Author Topic: ENY disablements  (Read 10753 times)

Offline Pieper

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ENY disablements
« on: August 13, 2004, 10:56:41 PM »
OK guys....Im a rook, but that makes no difference, the new patch is crap. Look at it this way.....most of the times when a country has high numbers its because traitors have switched sides to be part of a reset. It dosent matter if they get the perks for it or not.....seen this too many times. In fact I bet lots of Bish and Knits that started this crap are guilty of it.

So far all I've seen the disabled planes effect is the number of people who say screw it all together and log off.

It hurts squads

Bish...Knits...If you were in an attack squad and had to sit in the tower and wait for your plane of choice to be enabled so you could stop an enemy push........how would you feel?

There is no way Im ever switching sides......although HiTech told me to as a solution on god channel........

I think its alot of BS.....

For Christ sakes! you cant even defend your HQ in a 163.....thought about that yet?

All this is doing is effecting dedicated squads....not the root of the problem....the country swaping furballers
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Offline bigsky

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« Reply #1 on: August 13, 2004, 11:15:22 PM »
choose a different plane. or do you suck so bad that only the best planes will do for you?
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Offline Urchin

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Re: ENY disablements
« Reply #2 on: August 13, 2004, 11:17:58 PM »
Quote
Originally posted by Pieper
blah..blah.. blah..

So far all I've seen the disabled planes effect is the number of people who say screw it all together and log off.

blah blah blah  


Holy crap!  Do you think this might be what Hitech was trying to DO?

Offline Murdr

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Re: ENY disablements
« Reply #3 on: August 13, 2004, 11:26:25 PM »
Quote
Originally posted by Pieper

Bish...Knits...If you were in an attack squad and had to sit in the tower and wait for your plane of choice to be enabled so you could stop an enemy push........how would you feel?


Since you asked......I would feel like a dweeb if 80%-90% of the plane set was availible, and I was sitting in the tower pouting about my choice ride.

Offline LYNX

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« Reply #4 on: August 13, 2004, 11:33:52 PM »
ALL sides will out number the others throught the day.  They to will suffer the lack of Lgay7's.

When I get up tomorrow Bish will out number all in my GMT time frame.  No gay7 no 163 no dar-dee-dum.

GET A GRIP and ride another plane.  I know some of u can't so it's an ideal time to start.... start with the spit 1.  After summer hols when the rooks are back to 237 players on a Sunday spit 1's will be rooks limit:rofl

Offline Polaris

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« Reply #5 on: August 13, 2004, 11:35:03 PM »
Quote
Originally posted by LYNX
ALL sides will out number the others throught the day.  They to will suffer the lack of Lgay7's.

When I get up tomorrow Bish will out number all in my GMT time frame.  No gay7 no 163 no dardeedum.

GET A GRIP and ride another plane.  I know some of u can't so it's an ideal time to start.... start with the spit 1.  After summer hols when the rooks are back to 237 players on a Sunday spit 1's will be rooks limit:rofl


*GASP*  What's that I see?!?  The voice of reason?!?!   Sir.

Offline Hyrax81st

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« Reply #6 on: August 13, 2004, 11:55:56 PM »
Quote
Originally posted by bigsky
choose a different plane. or do you suck so bad that only the best planes will do for you?


First, tell me what you think the "best" plane is for JABO ?

The "best" plane is a completely subjective opinion. You're right that some squads specialize in certain planes and have practiced their operations around them. It could very well be that we would suck in other planes - for a while. I fail to see how being forced into another ride "balances the numbers universe" (which was the original complaint) the way it is currently being conducted.

The P51-D has the best long distance "legs" (fuel) and combination of ordinance with dogfighting capability of any of the JABO rides (F4U, F6F, P47, Typhoon).

This doesn't seem to be about numbers balancing. It seems to be about forcing a style of play on another group because you don't like it. Rooks play more strategic, joint ops, base-taking missions, I guess. Most of the whines I have seen about hordes seem to have their source in some flyer wanting to up to dogfight and having a porked base or hordes of strat players to contend with.
It's not a numbers problem - it's a game "playing style" orientation. The current implementation punishes large squad players who enjoy cooperative missions.
« Last Edit: August 14, 2004, 12:05:47 AM by Hyrax81st »

Offline Hyrax81st

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Re: Re: ENY disablements
« Reply #7 on: August 13, 2004, 11:58:57 PM »
Quote
Originally posted by Murdr
Since you asked......I would feel like a dweeb if 80%-90% of the plane set was availible, and I was sitting in the tower pouting about my choice ride.


You might be a dweeb because you didn't read the question.

How many planes are available to you as an attack squad (that means "JABO" missions) if the ENY penalty pushes over 6 ? 10 ? 20 ?

Not the 80%/90% number you tossed out.
« Last Edit: August 14, 2004, 12:02:32 AM by Hyrax81st »

Offline Karnak

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« Reply #8 on: August 14, 2004, 12:00:05 AM »
Mossie has great range, great guns, good payload and can be used effectively as a dogfighter if you put yourself to it.
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Offline Hyrax81st

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« Reply #9 on: August 14, 2004, 12:04:28 AM »
Quote
Originally posted by Karnak
Mossie has great range, great guns, good payload and can be used effectively as a dogfighter if you put yourself to it.


Let's see... 10 Mossies diving from 10K to the field.... BANG !

Oh, there goes our elevators. Also, 10 Mossies would be ganged by the normal cloud of La7's, 109's, Spits, etc... waiting to meet them. Mossy can't extend away from even a Yak.

Offline jdpete75

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« Reply #10 on: August 14, 2004, 12:05:15 AM »
very well said hyrax.  I am in total agreement

Offline yb11

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« Reply #11 on: August 14, 2004, 12:05:41 AM »
So far all I've seen the disabled planes effect is the number of people who say screw it all together and log off.

It hurts squads
                                                                                                          and being on the side that was out numberd and valched at all avlable baces was good for squads ? come on grow up

Offline FiLtH

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« Reply #12 on: August 14, 2004, 12:10:59 AM »
The only time I saw it on it said no planes less than 6.0 may launch. That left alot of planes to use. I dont think it will bother me much. I doubt it will ruin the game...Im willing to see how it affects it.

  The ramming is another story. Use that for scenarios but leave MA as it was.

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Offline Hyrax81st

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« Reply #13 on: August 14, 2004, 12:12:45 AM »
Quote
Originally posted by yb11
So far all I've seen the disabled planes effect is the number of people who say screw it all together and log off.

It hurts squads
                                                                                                          and being on the side that was out numberd and valched at all avlable baces was good for squads ? come on grow up


First, If you're going to quote me - don't change my statement to suit your purposes.

 My statement was "The current implementation punishes large squad players who enjoy cooperative missions."

The Rook proved this the other night when we were down to 3 bases and roared back to 17 in 2-3 hours.... with about 30 more players than the least #'d country.

Non-Rook squads are not hurt by Rook numbers but by their own inability to COOPERATE or depart from their (apparent) furball and runway vulching missions. THAT'S what is hurting non-Rook squads - not Rook numbers...

Offline jdpete75

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« Reply #14 on: August 14, 2004, 12:18:05 AM »
I saw eny disabled to 15 today.  numbers were low and rooks only enjoyed an 8 person majority on the lowest team
« Last Edit: August 14, 2004, 12:20:29 AM by jdpete75 »