Author Topic: are graphics gonna be like this ??  (Read 3678 times)

Offline BUG_EAF322

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are graphics gonna be like this ??
« on: February 23, 2004, 08:54:46 PM »
« Last Edit: February 23, 2004, 08:56:56 PM by BUG_EAF322 »

Offline Shane

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are graphics gonna be like this ??
« Reply #1 on: February 23, 2004, 09:44:04 PM »
you mean unreadable?  i thought they fixed that already?

:)
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Offline vorticon

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are graphics gonna be like this ??
« Reply #2 on: February 23, 2004, 11:51:03 PM »
i sure as heck hope not...thats gawd awful

Offline frank3

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« Reply #3 on: February 24, 2004, 04:39:28 AM »
I like the sea though! Current cockpit details are pretty bad currently...

Offline Ghosth

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are graphics gonna be like this ??
« Reply #4 on: February 24, 2004, 09:10:03 AM »
Well I don't have a p38 for you.

IMO screen shots don't do these cockpits justice anyway. In game dials are clearn crisp, easy to find & read.

But I did grab a 190 cockpit shot
http://www.332nd.org/dogs/ghosth/190.jpg

And a P51D
http://www.332nd.org/dogs/ghosth/p51d.jpg

Just so you can dream a bit.  :)

Last, we have no way of knowing what graphics are yet to be enabled. What is in place in a reduced state, placeholders, etc.

Patience grasshopper!

Offline BUG_EAF322

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are graphics gonna be like this ??
« Reply #5 on: February 24, 2004, 10:46:09 AM »
Yes clocks are small probably scenic view mode

but i must say indeed what awfull lookin isn't it :rolleyes:
i must have some **** in my eyes i guess



Offline frank3

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« Reply #6 on: February 24, 2004, 11:09:02 AM »
Wooot!!! :eek:

Offline Kaz

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are graphics gonna be like this ??
« Reply #7 on: February 24, 2004, 11:20:21 AM »
What are those screenies from? They look really, really good but... for a MMOG such as AH I don't think that level of detail (LOD) would be possible.

Considering the ground war and possible future plans for ground combat(troops in addition to more GVs etc.) in AH2 and beyond, the current LOD is superb all things considered. It's certainly a huge step up from AH.

Maybe AH3, I'd love to see detail like what you've shown but many people and I believe HTC have reiterated that it just won't be a realistic goal right now.

Offline mos

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« Reply #8 on: February 24, 2004, 03:28:12 PM »
I'm guessing those are screenies from IL2's new expansion (I forget its name).  They look so nice.  I might have to go pick the game up just so I can fly my Lightning there.  :)

Offline FOGOLD

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« Reply #9 on: February 24, 2004, 05:14:38 PM »
Yeah its nice, but like the man says you can't read the instruments. I have the same prob in FB. It's near impossible to fly on the instruments.

Offline Mitsu

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are graphics gonna be like this ??
« Reply #10 on: February 24, 2004, 05:53:06 PM »
hope FB goes MMOPG....

Offline AKWeav

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« Reply #11 on: February 24, 2004, 06:12:51 PM »
Quote
hope FB goes MMOPG....
Me too, but you would probably need an ungodly PC to run it.

Quote
are graphics gonna be like this?
Close, but throw in enough fog so you can't see the island in the first screen :(

Offline vorticon

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are graphics gonna be like this ??
« Reply #12 on: February 24, 2004, 11:50:29 PM »
that explosion effect looks basicly the same as our current one only with with some transparency

the actual 3d models really dont look to much more complex than what we have in ah2...maybe more triangles to make it look a bit smoother but honestly overall the difference is barely noticable (and other than a frame rate hit immaterial at over d-250)


so why does it look so good?

Offline Dessy

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are graphics gonna be like this ??
« Reply #13 on: February 25, 2004, 12:07:18 AM »
It's just a more advanced engine.

Anyway, if we get a sexy new P-38 model, I'll make some skins for it that'll make that one look merely average :aok

Offline Kweassa

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« Reply #14 on: February 25, 2004, 01:16:10 AM »
Quote
that explosion effect looks basicly the same as our current one only with with some transparency

the actual 3d models really dont look to much more complex than what we have in ah2...maybe more triangles to make it look a bit smoother but honestly overall the difference is barely noticable (and other than a frame rate hit immaterial at over d-250)


so why does it look so good?


 3 Things.

 1. Texture resolution
 2. Convincing terrains and backgrounds
 3. Better lighting effects

 
 The texture resolution, obviously is the first and foremost factor in creating the "looks better" illusion. Its like make-up for the actors in filming a motion picture.

 The terrains and backgrounds adds a bit of immersive value, but not by too much.

 The third, lighting effects, is even more important than textures. It is probably the largest single factor that profoundly effects whether  computer generated polygon images look "real" or "fake".

 If you ever visited tochy's webpage(the guy who created the famous virtual films "1942" and "1945"), he has created various CGIs for WW2 era planes.

 Here are few examples:


F4U-1


P-51D


Bf109G-10

 
 When I first saw those CGIs, I thought to myself "heck, those are pretty neat scale models." At first glance, I could have sworn that they were good photographs of plastic scale models.

 Some of the latest Japanese games available for Playstation2, also prove just how much lighting effects are important for realism. Despite the low resolution screens and largely limited processors compared to PC systems, some of those games are absolutely amazing when it comes to "looking real".

 As the movie makers say, "light makes magic"