Hello,
Looks like it was RTFM stuff so far.
I forget “zeroing” those additional polygons, which I was using for hierarchy tree building. I just need to set zero Loc position every time before grouping operation. The Hierarchy tree and object properties look correct. Ok, lets convert it in OE… The OE Crashing every time.
After few careful rebuilds I check the ac file with Notepad and find out the Loc info line missing totally. So far all exported original AH2 ac files contain Loc info.
If I modify my ac file with Notepad and add missing “loc 0.000000 0.000000 0.000000” info line, it converts nicely in OE. I Need to say, these new shapes still don’t appear in TE… Oh my.
Un-modified
shape and modified
shapeI use original AH2
FENCE texture for these both shapes.
Any help?