Author Topic: Your own ROE  (Read 2385 times)

Offline sullie363

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« on: February 14, 2005, 06:21:56 PM »
I'm just wondering how many out there will shoot anything that moves and how many have set boundaries.

For example, unless the guy has been pissing me off for whatever reason, I'll most likely not take somebody out who's landing.  Although when on the runway it is difficult to tell the differance between a plane which is landing and one which is taking off.  I even remember months ago, in AH1, we (my squad) were attacking some base and a 262 had just landed and was rolling to a stop.  Being first in on the base, I was even instucted by my CO to take the 262 out.  While I was lined up on him and could of easily got the kill, I decided not to fire and he managed to exit.  Figuring that if I was that guy, I really wouldn't of wanted to be killed that way.

So yeah, just curious as to what kinds of limits might be out there.
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Offline Flyboy

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« Reply #1 on: February 14, 2005, 06:28:46 PM »
never ever HO on the merge.
after merge all is fair.

Offline streetstang

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« Reply #2 on: February 14, 2005, 06:37:39 PM »
The only rule is.

There are no rules.

In a squad where guys like slapshot will blast the plane to bits after I just took its tail off. (kill stealing *&^$%#$$#%&) LOL, I can't restrict myself with rules. :D

Offline RedTop

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« Reply #3 on: February 14, 2005, 06:47:48 PM »
Rules?  Well I try to never Ho unless its me against like 3 or more.

I will let a smoking enemy go if it was a good fight and I have the feeling he'll leave and not reverse on me.

I will let someone land most times.

I'll vulch if it is helping in a base capture. I have NEVER flown to a field in hopes to vulch only. That is more lame that being in a 5 on one and getting ho'ed by 3 or 4 of em.

I'll ask before engaging and enemy when a fellow knight is fighting em 1 vs. 1. I try to NEVER KILL STEAL and WILL APOLOGIZE if it happens.

I'll help anyone I can and give 6 calls out the whaazoo.
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Offline Urchin

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« Reply #4 on: February 14, 2005, 06:49:40 PM »
You are a walking case of burnout waiting to happen.

Offline RedTop

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« Reply #5 on: February 14, 2005, 06:53:37 PM »
Quote
Originally posted by Urchin
You are a walking case of burnout waiting to happen.


Me Urchin?
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Offline Urchin

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« Reply #6 on: February 14, 2005, 06:55:56 PM »
Yep

Offline RedTop

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« Reply #7 on: February 14, 2005, 06:57:32 PM »
Quote
Originally posted by Urchin
Yep


Hmmm....Well not sure why you would think that. But , thats ok to.
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Offline Urchin

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« Reply #8 on: February 14, 2005, 07:00:10 PM »
Nothing personal, to be honest.  

You'll just get sick of holding yourself to any kind of standard when nobody else does.  

Then you'll feel bad for breaking it lol.

Offline RedTop

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« Reply #9 on: February 14, 2005, 07:03:09 PM »
Ahhh.....Got ya. I have broken the HO thing a thing a time or 2. Being in a bad mood and having fight after fight with nothing but HO's I have shot out of frustration. ANd yes..felt like a tardling after. AND died I might add. :lol
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Offline sullie363

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« Reply #10 on: February 14, 2005, 07:07:20 PM »
Yeah, I see HOs perfectly acceptalbe when I'm defending a base and am more likely to be vulched than get in the air.  Otherwise, it really depends.
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Offline texace

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« Reply #11 on: February 14, 2005, 07:41:54 PM »
I do not HO on the merge and try to refrain from doing it even after. I do this for two reason. One, I'm not good enough by any means to get a good shot and I usually always end up losing vital parts once the enemy passes me. Secondly, I feel I get a better advantage if I reverse before the enemy reachs me leaving me in a better position to get a shot as the extend out.

I let an aircraft with oil leaks go because he will no longer be in the fight and I do not like to go for easy kills. If it's a fuel leak, however, I will fight until they run. Then they're free to go. If you try to extend out and come back, you're fair game.

If you're taking off, you're free until the gear comes up. If you're landing, you're free until you exit.

I always good fights and try to analyze the many mistakes I made during the battle. I had a really intense fight with Geno one night while he was in a Spit 14 and I was in a Yak. Had some really close calls but he sawed my tail off in the end. I use my failed dogfights as a learning tool and it does help me.

So, there you have it.

Offline Redd

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« Reply #12 on: February 14, 2005, 07:42:37 PM »
Quote
Originally posted by RedTop
Rules?  Well I try to never Ho unless its me against like 3 or more.

I will let a smoking enemy go if it was a good fight and I have the feeling he'll leave and not reverse on me.

I will let someone land most times.

I'll vulch if it is helping in a base capture. I have NEVER flown to a field in hopes to vulch only. That is more lame that being in a 5 on one and getting ho'ed by 3 or 4 of em.

I'll ask before engaging and enemy when a fellow knight is fighting em 1 vs. 1. I try to NEVER KILL STEAL and WILL APOLOGIZE if it happens.

I'll help anyone I can and give 6 calls out the whaazoo.



I posted these  in another thread as how I remember earlier days rules/code of conduct. Clearly not everyone flew this way , but I honestly believe the majority did.

So stick with it Redtop  - they sound like good rules.




2 on 1 is plenty

Flying against the numbers is preferable to flying with the numbers.

HO's are not ACM

Respect your opponents, victor or vanquished. Die gracefully and quietly. Win the same way.

Dying teaches you more than running

Vulching is OK and fun occasionally, but not every sortie

Camping is something boy scouts do   ;)




.....and  stealing kills from squaddies is a tradition that must be continued :)
I come from a land downunder

Offline Blue Mako

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« Reply #13 on: February 14, 2005, 08:13:47 PM »
I only have one rule:  If it is red and it moves, kill it.

Corollary:  If it is not moving, give it a burst to see if it is just faking.  If that burst doesn't get it to move, give it another, just in case.

:)

Offline FiLtH

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« Reply #14 on: February 14, 2005, 08:24:50 PM »
I gave up on expecting, or giving much from the MA as far as protocal or ROE. Just get in there and blaze away. Afterall, its just a primer for scenarios. If you want to duel, goto the DA and setup rules with your opponent. The MA is so full of so many different types, its impossible to expect everyone to follow your way of playing, and shame doesnt work, most people just dont G.A.F.

  So get in there and tear em up Tiger!

~AoM~