You see what happens when the corporate knowledge is lost?
Originally there was no such rule. Nothing like it. Not even a thought was given. It was more about "realism" (and there were many arguments about that too.)
Those days you didn't even have to hit all the targets. The CMs and designers were operating with a different vision to today.
What happened occasionally was that a squad thought it had been bypassed and gave up the game (and the waiting) and landed before T+120. It does get late for some and they do get tired.
Suddenly, a swarm of bombers would fly over the target obliterating it all with about 15 mins to go in the frame. Nyah Nyah would the attacking CIC say with maturity. Meh! would be the reply.
It was always argued that the concept of "hurry up and wait" was a genuine reflection of real-life combat (which FSO was emulating somewhat more accurately way back then).
Eventually, the player base expanded with lots more young 'uns coming in and the demand for action aplenty grew louder and louder. CMs changed too.
After a forum meltdown, or two, it was decided that to give the guys and gals something definite to do on those lonely nights, some sort of attack had to be made on a target by the 60 min mark.
This would surely satisfy everyone right?
Well, no. There were a couple of CiCs that didn't like being constrained by the new and more exciting rule set. On at least one occasion, a CIC sent a fighter on an errand to strafe each target consecutively before the 60 minute mark. Then back to the good 'ole tactics ---------> Forum meltdown.
The rule was amended that you had to attack the target with "ordnance" and by no less than a "credible force" before the 60 minute mark. Despite many arguments over what comprised credibility, we moved on. Because each and every FSO has its own feature set (sometimes no ord at all) it was left to the design CM to qualify for each frame what a credible force was.
This worked well.....until it stopped. We do get new CMs every now and then you know?
Now a few more years have floated past and we have a bunch of new younger aviating aggressors who want everybody to be shooting at everybody else, as soon as possible and within closer binding strictures. There is now in play (after a relatively recent forum meltdown) the "new" concept that ALL who take off with ordnance must "attempt" to deliver it on target by T+60.
BTW, I look forward to many more meltdowns on the concept of "attempt" before I pass on. There's been quite a few already.
Do we need to re-write the rules to make things even blacker and whiter? It's up to you. I caution though. In a recent FSO we had a design where there wasn't a requirement to hit all the targets. Deja-vu? Everybody had fun, just like they did back in the day before that kind of thing was banned after a forum meltdown. Ah those old fading memories.
Perhaps we can just get it sorted without a meltdown.
IF you thought what you were doing a couple months back was legal by hitting after T+60 ..... well it was. That was the rule and that was the way it was intended to work. Your memory is working ok. It's been that way for a decade.
IF you thought that this week's FSO required you to "attempt" to drop your ord at the target by T+60 then you were right too! Your memory is working ok.
We could just forgo the niceties and get into a quality meltdown if that's what is needed? Where is the punchy emoticon?