Aces High Bulletin Board
Special Events Forums => Special Events General => Topic started by: AKKuya on June 25, 2025, 07:52:54 PM
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My idea is to put all players one side. This would promote fun where all would share together in same objective. This would enable competition on which player and or squad would be the best.
This type of event requires volunteer AI designers to create vast targets of opportunity.
Event #1
Battle of Britain
Luftwaffe is the AI side. AI coated missions would launch hundreds of LW bombers and escort fighters across the English Channel. Designers will have multiple missions enabling different AC types (Ju-88, He-111, Ju-87, Bf-110 C and Me-109 E) and varying altitudes, course directions and targets.
RAF is the player side. Spit 1's and Hurri 1's to save Britain. Players and or squads will compete against each other for most enemy AC shot down.
Event #2
8th Air Force Over Germany
AI sidw is the Mighty 8th. AI coated missions would launch hundreds of 8th AF bombers and escort fighters across the English Channel. Designers will have multiple missions enabling different AC types (B-17, B-24, and P-51 for high altitude missions and B-25, B-26, and P-38 for low altitude missions) and varying altitudes, course directions and targets.
LW is the player side. Every LW and Italian fighter to save the Fatherland. Players and or squads will compete against each other for most enemy AC shot down.
These two are the easiest to design and play. Should this prove fruitful, then other scenarios could be imagined.
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This is interesting. Have you seen the offline mission where you play Luftwaffe and attack great big missions of ai bombers? I think that one might be able to be adapted to what you're describing.
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Seems some here don't like the idea of AI opponents...
Sounds like a great time!
I am for similar AI missions setup in the MA for variety and fun!
Eagler
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We could set up some really really cool events utilizing this… just have no idea how to add AI to the special events arena. This is worth looking into though.
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Nef did a lot with AI in the past. I've never messed with it but the downside is the missions have to be pre-planned outside the game and then the missions added to the game and launched. It would be nice to have a Pick-up mission style editor but it spawns AI. But I don't think that's in the cards, unfortunately.
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There are other problems with AI bomber formations because every plane is treated as an individual.
1. Icons overlap and blend into one large red mass, making picking out any actual bomber very difficult.
2. Extreme lag and warping when near the bombers. Expect lots of unintentional rams and rubber bullet syndrome.
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Is CapTrips still around? He really had a handle on the AI.
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i had a whole setup doing this years ago, but everyone complained about the AI. im all for it! just saying!
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i had a whole setup doing this years ago, but everyone complained about the AI. im all for it! just saying!
Did the Ai ho?
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Did the Ai ho?
:rofl
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Did the Ai ho?
:rofl :rofl
Bravo.