Author Topic: BUFF pilots feel left out  (Read 3765 times)

Offline Mustaine

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BUFF pilots feel left out
« Reply #75 on: August 03, 2005, 09:04:11 PM »
SYSTEM: PLAYER landed 3 OBJ and 2 kills in a B17 of SQUAD XXXX


just an idea

or inverse:

SYSTEM: PLAYER landed 3 kills / 9 OBJ in a B17 of SQUAD XXXX
« Last Edit: August 03, 2005, 09:06:54 PM by Mustaine »
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Offline eilif

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BUFF pilots feel left out
« Reply #76 on: August 03, 2005, 09:08:38 PM »
i hope in TOD we dont have the "so and so vulched 10 fighters" award system, it works in MA well enough but it will sort of counter act the point of TOD. Having a bomber one would just fill up the chat buffer more than it already is. Tho that might be kinda nice so it would discourage ppl from having a conversation on main channel.

Offline Ack-Ack

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« Reply #77 on: August 03, 2005, 09:12:46 PM »
Quote
Originally posted by BlueJ1
Last time i checked there is no object to the game in the main arena.




Check again.  The main object is to reset the map and win the war.



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Offline hubsonfire

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« Reply #78 on: August 03, 2005, 09:15:15 PM »
The idea that there's no listed goal to the game as a rationale for trying to **** the game up for those of us who do actually like to fight other people is, at this point, tired and worn out.

The point of the game, as with any game, should be fun. If the only way you can find fun in AH is by ruining other people's fun, then I see no rationale whatsoever for rewarding any of you who find this fun, nor any reason to give you any accolades whatsoever.
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Offline BlueJ1

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« Reply #79 on: August 03, 2005, 09:37:37 PM »
Where does it say that the point of this is to ruin others fun ? Maybe you should make another thread making all objects indestructable.
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Offline FiLtH

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« Reply #80 on: August 03, 2005, 09:54:27 PM »
I see a few guys in here with that "You wouldnt catch me in a buff! Im a hot shot fighter jock!" mentality. Dont get to carried away with yourselves. I hope that you are just goofin on the buffers and arent serious.

    We are all somewhat geekish to be doing what we do anyways. Im ok with that. Its fun. Always has been. The bombers are part of the game. The problem is part of the community wants to just bomb whatever, some want historic mission setups(or atleast a plan) others want to cherry, others just want a DA, one that puts their names in lights for all to see.

     We all kill and get killed in here. Be it from a mistake against another good pilot, being ganged by average ones, or removed from play by a buff gun. a 5", or AI.

      Did you ever think that perhaps some guys buff because they realize they will never be that good at the fighter part of the game, so they do what they can to take part and enjoy it?

      Shame only works on those that feel guilty. As it is, right now the fields and towns are the only thing worth bombing. The map is won by capturing fields, and a few "good fights" have to be ruined by doing this. Without it, you may as well be in the DA.

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Offline Pong1

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BUFF pilots feel left out
« Reply #81 on: August 03, 2005, 10:33:20 PM »
Quote
Originally posted by Ack-Ack
He's right.  After long and tiring flights caused by milk running undefended bases and smiting the tool sheds that were the target of their ire, the bomber pilots should receive some recognition for their prowess at blowing up buildings from 25,000ft or using a formation of Lancasters as dive bombers.  

As the saying does, "Fighter pilots make movies, bomber pilots make history" so to recognize their efforts, a I think it's only fitting they do get some type of recognition.

So I propose for those bombers that have shown significant skill  and determination to seek that that undefended base and bomb the vile tool sheds to oblivion should be eligible for a special reward.  It can't be just any special reward either like those system messages those "fighter jocks" get, no, it must be far more than that.  They need their own flag to mount on their planes, to let the others know that "there is an elite bomber pilot in this plane."   A flag they can wave proudly to show that they're "Loud, bombers and here." and I can think of no better flag than this.

The Official Tool Shed Warrior's Rainbow Flag of Elite Excellence in the field of Milkrunning and Tool Shed Destruction.




This way it will inspire the bombers to achieve greater heights as they keep reaching for that rainbow.



Ack-Ack


Seriously, whats the problem with bomber pilots? Just because you don't like the way someone flies or his fighter/bomber tactics, doesn't mean that they shouldn't ba allowed to do them. Everybody paided there money to play this game, and they shpould be able to play it anyway the game allows them to without be blasted for it.
     My AH expericance has only been about 6 weeks long and I have routinely setup missions that center around bombing runs-there are anything but milk runs. We always select bases to take or do near suicidal HQ raids. In these missions I have gotten as many as 7 bomber formations up with escorts... Not easy to get them all to work together or pull off a sucessful raid against a HQ. The guys I fly with are great guys who like to work together to get the job done. They don't whine when we spent nearly an hour getting to HQ then get hit by 10 163's and 262's, truly we don't stand a chance aginst them, but it is part of the game. We like the challenge of flying to well defended target and getting out alive.
   Another thought is that for a mission to be sucessful against a stategic target, you would ideally take the enmey by surprise and not face any fighters. Like it or not, that is a tactic that real air forces use and also would have happened in WWII.
   The bottom line is that there are several different groups of people who like to play- the arcade style neverending furball type, the stategic mission oritented/base capturing type, and the people who like to do both. Let each person play the way they like, if you don't like his tactics, or it destroys your fun- then find a way to counteract them in the game. That is what makes if fun and a challege. Telling them you don't like them or think the deserve bashing, belittling, is silly. That is what my kid does when he doesn't get his way :)
  Last thing I have to say is that I respect everyone that plays and there methods, fighter guys, gv or bombers. Each involves different challeges and rewards.

Offline jaxxo

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BUFF pilots feel left out
« Reply #82 on: August 03, 2005, 11:03:41 PM »
People will take advantage of every occasion to dweeb it up and bend the spirit of the rules of the game. Buffs got easy mode put in and now its just easier To totally destroy everything as well as sucide...where's the skill? I remember teaching a bunch of guys to fly buffs back in the day and it was difficult for a newb...As I said before fix easy mode buffs..lazer gunners..and the totally insane bending of all the laws of physics before salvoing 8 bombs in a 5g dive and than they can have their props on 200.  or

BRING BACK THE DEATHSTAR! :)

Offline Vudak

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« Reply #83 on: August 03, 2005, 11:17:30 PM »
Quote
Originally posted by Simaril
Correct me if I'm mistaken, but I've thought that the hit % took into account the number of structures hit by a single blast -- for example, a single bomb with damage applied to 4 structures in its radius would have a 400% rating.

In that case, the town/strat drop would ahve a significant advantage on the airfield pad structures, which are more spread out and have fewer live targets to begin with.

If my impression is correct, then the hit% would tend to FAVOR town drops more than hangar drops, and would have an advantage over total points damage (which would be more target neutral).


I was thinking more along the lines of % of target destroyed, Simaril, but you're right, so long as they go with hit % in general.
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Offline megadud

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« Reply #84 on: August 03, 2005, 11:42:34 PM »
SYSTEM shouldn't give props for buff flying. I try to shoot down buffs and they shoot me sometimes. I have seen them shoot planes. They have their chances to land kills. I have seen people land many kills in buffs. Credit for blowing up towns and hangars is just dumb. If this did happen there are so many toolshed bombers they would have to tune to another channel like furball said.

Offline ThunderEGG

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« Reply #85 on: August 04, 2005, 02:02:47 AM »
Quote
Originally posted by FiLtH
Shame only works on those that feel guilty. As it is, right now the fields and towns are the only thing worth bombing. The map is won by capturing fields, and a few "good fights" have to be ruined by doing this. Without it, you may as well be in the DA.


That's it right there!  I for one will play both for fun and help win the map.  If and when we lose, oh well, try again.  When I fly fighters,  I fly to defend a base or help get a cap on an enemy base.  Furballing for the fun of furballing isn't my style in the MA because it accomplishes nothing toward the goal of THIS arena.  I fly buffs during times when I believe it is the most potent way to supress the enemy, help take bases, or at least hold our own.  If I choose to furball, THAT is the reason the DA is readily available.

Offline StarOfAfrica2

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« Reply #86 on: August 04, 2005, 02:24:28 AM »
Quote
Originally posted by Vudak
I was thinking more along the lines of % of target destroyed, Simaril, but you're right, so long as they go with hit % in general.


Vudak, I'm not sure the system is capable of calculating what % of any target you destroyed personally.  It can calculate a HIT % for you, and it can differentiate between certain types of buildings, but would it know that if you took down 25 buildings in town, and there are 50 total,  that you destroyed 50% of the town?  I dont think so, mainly because I'm not sure it can differentiate (in scoring) the difference between a "town building" at base A1 and a "town building" at base A2.  I'm pretty sure it would have to be limited to things that are displayed in your score from the clipboard.
« Last Edit: August 04, 2005, 02:27:23 AM by StarOfAfrica2 »

Offline Schutt

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« Reply #87 on: August 04, 2005, 02:35:36 AM »
how about:
xx successfully dropped xxx lb of bombs, xxx kills in a B24

Offline FTSnafu

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« Reply #88 on: August 04, 2005, 02:51:05 AM »
If I am correct the object is to take the fields.
If I could take out just the town it would be great.
But that is very hard when your getting jumped by fighters correct.
Even you jocks know that.(dim bulbs)
But to get the town I take out the fh's.
So I don't  get jumped in a plane that moved like a semi in molasses in january.
Try to out fly a fighter in one and rag on us.
Atleast you can moved jook and dive .
Forgive me for asking for some credit didn't know it was a game just for fighter jocks.

Offline BlueJ1

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« Reply #89 on: August 04, 2005, 10:05:14 AM »
Quote
Originally posted by megadud
They have their chances to land kills.


CHANCE, when was the last time you got into a dogfight in a buff with a fighter and survived. Probally not gona happen except for a few exceptions.

And as far as not want to give buffs any credit in the buffer, fighter pilots and gvs get credit for vulching and spawncamping.
« Last Edit: August 04, 2005, 10:08:55 AM by BlueJ1 »
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