when Joeace launched a tiger2 and was killed on one shot.  He launched another tiger 2, and the same thing happened.
   I love the side switching concept to help with the ENY, but we still have ENY issues.  I’ve done the side switching mode a few times and met a bunch of the  other players and for the most part they are all the same mix if people, independent of the country.  Over the past year, I have thought that one night a week should be auto side switching for everyone on the game (for example, maybe Sunday).

Is it possible to setup the arena on our Squad Nights, so there is no ENY, and we never die?  That would be Tuesday night, and all the dickweeds would be able to fly all the planes they want without regard for ENY.  I think the never-die thing is tongue in cheek, but it might be interesting to do that, or something similar (i.e. harden planes, etc).  The dying, or getting killed stems from some of the strange behavior we see.  One example, is there is a player that stalks our  squad on Squad Night, comes up on B29’s and subsequently wipes out a whole dozen B17 players with a single B29 formation.  When I fly B29s, they don’t seem to hold up that well under fire, and we can see that we are Pinging the opposing player (name rhymes with winetime). 
I was thinking that perhaps on Tuesday Night you could run a hit count on any rounds that find their target on any shots from a Dickweed player and see whether we actually hit him or not (it’s possible that we are all delusional, since we’re the DickWeeds, after all)
   Finally, I have to tell you that ENY drives me nuts.  I really only fly a few planes, and don’t get much time on the game, so when I do finally get on, and I realize I can’t even get a B26 (eny 20), or a B17 (similar), it’s frustrating.  From my perspective, I don’t care about my score, I just want to get on and run some missions.  I would like to request that if we are going to continue to have ENY, that it gets capped at a low number (1 would be OK), seriously, maybe 12 or 14.  If not all the time then at least during prime time.  It’s not anyone’s fault that one country isn’t on the map, and I think more guys would stay on if there was a romp, while they win the map and move on.
   When I was working a job back in the day, the Win-win was always stressed, as opposed to the win – lose.  Aces is setup for victory or failure (i.e. win).  I think eliminating ENY, and letting one country dominate another more often to win the map, will encourage more people to play.  War, after all is not fair, and in real war, eny would occur early in the war an dissipate as one side gains an unstoppable advantage over the other.  That’s why peace happens, so on that note, maybe start all teams with ENY early in the map, and every 15 minutes, or some increment of time, the ENY goes down for all sides at the same  time. ( so in that scenario, start with 35, and in 12 hours, there is no ENY. ( mathematically, you could probably control the frequency of map changes with this method).
I think in summary, my suggestions are:
   Rotate days for elimination of ENY,
one day a week for NO ENY
And another day for indestructible or ‘hardened’ vehicles, planes, etc.
   Almost like a training arena, but with everyone on – pick you plane, learn to fly it without getting shot down, no charge for perk planes, and try to take bases without dying.  You still run out of fuel, or ammo, so players could still go back to their base to re-arm, but I think a night like this might be fun and encourage more novice players to stick around to learn the complexities of the game.
One Day of ENY reversal on the map. 
   Start with an ENY of 35.  Every 30 Mins, the ENY goes down by 1 on all countries, until after 24 hours, there is no more ENY.
   Or, Reverse ENY, so that the most disadvantaged countries get the high ENY -  Similar  to how it is at the end of a war (Germany and Japan were Crippled late in the war), and they had a harder time bringing gear to the front lines;  in real life, they tried the more advanced stuff (The Japanese Super Carrier, and the german Big Train Gun, 262, 163)
Title: Re: ENY change needed, and Perk points
Post by: potsNpans on November 03, 2024, 09:51:10 AM
Search "Wish List" eny on and on
Title: Re: ENY change needed, and Perk points
Post by: DmonSlyr on November 03, 2024, 10:12:59 AM
Well, for what it's worth, the Temp should have an equal price to the 262, if not higher. It's being overused per the last plane stats. IMO, these lazy BnZ type planes make the atmosphere a lot more stale since they most just BnZ and ruin long bomber missions with quick climb ability and massive amount of great cannons.
Title: Re: ENY change needed, and Perk points
Post by: ~ZoSo~ on November 03, 2024, 02:06:29 PM
 :salute
Title: Re: ENY change needed, and Perk points
Post by: SmokinLoon on November 03, 2024, 11:42:50 PM
The ENY is fine. Some aircraft need to be added to the perk list (La7 for sure!), and the perks need to be adjusted on the T34/85. It is as buggy as can be, and it is fast, very tough armor, a overly powerful gun with lazer-like HVAP, and top notch optics just like the Panther. There is no risk to taking it. In comparison, the Firefly's main gun is no better in AP ability and far less of a HE shell, it is 12 mph slower, has thin skin, etc., yet it is perked over double.

The perk points have been sitting still far too long. The La7 is THEE easy mode plane in the game and the T34/85 is the easy mode tank. 
Title: Re: ENY change needed, and Perk points
Post by: save on November 04, 2024, 09:31:05 AM
Along with this is go back to the old dar........ remove the all seeing  AWACS dar and put situational awareness back in the game.

CAVALRY

+1
Title: Re: ENY change needed, and Perk points
Post by: molybdenum on November 04, 2024, 03:28:39 PM
Along with this is go back to the old dar........ remove the all seeing  AWACS dar and put situational awareness back in the game.

CAVALRY
I was vehemently against GV dar when it 1st came out. I even left the game because of it (only returned because I threw my back out at work and had nothing else better to do at a keyboard.)
But, with game player numbers dwindling, I've reluctantly decided that GV dar was necessary.
Almost all of us have been playing for a decade or more. If we don't have SA shame on us. Fwiw.
Title: Re: ENY change needed, and Perk points
Post by: LilMak on November 04, 2024, 06:02:04 PM
I was vehemently against GV dar when it 1st came out. I even left the game because of it (only returned because I threw my back out at work and had nothing else better to do at a keyboard.)
But, with game player numbers dwindling, I've reluctantly decided that GV dar was necessary.
Almost all of us have been playing for a decade or more. If we don't have SA shame on us. Fwiw.
When we’re referring to AWACS it’s in flight. GV dar is not what most of us are referring to. Though I do think it’s an imbalance that GVs paint my plane on radar but my plane doesn’t paint the tank on radar.
Title: Re: ENY change needed, and Perk points
Post by: molybdenum on November 04, 2024, 07:25:34 PM
One could just join the country with the low numbers and/or bases when logging in. One could also join a squad that doesn’t care. That’s what I do and did. I imagine some players may feel betrayed but for me it’s not personal. It’s about the ENY and what I want to do with the limited time I have to play. Dealing with the ENY issue is not something I want to do. I also think playing with old enemies can build camaraderie between all of us. Getting to know them is kind of cool. Plus it’s kind of fun trying to shoot down your old squad mates. 😊 <S>

Amen to all of that. I am bish in mornings, rook/bish even split in evenings, nit on rare occasion. "I will never help you again!" has happened very many times from all sides (mostly bish) when I oppose or actually shoot down a temporarily ex-teammate.
But for goodness' sakes, people. It's a game! Play honorably for the side you are currently on. And widen your horizons! The game is even more interesting that way. And you get to interact with players you always thought were a-holes who actually aren't. Makes for a better community.
Which is what we are, actually, aren't we? A community?
Title: Re: ENY change needed, and Perk points
Post by: Dadtallica on November 04, 2024, 08:24:25 PM
Tonight is/was kinda fun. Bish and us Rooks are bringing back the early war arena.
Title: Re: ENY change needed, and Perk points
Post by: scott66 on November 04, 2024, 10:54:20 PM
I switch from time to time mostly to fly with my buds on the other team... rarely to i get my balls busted about being a traitor or a spy
Title: Re: ENY change needed, and Perk points
Post by: Shuffler on November 05, 2024, 03:51:52 AM
I have flown all sides and have never been called a traitor. Whatever side I am on is just what I am on. I fly that side and help.
Title: Re: ENY change needed, and Perk points
Post by: oTRALFZo on November 08, 2024, 01:20:21 PM



  When I fly B29s, they don’t seem to hold up that well under fire, and we can see that we are Pinging the opposing player


Finally, I have to tell you that ENY drives me nuts. 
So picture this..
One team is outnumbering you 3-1 so you figure bombing  factories may get your team going. At least with ENY, once it hits a certain level you can stand a chance at making your run without going through a flock of 163s

The only wish I have is that the AFK crowd should not account for ENY. Only those in flight BUT this will get taken advantage of somehow.
Title: Re: ENY change needed, and Perk points
Post by: Shuffler on November 08, 2024, 04:23:11 PM
So picture this..
One team is outnumbering you 3-1 so you figure bombing  factories may get your team going. At least with ENY, once it hits a certain level you can stand a chance at making your run without going through a flock of 163s

The only wish I have is that the AFK crowd should not account for ENY. Only those in flight BUT this will get taken advantage of somehow.

No doubt that with low numbers, the AFK crowd does cause some issues. Another people problem.
Title: Re: ENY change needed, and Perk points
Post by: Randy1 on November 08, 2024, 04:45:15 PM
Eny to me only becomes critical when two countries join to attack the third country.  Eny imbalance like this does not happen always but when it does the single country being attacked and suffers with eny restrictions has a tough row to hoe.