Author Topic: nukes!  (Read 1044 times)

Offline 68DevilM

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nukes!
« on: March 19, 2004, 03:56:15 PM »
heres a cool thought! since this game is centered around ww2 how about creating a nuke capable bomber than can be aquired ohh say with 1000 bomber perk points capable of leveling any base with one bomb, ohh i know what your saying! everybody will be using these but if you figure how long it will take to get 1000 points and the good possibillity of getting shot down and loseing those points then i dont see a massive nuke formation happening.:D

Offline Furball

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Re: nukes!
« Reply #1 on: March 19, 2004, 03:57:49 PM »
Quote
Originally posted by 68DevilM
ohh i know what your saying!  


you know im saying "oh no not another nuketard"?
I am not ashamed to confess that I am ignorant of what I do not know.
-Cicero

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Offline JB73

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nukes!
« Reply #2 on: March 19, 2004, 04:02:56 PM »
welcome to the game. enjoy and have fun.

just dont ask for atomic (they didnt have "nukes" back then) bombs in a b29. it wont happen.
I don't know what to put here yet.

Offline zmeg

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nukes!
« Reply #3 on: March 19, 2004, 04:49:13 PM »
A lot of people have 1000+ bomber perks because they never use them, the whole map would be leveled in the 1st hour.

Offline NoBaddy

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nukes!
« Reply #4 on: March 19, 2004, 05:24:09 PM »
Quote
Originally posted by zmeg
A lot of people have 1000+ bomber perks because they never use them, the whole map would be leveled in the 1st hour.


Hour?? It would take less time than that :)
NoBaddy (NB)

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"Ego is the anesthetic that dulls the pain of stupidity."

Offline kj714

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nukes!
« Reply #5 on: March 19, 2004, 06:17:13 PM »
The milkrunner's ultimate wet dream.

Offline JB73

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nukes!
« Reply #6 on: March 19, 2004, 06:19:32 PM »
Quote
Originally posted by zmeg
A lot of people have 1000+ bomber perks because they never use them, the whole map would be leveled in the 1st hour.
1000?  know people that have over 20,000 myself i humbly have 2500 after dive bombing in about 10 234's
I don't know what to put here yet.

Offline acepilot2

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nukes!
« Reply #7 on: March 19, 2004, 06:31:34 PM »
is shark88 back on a new account?:lol

Offline MadMan

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nukes!
« Reply #8 on: March 19, 2004, 08:04:50 PM »
been brought up millionsof times before, been rejected... a-bomb doesn't fit into AH anyway.

Offline tatertot

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nukes!
« Reply #9 on: March 19, 2004, 08:33:48 PM »
nukes for 1000 perks i got enough for 8 runs :)
THE NAME TATERTOT IS NOT FROM MY FAV FOOD !!!!!!

Offline lasersailor184

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nukes!
« Reply #10 on: March 19, 2004, 09:11:22 PM »
*wet dream* imagine vulching the B29 that accidentally takes off from the wrong base.




PING PING PING PING PING!   BAAAWOOOOOOOOOMMMMMMMMMM!



Whoops.
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Offline LWACE

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nukes!
« Reply #11 on: March 19, 2004, 10:05:01 PM »
i dont really care if its added, it was a part of ww2 actually a major part, saved and took alota lives.

Alota people said 163 was a wonder weapon and wouldnt be added either, while i dont really care if its added etc, i dont think its impossible we wont ever see it.

Offline Cobra412

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nukes!
« Reply #12 on: March 19, 2004, 10:13:31 PM »
I'm not big on the atomic thing but you could infact do it.  When one side has only say 2 bases left or maybe three the side with most bases could up one and one only(that being for the whole country not one person).  It would obviously be costly too in the way of perks for the bomber and the bomb itself. I'm not sure how to pick the person who would be able to drop it.  I'd think it'd have to go by hit percentage.  It could be kinda like control over the cvs.  But then again HT would have to make up some kind of stat for the heavy bombers only and maybe one for percentage above a certain altitude to determine who at that time would be capable of carrying the weapon.  

They could make it where you had to fly 3 or 4 sectors or more to the target.  The base that  would have them would be randomly picked, most likely at a large base.  If the bomber was intercepted then your ability to fly one again during that map cycle would be gone.

The only reason I say one bomb is as exactly what many folks have already stated about the whole map getting obliterated.  Plus then you would rely on your best bomber crew and fighter escorts to get the weapon to the target.  It may make for some very tense last moments of the map cycle to say the least.  The country that is in dire straits would have to muster up multiple fighter sweeps.  And in turn the side that is close to the reset would have to pull off just getting it to the target and taking the second base within say an hour or so of the weapon being enabled.  The type of bomber able to carry the package would be enabled for anyone to use.  They just wouldn't be able to carry the weapon itself.  So you might see 20 flights of buffs and tons of escorts in just one strike package.  I'd assume the country getting ready for the strike would put up multiple strike packages as to fool the other country as to which one has the actual bomb.  Oh and whoever is in the area will still die if it's released but the person carrying it won't get the kills recorded just the map reset itself recorded.

Overall I think it would bring about alot of team work and planning for that sudden strike opportunity.  The other team close to the reset would also be capable of intercepting the package and giving themselves one last chance to reset the map themselves.  And you'd also see alot of new bomber pilots at what I'd say normal operating alts trying to perfect there high alt bombing.  Opposed to the low level bombers we constantly see now.  You have those folks who want the bomber strat play and you have those who want the dogfighting and this would have all of it one.  Yeah I know its like we are simulating in a way what the TOD might be like with the massive missions but hey it's only for an hour or so.

Oh and I'm not the bomber strat kinda person either.  But I do think it'd be fun to escort the package to the target.  That would be more thrilling than carrying the package itself IMO.  Oh and one thing I forgot the side close to reset would have to have some type of undisclosed FOB or two enabled during that time so that they actually have the ability to put up a fighter sweep in the first place.  So in reality the team about to be reset would have 2 FOBs that don't count as bases that need to be taken.  And they'd have three normal bases that have the ability to be taken.  Ah who knows though I'm just rambling on.
« Last Edit: March 19, 2004, 10:21:23 PM by Cobra412 »

Offline Grits

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nukes!
« Reply #13 on: March 19, 2004, 11:24:39 PM »
Or...

We could just forget the idea altogether. :)

Offline Cobra412

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nukes!
« Reply #14 on: March 20, 2004, 12:14:16 AM »
lol..very true Grits...