Originally posted by hitech
Some post never siece to amaze me at the length people will go to support a position. The premiss of KurtVWs argument is that having unbalanced sides is realy all about increasing a pure "Skill" game. Does anyone else besides me see the absurdity of that arguement.
People have choices to make things more fun for everyone.
1. Squads could choose a different night to fly.
2. Squads could talk to squads in the smaller country to get them to fly the same night as they did.
3. They could change countries.
4. They could view things as a challange to win with lesser aircraft.
Because to date almost all post on this subject can be sumbed up.
"I want to fly my plane, for my country any time I feel like it" with out the least thought as to how that effects things.
HiTech
HiTech, if that's what you got from my post then you may not have read it in the spirit that I wrote it. I actually don't mind the ENY changes... They are a little frustrating sometimes, but its ok. I enjoy the occasional challenge of flying an early war bird with less capability.
Anyhow, later in the day I got an email from Skuzzy in response to this original post/email and after thinking about it I realized that the one true solution to the imbalance isn't a difficult code change at all...
Simply don't display the numbers per side. You see, they breed a defeatist attitude... people log in, see they are out numbered and log off... Or they see that team X is stronger so they go there...
Take the numbers out of the game altogether... Everyone will know that the fight seems tougher some nights than others, but at least they won't just think "Oh, the rook hoard again.. I'm logging off"...
Hard numbers are bad... For instance, you show the FPS in the video data.. People ***** about not getting 50 milliion FPS... Take it away and the average person won't complain till it goes under 20 fps.
Giving useless statistical information to people who improperly interpret it is the real problem here I suspect.
Think about it... Please.