Author Topic: Your own ROE  (Read 2384 times)

Offline KurtVW

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Your own ROE
« Reply #15 on: February 14, 2005, 08:59:29 PM »
Generally speaking, if its red its dead.

I will not HO in a merge unless I have the guns to make sure its going to work and the opponent does not.

I know I know... I'm evil.  But truth is, it was a frequently employed method of attack, its valid and I don't feel bad about it.  I have historical examples of squadrons deliberately instructed to try to get the kills in the merge.

I will never shot in the merge in the D.A. Thats bad form as it is supposed to be a duel and not a quick trigger competition.

I will not fire at you if you are on my six and I don't have a gun pointed at you.

I do not seek out vulches, but will do it to support of or to enable a capture.

I will sacrafice my life any day of the week to kill a goon.  Not because I want the kill but because I want to fuxxor your capture mission and protect my base.

And I will salute you on a win or a loss if I feel you earned it.

Offline Zazen13

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Your own ROE
« Reply #16 on: February 14, 2005, 09:40:07 PM »
It's all about projected outcomes and odds. If your best chance for survival depends on a particular action or avoiding a particular action that is always your best course. This is part of tactical/situational awareness. If you are at a gross disadvantage in some regard you will have to lower your standards, if you have the advantage you can stick with high survival/low-risk percentage actions...


Zazen
« Last Edit: February 14, 2005, 09:42:55 PM by Zazen13 »
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Offline crims

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« Reply #17 on: February 14, 2005, 09:46:25 PM »
Wow  I'm Having An AW flashback. I remember letting guys Go, Land, and Almost take off:aok  But then Again the HO was off so it was different. Oh I think most of all No Perk Points. Keeping Score changes things IMHO:D





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Offline streetstang

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Your own ROE
« Reply #18 on: February 14, 2005, 10:32:27 PM »
I wish that HT would kill the scores for a few tours.

I know it would change a few things.

Offline Urchin

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« Reply #19 on: February 14, 2005, 10:49:19 PM »
I doubt it, to be honest.  

Once you get past a certain point, the only explanation for any behaviour is that it is ingrained.... a cultural thing.  

I think we passed that point a couple years ago.

Offline doobs

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« Reply #20 on: February 14, 2005, 10:57:55 PM »
rarely get ho'ed, most i pass on merge as myself dont shoot.  Some do, if they get me,so be it. I extend the courtesy of not firing on a ho merge. and make sure my *** is out the way(most of the time). but when I see a ho merge firing from a mile away then I know he is Cannon fodder
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Offline Steve

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« Reply #21 on: February 15, 2005, 12:38:22 AM »
I don't HO but it's not for courtesy reasons.  I try to get more than one kill per sortie and I really don't see how Ho'ing is conducive to that.

And for all those tards who say it takes two to HO.  Shaddup noobs!  It only takes one to attempt a HO,  two to merge.. learn the difference.  That said, I'd say well over 90% of HO's are avoidable.

I'll kill anything that presents itself as a target, short of kill stealing.  I'll gang, vulch, pick, rope, bait, taunt, switch, fake, tease..... whatever I can do to defeat my opponent and fly to the next victim.

 I'd have vulched that 262 and laughed hystercally about it, along w/ anyone else who saw me do it. Exception: If I encounter a friend who is bingo rtb or crippled, I will often let him go(unless someone else is trying to kill him, then it's mine).  Unless it's Todd, then my odds are almost 50-50 of winning 1v1.

The game is primarily about plane to plane combat. If you have a chance to shoot another guy down, it's due to mistake(s) he has made, let him have it.
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Offline BUG_EAF322

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Your own ROE
« Reply #22 on: February 15, 2005, 03:38:30 AM »
Yesterday i engaged two higher FW's in my PG all they did is work together (ok) and HO me (not ok) this is typical lately.

I can almost read their simplistic minds.

I should have like most in the MA dive and run to friends.

(wich on the  festerfurballcompactmap is very easy to do)

Offline Guppy35

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« Reply #23 on: February 15, 2005, 03:52:55 AM »
Quote
Originally posted by crims
Wow  I'm Having An AW flashback. I remember letting guys Go, Land, and Almost take off:aok  But then Again the HO was off so it was different. Oh I think most of all No Perk Points. Keeping Score changes things IMHO:D





Crims
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I think the other part of it was for the most part AW was working only one map.  I remember in the AW1 days folks just kind of established areas that they operated.  You'd be talking to guys on the other side and you'd be able to set the stage for a fight.

I think it was the smaller numbers, more familiarity with the map etc that made it easier to let a guy land or ask if they were out of ammo or fuel and then break it off.  I can remember escorting shot up bad guys back to thier side of the lines after a good fight and letting team mates know that the damaged bird was off limits.  No one really thought  twice about it.

You knew the point mongers were down in the VOD vulching each other while the air to air guys were meeting up over the rivers or the big pond.

Ah well, twas a long time ago :)

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Offline moose

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« Reply #24 on: February 15, 2005, 04:20:17 AM »
my personal roe...

1. never enter a fight with more then 1:2 disadvantage unless with enough speed and energy advantage to set the terms

2. ho's at a merge are off limits... afterwards i try to avoid them unless i feel the enemy hasn't fully lined up to get a shot off. (during a rope, for instance)

3. all planes still flying are considered game. i've been shot down by guys streaming oil after i left em for dead.. no more

4. joining a gangbang is a waste of time. if i see more then 2 guys on a con, or 1 guy who has it under control, i usually move on.
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Offline Naudet

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Your own ROE
« Reply #25 on: February 15, 2005, 04:41:22 AM »
I stick to very few rules in the MA, and they were all included in the things RedTop and Redd pointed out.

They tend to make life easier and flying more enjoyable, because as someone said a while ago in this BB "the veterans should lead through example".
In general the master rule i use is "Don't do things to others you wouldn't like to be done to you!"

Though i must admit that i find a HO to be a valid choice, if i see that my adversary is not pointing his guns at me and i can get a front aspect guns solution at him without bringing myself into the danger of catching a bullet i will do so. If on the other hand he is going for the HO i will avoid him and go for the positional advantage.

Vulching is necessary in a field capture situation to keep the opposition down, but under all other circumstances i will try to let someone get atleast his gear up and get some seperation and speed to work with.

EDIT: I flew quit alot the last WE as i had to play around with my new toy the TrackIR. And the MA was a very enjoyable place, well fought dogfights with about even odds most of the time, no kill stealers, constant "check6" warnings and friendly chat. Actually it seemed most were united in a sense of "lets just have fun" and it worked out very well.
« Last Edit: February 15, 2005, 04:50:43 AM by Naudet »

Offline Flyboy

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« Reply #26 on: February 15, 2005, 05:36:16 AM »
anyone els found urchin to be depresing? :p

Offline rshubert

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Re: Your own ROE
« Reply #27 on: February 15, 2005, 06:54:48 AM »
Quote
Originally posted by sullie363
I'm just wondering how many out there will shoot anything that moves and how many have set boundaries.

For example, unless the guy has been pissing me off for whatever reason, I'll most likely not take somebody out who's landing.  Although when on the runway it is difficult to tell the differance between a plane which is landing and one which is taking off.  I even remember months ago, in AH1, we (my squad) were attacking some base and a 262 had just landed and was rolling to a stop.  Being first in on the base, I was even instucted by my CO to take the 262 out.  While I was lined up on him and could of easily got the kill, I decided not to fire and he managed to exit.  Figuring that if I was that guy, I really wouldn't of wanted to be killed that way.

So yeah, just curious as to what kinds of limits might be out there.


You are hereby reprimanded for your failure to follow a lawful order.  Consider youself on report, mister!

j/k,

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Offline Zazen13

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« Reply #28 on: February 15, 2005, 07:19:45 AM »
Quote
Originally posted by Urchin
I doubt it, to be honest.  

Once you get past a certain point, the only explanation for any behaviour is that it is ingrained.... a cultural thing.  

I think we passed that point a couple years ago.


Totally agree with Urchin here. I am a suvivalist by nature. When I played AH2 beta with scores disabled my play-style remained the exact same. Similiarly, I have been using my wife's acccount in an effort to burn her perks off before I cancel it. Obviously score is meaningless but nonetheless I am having trouble burning perks because I simply cannot fly recklessly or put myself in a situation that would virtually guarentee death. It's not a score thing, it's an ingrained behavior as Urchin said...

Zazen
« Last Edit: February 15, 2005, 07:22:36 AM by Zazen13 »
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Offline lazs2

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« Reply #29 on: February 15, 2005, 07:52:44 AM »
I will let a helpless plane go if I am out of ammo.

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