Originally posted by skernsk
Simple reason for me not playing may be burnout as Hitech suggested. But I feel that it is lack of excitement. No updates in months .. no new planes .. etc.
And OLD terrains. Look at the new OZterrain and how the community tripped all over themselves to fly in there again. I realize that HTC has been working hard on AH2, but a few minor updates or new planes might have kept a few people around. I have been busy with work and not on, except for special events, but I really haven't missed the game alll that much.
I agree with skernsk. Part of the reason I'm feeling a little burnt out myself, is that I poured my heart and soul into developing the special events back in 2000-2001, when I was the Head CM. At that time, Pyro and HiTech worked as openly as possible with us, implementing many things we requested to help us run scenarios better. In fact, many of those cool arena settings found in the setup button, and many of the planes developed at that time were requested by the CM's.
In short, I felt that HTC was committed to adding planes and features that we needed as CM's to make the special events truly, welll, special.
I resigned as head CM when I started to feel that the responsiveness from HTC started to slow down. Since then, I think it can be argued that the special events team have not gotten much in the way of additonal planes or features.
Frankly, it's none of my business how HTC runs their business. But when I felt that the development team was starting to slow down on feeding us, I figured that my time devoted to improving the special events could be better spent elsewherre in my life. And since becoming "just another customer", I've been disappointed in the lack of releases.
I can tell now that the amount of worked needed to bring AH2 up to snuff was much greater than I(or maybe even HiTech) ever anticipated. It appears to be almost a complete re-write of the code, or at least the graphics engine.
In short, while I'm still impressed with HTC as a company, I'm starting to get that "it's dejavu all over again feeling".
Warbirds 1.x was a perfectly great game, and the planes were rolling off the assembly line on a regular basis. But, once the decision was made to go to WB 2.0, things changed. Plane releases slowed down, and other things behind the scenes(the whole ICI/IMOL/iEN bruhaha) helped to slow development to a crawl.
So, here we are again, 5 years later, with a perfectly great game, AH, that still needs to have it's planeset finished. Instead of that, the move to AH2 was initiated, and for over a year, development of AH has stagnated.
Obviously, HTC as a development team is not stagnant(AH2). I'm sure they've been working like demons ever since they opened the doors back in '99. But the original plan of short development cycles as originally envisioned by HiTech and Pyro seems to have been either forgotten, or changed due to "unforseen circumstances".
Two years ago when I was at the AH con, and the Cornered Rats were struggling to overcome their extremely embarrassing release of WWIIOL, I never thought I'd say what I'm going to say now: Cornered Rat software is looking impressive to the sim community by keeping with their commitment to a small development cycle, while HTC still struggles to get AH2 out the door.
While I have nothing but the utmost respect and admiration for everyone at HTC...as a customer, I still scratch my head and wonder if we're witnessing the beginning of the demise of AH. Was the decision to shelve AH1 and move to AH2 the right decision? I hope so. If this
is the beginning of the end, or at least the end of the beginning, will we be lamenting the imminent death of AH in 3 years, like the gang over at AGW is lamenting the current state of WB?
I've said it before, and I'll say it again. To keep customers from burning out, developers should try to adhere to short development cycles, with updates, additonal units and bug fixes arriving in small patches, instead of one or two big "super patches" each year.
This is all just my opinion. I'm no expert at game development. I'm just going on my experience as a long time customer and one time CM who wrote the book on "Gung Ho for Aces High".