LtPillur: The question becomes , what is trying to be simulated.
We do our best to try accuratly simulate the PERFORMANCE of aircraft ,vehicles, and amunition. In general game play we do not try simulate WWII.
as to this
I suspect that the goal here is to make money. And understandably so, to a point.
There realy isn't much we do with out keeping this in view, after all we are a buisness. In the end making money, is the same as providing fun and interest for the greatest number of people we can. So our goal is realy just to provide somthing that the most people enjoy.
When you say to a point, there realy isn't one. It seems like you are implying that we should keep the historical aspect in mind over providing enjoyment to people. Thats a good way to end everything, and have neither game or customers left.
The historical aspects are used because they provide enjoyment to a portion of our customer base. But historical events are not a goal by itself,nore is it a goal to have more people fly in a historical settings,historical settings are done only because they brings enjoyment to a portion of our players.
So choosing what is to be simulated , how much historical aspect to give, and balancing everything is by no meens a simple task. It encompass looking at a lot of issues,from maintaining community,atracting new customers,to continualy trying to make the game more detailed ,with out eliminating the fun aspect.
HiTech