Author Topic: New idea what do you ladies and gentlemen think.  (Read 22316 times)

Offline Xargos

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New idea what do you ladies and gentlemen think.
« Reply #285 on: August 11, 2004, 04:47:58 PM »
Quote
Originally posted by Xargos
As I stated in a earlier thread, soldiers get paid for their service.  Why not pay people in perk points when they are flying.  If a person is flying for a country with low numbers they get paid more.  If they are in a La7 they would get paid less then someone in the same country who is flying a P-40.


Also make 95% of the planes perked.  When a new player comes on he will have an X number of perk points to start off with.  If you blow all of your perks you will be limited to a set number of the 5% free rides.  In this way the perks will be much more valuable.
Jeffery R."Xargos" Ward

"At least I have chicken." 
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Offline Mike0001

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New idea what do you ladies and gentlemen think.
« Reply #286 on: August 11, 2004, 04:48:08 PM »
Quote
Originally posted by hitech
Did a query of the country totals. This is from the entire subscrition base.

Bish = 31.1%
Knights = 32.2%
Rooks = 36.7 %


As I have been reading the responses this morning somthing struck me. Most of the responses not wanting the time limit all had one thing in common.

Each person did not wish to give up their country to balance the numbers. And because they were not willing to change sides they didn't want the time limit. Well isn't this the basic problem we have right now? That people are not willing to change sides, they want some one else to have to change sides. Or they want to give somthing else to the underdog to apease them, but they are not willing to give up anything to solve the issue.

Even the suggestions of the new guys beeing put into the low number country is imposing limits just like the time limit. And the suggestion of not letting people switch to the high number side is just as limiting as the wait to fly limit.

I belive that most players would like to see the sides more evenly balanced. And most of the alterntive sugestions do not provide much motivation for people to change sides. They also would be extreamly difficult to predict what the outcome would be.

As far as the acctual times go here are a few samples in the range I am thinking. This is based from an average sortie time of 7.5 mins, That was from a random sample of 6 players, I need to queary the enter score base to fine the real average sortie time.

      
   Count   Mins Wait
Bish   100   0.00
Knights   120   0.00
Rooks   120   0.00

   Count   Mins Wait
Bish   100   0.00
Knights   120   0.00
Rooks   140   1.32

   Count   Mins Wait
Bish   100   0.00
Knights   140   0.00
Rooks   200   5.92

   Count   Mins Wait
Bish   100   0.00
Knights   130   0.00
Rooks   200   6.66


If there is only a 5.6% Differance between the lowest and highest countries WHAT IS THE PROBLEM? .I just spent $300.00 on new HOTAS to fly. not sit in tower holding my winky.

Offline Pongo

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New idea what do you ladies and gentlemen think.
« Reply #287 on: August 11, 2004, 04:51:50 PM »
That it averages out over the week in now way minimizes the lop sided spikes that occur at times during the week.

Offline hitech

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New idea what do you ladies and gentlemen think.
« Reply #288 on: August 11, 2004, 04:53:57 PM »
Flackbait, ignor mode went on when you opened with this line.
 
Quote
I still think this is the worst idea in the long, sad history of bad ideas.



HiTech

Offline Mugzeee

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New idea what do you ladies and gentlemen think.
« Reply #289 on: August 11, 2004, 04:58:27 PM »
Quote
Originally posted by Mike0001
Quote
Originally posted by hitech
Did a query of the country totals. This is from the entire subscrition base.

Bish = 31.1%
Knights = 32.2%
Rooks = 36.7 %


As I have been reading the responses this morning somthing struck me. Most of the responses not wanting the time limit all had one thing in common.

Each person did not wish to give up their country to balance the numbers. And because they were not willing to change sides they didn't want the time limit. Well isn't this the basic problem we have right now? That people are not willing to change sides, they want some one else to have to change sides. Or they want to give somthing else to the underdog to apease them, but they are not willing to give up anything to solve the issue.

Even the suggestions of the new guys beeing put into the low number country is imposing limits just like the time limit. And the suggestion of not letting people switch to the high number side is just as limiting as the wait to fly limit.

I belive that most players would like to see the sides more evenly balanced. And most of the alterntive sugestions do not provide much motivation for people to change sides. They also would be extreamly difficult to predict what the outcome would be.

As far as the acctual times go here are a few samples in the range I am thinking. This is based from an average sortie time of 7.5 mins, That was from a random sample of 6 players, I need to queary the enter score base to fine the real average sortie time.

      
   Count   Mins Wait
Bish   100   0.00
Knights   120   0.00
Rooks   120   0.00

   Count   Mins Wait
Bish   100   0.00
Knights   120   0.00
Rooks   140   1.32

   Count   Mins Wait
Bish   100   0.00
Knights   140   0.00
Rooks   200   5.92

   Count   Mins Wait
Bish   100   0.00
Knights   130   0.00
Rooks   200   6.66


If there is only a 5.6% Differance between the lowest and highest countries WHAT IS THE PROBLEM? .I just spent $300.00 on new HOTAS to fly. not sit in tower holding my winky.

I don’t think HT was using this record to illustrate that there is a numbers problem. Im thinking it was to disclose the direction he would have to go to devise a formula to implement his proposal.
Looking at his reply we notice that he was trying to find "Averages" to find the formula.


Quote
Originally posted by hitech
Flackbait, ignor mode went on when you opened with this line.
 
 


HiTech

Flk...Thats something i would do. Doh!!:p

Offline Pongo

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New idea what do you ladies and gentlemen think.
« Reply #290 on: August 11, 2004, 05:02:05 PM »
I tottaly disagree with flack bait.
Sorti rate in effect levels the numbers automatically. Forces the upper side to be more careful with landing. forces hordes to consider launching from bigger fields. Would increase the value of bigger fields.(thats really why there were bigger fields..to launch bigger planes and higher rate of sortis in worse weather)

People act like this is some fantasy concept. It is not. It is a very real and important war waging concern. What rate can you launch sortis at, especially how many per day.

I think its better to make it a centeral part of the game. Its a way more interesting strat issue then we currently have.

You could increase the sorti rate vs the other big country and decrease it vs the underdog country.

Really its self evident that this is a great game play mechanism if it could be made to work. the biggest issue is detecting the real ballance of force between two of the three countries. Not between one of the countries and both the others.

Offline flakbait

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New idea what do you ladies and gentlemen think.
« Reply #291 on: August 11, 2004, 05:13:28 PM »
You asked for opinions, HT, that one just happens to be mine. I don't think it'll work for reasons detailed previously. You'd like the attitude around here to improve, yet promote an idea that will do the opposite. You have said in the past, many times, you don't want to punish people unnecessarily. That's exactly what you're doing with this idea. Yes, I do think it's the worst idea in the long sad history of bad ideas. And yes, I do believe there are many other options open for you to explore. If you choose to ignore posts, that's your perogative. I didn't intend to insult you personally, I simply wanted to drive my point home. There are much better ways to stop the Horde mentality in the MA. The method you thought up is simply one of the worst options available.

HT, you literally asked for it! :D



-----------------------
Flakbait [Delta6]
Delta Six's Flight School
Put the P-61B in Aces High

Offline 999000

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New idea what do you ladies and gentlemen think.
« Reply #292 on: August 11, 2004, 05:21:13 PM »
Gentlemen:
Just my perspective here:
1. Imbalance is not a problem its part of the game. I personaly enjoy the callenge of turning back a large overwhelming base attack...some times turns out successful....sometimes it doesn't. Churchill never went to Hitler asking for pilots to balance out the fight.
2. Secondly the changes offered here even if i agreed with them I don't beleive they will be successful in there stated objective. This game is not about planes and tanks.....It is a community much like AW was..and this can not be taken lightly......I spend as much time and effort  developing friend and foe relationships (hopfully all positive) as I do flying....I find it extremely rewarding flying with my squad (tatertot included) and honoring my opponets with my best efforts. I think people look forward as I do to the enemy..and these changes would negatively impact REAL GAMEPLAY.
3. I don't question the motives of Hitech I appreciate his efforts.
I just beleive this is a slipper road to go down and where does it end.......Reminds me of youth sports where everyone has to win the scores all have to tie and you kiss everyone at the end of the game.......I don't remember Churchill ever Kissin Hitler.

and Good Hunting!

Offline hitech

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New idea what do you ladies and gentlemen think.
« Reply #293 on: August 11, 2004, 05:23:20 PM »
flackbait: If you can not see the diference between stating your opion on an idea, and telling us we have a long history of bad ideas, then I do belive you must be one of the most ingorent person on this planet.


HiTech

Offline DREDIOCK

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New idea what do you ladies and gentlemen think.
« Reply #294 on: August 11, 2004, 05:26:13 PM »
I am on board with this proposal. Or this in combination with my similar one.
 I think the logistics end of it should also come into play though in some form.

 It wouldnt ground anyone from any side And wouldnt force anyone to change sides or log off
But rather would encourage the fight to spread out more evenly.
It would be harder to concentrate on only 1 country and push the larger country to fight both the smaller countries more evenly.
 It would basically have the same effect that the idea behind the 3 country arena is supposed to.
Current perk system could remain in place.

Another plus to all this is it could be in effect for all sides reguardless of numbers. And it wouldnt have to have a triggering system  of which side has the most numbers
 the triggering system would be in place for all sides for Say anything beyond the numbers used in a decent sized furball And then perhaps start out with ammo shortages.
Furballers dont tend to carry much ord anyway

Quote
Originally posted by Mugzeee
Looking at Flkbaits post i do agree that there are many troubling issues with the proposal.
I did notice several replies that mentioned the system that i disclosed on page 3 of this thread.
Please dont grill me for quoting myself. But i still think this old system would be VERY effective in acheiving the required result. And i will do so in such a way that it Will not make Subscribers feel like they are being charged for sitting in a tower.

QUOTE]Originally posted by Mugzeee

B]What if… Each zone had an allotted number of flight slots. If the slots were currently full…then you would have to launch from another base say 50 to 75 miles away or wait till some one else moved to a different zone.
This could work well to disperse the Hoards. Because you would have to wait…or chose another base of operations…The new base of operations being far enough from the original base that your fuel would be rather low by the time you made it to the zone you were originally trying to Hoard…err fly in. :D
 Could work to deter hoarding or gangbanging.
Aces High with its zone structure could maybe benefit from this setup.

BTW…this isn’t new. Nor is it my own idea. ;)

But I loved it. :)
[/B][/QUOTE]
« Last Edit: August 11, 2004, 05:37:07 PM by DREDIOCK »
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline Mugzeee

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New idea what do you ladies and gentlemen think.
« Reply #295 on: August 11, 2004, 05:27:51 PM »
Quote
Originally posted by Ghosth
The idea of a sortie timer, or having to wait will put field defense at a disadvantage.

 

On the contrary.
If you are having to wait in the tower...then your country has enough players to defend said base/bases.
The question is? will they?

Ahhh the sigh of relief. Almost 300 replies!!!
And a nice constructive discussion. :)
WTG ALL
!
« Last Edit: August 11, 2004, 05:34:18 PM by Mugzeee »

Offline DREDIOCK

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New idea what do you ladies and gentlemen think.
« Reply #296 on: August 11, 2004, 05:39:26 PM »
Quote
Originally posted by Mugzeee

Ahhh the sigh of relief. Almost 300 replies!!!
And a nice constructive discussion. :)
WTG ALL
!


and probably in near record time I might add :)
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline Mugzeee

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New idea what do you ladies and gentlemen think.
« Reply #297 on: August 11, 2004, 05:42:46 PM »
On a negative note. The participants represent a very small portion of the subscribers.
I really wish more players would frequent the BBS to partake in such important issues.

Offline CurtissP-6EHawk

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New idea what do you ladies and gentlemen think.
« Reply #298 on: August 11, 2004, 05:45:03 PM »
Quote
Originally posted by Arlo
SERVER: Plane selection limited to aircraft with an ENY value of 50 or higher due to side disparity


WHAT ARLO SAID!!!!!!

Offline CurtissP-6EHawk

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New idea what do you ladies and gentlemen think.
« Reply #299 on: August 11, 2004, 05:46:39 PM »
Quote
Originally posted by CurtissP-6EHawk
WHAT ARLO SAID!!!!!!


DID I MENTION WHAT ARLO SAID?