Author Topic: Pearl Harbor FSO  (Read 835 times)

Offline Agent360

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Re: Pearl Harbor FSO
« Reply #15 on: June 29, 2009, 04:07:31 PM »
I would like to see a pearl harbor scenario.

But I think it should be the "what if" scenario.

Or

Frame 1  - Jap advantage - historical....except allow allies to launch early enough to get off the field before they get vulched. Allow the the americans at least a chance to get airborne. Like if they had taken the early radar seriously and not think it was a "flock of birds" or RTB buffs. Force the japs to enter radar by a certain T+? time. Enough time for the americans to get airbone but not enough time for them to climb out....forces the fight low...an obvious big disadvantage for the americans but they could use the cover from GV and manned guns. Or simply put an alt cap for the americans like...say 5k ish. Hawaii is mountains. I can see some serious fun fighting low around mountains and vallie's. Allow the americans wirbels on the runways and near the harbor. The advantage would be for the japs because they have alt over the americans

Frame 2 - american advantage - non historical what if - the Japs were discovered in time allowing american carriers and ships to get out of the harbor and american planes to make an attack plan. A combonation of sea and land launch for the americans. Allow the Cic for each side to strategically place the carriers as if they both knew an attack was coming. Say give each side a chance to look at the map and decide where to place the carriers for the initial attack....within certain limits of course...say flight time inside t+30 to the island or from the island for the americans.

Frame 3 - equal -  simply allow all planes to to up at same time but leave the american carriers and ships in port as targets. Assume the japs know they were discovered but attack anyway. Assume the americans know the location of the carriers from scout reports. The same as frame 1 except both sides up at the same time but no gv's this time.

« Last Edit: June 29, 2009, 04:15:36 PM by Agent360 »

Offline Viper61

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Re: Pearl Harbor FSO
« Reply #16 on: June 29, 2009, 09:31:47 PM »
I think Agent360 might be on to something to consider for this scenario as well as other FSO scenario's.  Most all of the FSO's I have participated in have been designed around a movement of events on the ground.  Operation Husky being a good example in which over the 3 frames the AXIS is pushed back.

What I like Agent360's idea is that it is similar to the movie "Clue".  Same movie with 3 different ending.  Or in our case same battle fought 3 different ways.

I think this type of setup would be fun and interesting to all.

I also think this idea could be applied across many of the existing FSO scenarios that exist currently without many changes.  I would think this would make it easy on the CM crew as well vs. designing a new scenario and map.  Some what if scenario's could be:

     More advanced plane sets existing before historical accuracy.  (Pearl Harbor 1943 as an example)

     Different ratio of players to sides (AXIS winning WWII).  (ALLIES pushed back to Pearl Harbor for a last stand 1945)

I do remember one "What if" scenario that was run last year with WWII running into 1946.  That was a lot of fun and the squad enjoyed as well.

All FSO scenarios are fun and enjoyable as long as it provides the equal chance to both sides.  Unique setups are fun and interesting as neither side can really prepare for it.

Good idea Agent360 

Offline Delirium

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Re: Pearl Harbor FSO
« Reply #17 on: June 30, 2009, 12:08:58 AM »
In the old days, we did a Pearl Harbor scenario that had side switching after 3 frames. The first frame, you had about 20 seconds to up before the IJN aircraft came rolling over the runway. The second frame was launch of both sides at +0,  tying to depict a 2nd strike (although with more US aircraft) and the goal was a complete flattening of BB Row, the airfields, hangers and fuel dumps. I believe frame 3 was more in the US favor and the Allies had bombers to use to meet the IJN halfway to hopefully sink the CV(s).

Some of the guys didn't get up to speed in the P40s in frame 1 and weren't able to even raise their gear. Accurate maybe, but no fun for those who had to sit out of the fight for the rest of frame 1.
Delirium
80th "Headhunters"
Retired AH Trainer (but still teach the P38 selectively)

I found an air leak in my inflatable sheep and plugged the hole! Honest!