Author Topic: If AH Were More Realistic ....  (Read 3244 times)

Offline NoBaddy

  • Gold Member
  • *****
  • Posts: 2943
      • http://www.damned.org
If AH Were More Realistic ....
« Reply #60 on: March 17, 2004, 04:04:09 PM »
Quote
Originally posted by lazs2

If people cared who 'won', they could intercept the gamey fluffs.

If not... they could engage in air combat.

lazs


Hmm, to be accurate...shouldn't that be "they could engage in gamey air combat? :)
NoBaddy (NB)

Flying since before there was virtual durt!!
"Ego is the anesthetic that dulls the pain of stupidity."

Offline mars01

  • Platinum Member
  • ******
  • Posts: 4148
If AH Were More Realistic ....
« Reply #61 on: March 17, 2004, 04:26:33 PM »
Quote
Frankly, as long as there is no penalty for dying...suicide jabo attacks will continue. In point of fact, suicide jabos even, potentially, can be rewarded in the scoring system. Personally, I'm for 'if you die...you get no score'.

As for level bombers, I would suggest a 5k hard deck to drop bombs. These days, most of them that I see are flying below radar and popping up to carpet bomb without using the bombsight. Making bombs unable to arm below 5k would do more to force folks flying bombers to attempt to use them in a historically correct manner.



Who cares about the suicide dweebs if they cant affect the Fuel.

I love low level bombers, means I don't have to climb to kill them.

Quote
Hmm, to be accurate...shouldn't that be "they could engage in gamey air combat?


Strat is a game, Air to Air combat is competition:)

Offline Overlag

  • Gold Member
  • *****
  • Posts: 3888
If AH Were More Realistic ....
« Reply #62 on: March 17, 2004, 05:28:46 PM »
Quote
Originally posted by MadMan
I agree that if the Stat (factories) actually had more of an effect than bases straqt, more poeple would level bomb and less would be suicide Jabos...

The only Large strat that has any effect is HQ, and it just kills radar.

If you made fuel dependent on the Fuel Depot/Factory (same with ordinance) and not on the base, it would fix the problem.  Make HQ responsible for DarBar and longrange Dot Radar.  Leave local dotbar at bases.  Leave Troops supplies at bases.  

That would give the level bombers an actual use... to kill fuel and ordinacne, as well as radar at HQ.  Woudl reduce the effect of suicide JABOs, only can kill troops/supplies and local enemy dotdar, they cannot reduce your fuel/ord there.  Ths would also make fighters HAVE to get off the ground and try to intercept Bombers or pay the price.


wow someone on the same wavelengh as me :D :aok


Quote
Originally posted by mars01


The only problem I see is if a zone is crippled then many of the defenders that would up from a base behind the front will not be able to and the zone may be left for dead and verry little opposition to the base captures may be put up.  That is kind of boring dont you think?


very true, and thats one way i see this idea we are hitting on being a bad thing but as Laz2 says.......


Quote
Originally posted by lazs2
My original idea long ago was to just have a few huge cities in each country that had to be carpet bombed to destroy.... It would take dozens of raids to leverl each city but when the city was leveled the 'war' was over... the strat gi... er..sis.. er "people" could hide from each other and kill buildings to their little hearts content... the rest of us could egange in air combat..  

lazs


everything should be bigger, better protected etc maybe a the city, that has the fuel and ammo factories within city too???

and how about this idea....for AHII....

Heavy bombers are only useable in missions, in big groups (if people join missions) ie like they was in real life. Maybe these missions will be auto for the "new cities" or something?

I dunno. Ideas need to be frown into the hat really
« Last Edit: March 17, 2004, 05:41:13 PM by Overlag »
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37

Offline bj229r

  • Platinum Member
  • ******
  • Posts: 6732
If AH Were More Realistic ....
« Reply #63 on: March 17, 2004, 06:33:10 PM »
NB, I love the idea about minimum alts for level buffs, except it ought to be 7,500--at 5k, an Osti can hit ya, (1,650 yards)--heavy bombers in ww2 simply didnt do that bs--I doubt, except for Ploesti, any drops were done under 15k
Never underestimate the power of stupid people in large numbers

http://www.flamewarriors.net/forum/

Offline NoBaddy

  • Gold Member
  • *****
  • Posts: 2943
      • http://www.damned.org
If AH Were More Realistic ....
« Reply #64 on: March 17, 2004, 07:01:58 PM »
Quote
Originally posted by bj229r
NB, I love the idea about minimum alts for level buffs, except it ought to be 7,500--at 5k, an Osti can hit ya, (1,650 yards)--heavy bombers in ww2 simply didnt do that bs--I doubt, except for Ploesti, any drops were done under 15k


Saw a Wings Channel show on the Marauder. The pilots said that they found the best alts for accurate bombing was above 7.5k. Of course, part of the reason was that below 7.5, they were having to deal with light flak (the osti you speak of :)). I seem to remember one saying that the bombsights worked better up higher also.
NoBaddy (NB)

Flying since before there was virtual durt!!
"Ego is the anesthetic that dulls the pain of stupidity."

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
If AH Were More Realistic ....
« Reply #65 on: March 18, 2004, 08:29:21 AM »
NB said "Hmm, to be accurate...shouldn't that be "they could engage in gamey air combat? "

No... to be more accurate it should have been "engage in the much less gamey air combat"

As for factories.... I don't think the huge cities should have radar or fuel or whatever factories.   The problem is logging on and not having resources...  those who live on line might appreciate that but most just find it annoying.

No... make the cities simply cities... huge.. when you lose em all you... "lose"... the airfields can't have fuel shut down... that is simply a thinly disguised Pee 51 perk anyway.   Capture a field? sure.. but not pork it first.   You shouldn't be able to make it impossible to take off or have fuel.

move a lot of the fields closer together.  

What you would then see is how people prefered to play..  you would have real choice.

lazs


__________________

Offline bj229r

  • Platinum Member
  • ******
  • Posts: 6732
If AH Were More Realistic ....
« Reply #66 on: March 19, 2004, 09:21:10 AM »
Tho I must admit there IS something appealing about bombing innocent women and children, (and their annoying cars with hip-hop music blaring out)....it's not very fun, because noone is shooting at ya. 'Fluffs' arent what kills airfields anyhow, it's hoards of 51's and tiffys, and getting gas down to 25 is the only way for them to stop the la7's and spits
Never underestimate the power of stupid people in large numbers

http://www.flamewarriors.net/forum/