Originally posted by Waggle2
Thanks but I doubt vsync would cause this kind of issue. Also, if vsynch was off and was causing trouble I would expect to see "tearing".
Not to mention that I have a high performance system. My FPS capibility of my system in AHII exceeds the refresh rate of the monitor. Excepting of course when AHII decides to load up some new textures just as I get in close. Darn it HTC! I have a 256 mbyte card. Just load them all in! ;-)
Thanks everyone for the help. It seems obvious from this and other similar threads that I'm expecting more than AHII is capible (e.g. If I fire from someone's six at my convergence settings and they are in my crosshairs, I should hit them ... always). Apparently most people have learned to ignore the six shots and wait for the player to make a move exposing a large collision model angle.
No worries other games have similar hiccups. For example, UT2004 for example allows players to shoot through corners of walls. I've used that bit of knowledge to my advantage many times.
You could not be more wrong here. What you are experiencing is just plain "newness" to this game. This is hardly a UT or Quake type game, where you can expect to have any degree of success after a month of playing. Give it 6months. You will find that with much time and exp, you WILL make those shots, and are able to kill that buff formation.
A few tips.
CHECK the vsync. that is very important. IT NEEDS to be on. Also check your Variance in flight. Is it spikey like a hear monitor (right click map, choose Net Status, and look at top graph)? If it is you have processes running in the background, and/or spyware on you computer, and AH2 is quite touchy re. that. IF it is all spikey, I would start turning off background processes and d/l a couple diff. spyware detectors. I don't care if you have Dual 3ghz cpu's with 2gigs o' ram, if your variance is off, you gonna suffer in AH.
I would spend alot of time making films, and watching them. Look HOW they are killing you when you turn. "I have alot of flight sim exp." doesn't really mean squat in AH. If you spend the time looking at HOW you die, you will see you are probably makin' obvious type turns that are ezy to 2nd guess, and are leaving yourself just hanging up there all 'purty like for your enemy. Also look at how your enemy is doing it's reverses, and work on it. Would be even better if you grabbed a trainer, or Shane, or even myself, and went into the Dueling Arena and filmed some fights. 1 on 1 training is essential in AH.
Set all guns to the same convergance. Many have given you that advice, and it's good. Myself, I have .50 cals set at 450 out. I tend to kill my prey with deflection shots, and it works for me. If you are trying to kill them as they run away from dead 6 (tough shot to make) consider setting them out further. When you shoot, make sure you are holding steady. Anticipate where the nme will be, and fire a nice burst smooth and steady right where they are gonna be. The consentrated fire will give you the results you are looking for. If you are bouncing and weaving, you can spray and spray all day, and do very little damage.
If you are attacking bombers, take the time to set up a good shot. Do NOT attack from behind. Take the 5min to climb above them, get some speed, and dive in from above them and shoot ONLY at the wing root, or cockpit. Attack from the sides. Dive down, and come up UNDER them. Whatever you do, don't attack them from behind.
PRACTICE PRACTICE PRACTICE. This isn't a game you well get down in a month, 6months, or even a year. There are many horrible pilots flying AH2 that have played for many years. Real dogfighting isn't easy, and neither is AH. Don't write it off to AH being buggy, or people cheating, and/or using "bugs" in the game. Couldn't be further from the truth. This game is HARD. Take the time to learn it. It is well worth it.