Author Topic: Map Rotation Whine  (Read 1137 times)

Offline Zazen13

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Map Rotation Whine
« on: August 09, 2005, 12:55:50 AM »
Ok, I just devoted my entire Sunday to the tune of 17 straight hours to resetting Trinity map because I hate it due to  it being a generally boring milkrunning vulch fest. It gets reset, Uterus comes up, Bishops reset it in the wee hours of the AM when noone else is on. NDiles comes back up, Bishops in reset corner, obviously the map doesn't last 12 hours. Now guess what map comes up!??! Freaking Trinity map! again! 19 hours after we reset it! WHY?!?! We have at least 8 maps in the rotation, why do we have to have this map again so soon?

I realize the map rotation is an automatic script, perhaps it is messed up, please look at it, Skuzzy, for the love of God.

Zazen
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Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline mm12463

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Map Rotation Whine
« Reply #1 on: August 09, 2005, 01:09:27 AM »
Be nice to see more maps, even just a few new ones.

Silfox

Offline StarOfAfrica2

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Map Rotation Whine
« Reply #2 on: August 09, 2005, 01:30:18 AM »
Trinity aint so bad.  More milkrunners means more unescorted buffs out by themselves just waiting to be pounced on.  :)

Offline Schatzi

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Map Rotation Whine
« Reply #3 on: August 09, 2005, 01:48:37 AM »
Better than NDisles. There all you can have is a 10 vs one, or you go with the own horde. Im not too fond of both choices.

On trinity you can at least pick your fight.
21 is only half the truth.

Offline Zazen13

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Map Rotation Whine
« Reply #4 on: August 09, 2005, 01:55:12 AM »
Quote
Originally posted by mm12463
Be nice to see more maps, even just a few new ones.

Silfox


The point isn't so much that Trinity is up again after being reset just 19 hours ago. Some like myself hate it, some like it I suppose. The point is, why are there only 3 of our 8 maps in the rotation?

Zazen
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Zazen13

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Map Rotation Whine
« Reply #5 on: August 09, 2005, 01:58:51 AM »
Quote
Originally posted by StarOfAfrica2
Trinity aint so bad.  More milkrunners means more unescorted buffs out by themselves just waiting to be pounced on.  :)


If you call flying around at 25k+ pouncing unescorted bombers 'fighting' then yea I guess you're in hog heaven...I personally consider meaningfull fighting as a protracted multi-plane engagement over a finite geographic area that is sustained longer than the brief lifespan of a CV near a field.

Zazen
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Monster0

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Map Rotation Whine
« Reply #6 on: August 09, 2005, 02:16:43 AM »
At night u have what 100 players online.  Trinity hav's over 250 bases lol.  That map would be great if teams average 300 players each.  Well each 2 his own and instead of whinning about it,  I'll just logoff and play some bf2.

Offline Ted Strykker

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Map Rotation Whine
« Reply #7 on: August 09, 2005, 02:24:46 AM »
Quote:

If you call flying around at 25k+ pouncing unescorted bombers 'fighting' then yea I guess you're in hog heaven...I personally consider meaningfull fighting as a protracted multi-plane engagement over a finite geographic area that is sustained longer than the brief lifespan of a CV near a field.

Zazen


Then why do't you fly up too 25-K and look for people tryin too kill friendly bombers?

Your not right above a Finite Geographic,i take you mean on the deck T-n-B'in with nothing but ground beneath you.

Myself and SEwinks and SEgunner were at 18-K lookin for bombers over Tank Island in the Ozkansas map in 190-A-5' when we encountered a G-10 and a 190-D,was a good fight way high up in the clouds where the 109 and 190 perform thier best.



Maybe you should give it a whirl,it's quite the time!
« Last Edit: August 09, 2005, 02:31:45 AM by Ted Strykker »

Offline DREDIOCK

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Map Rotation Whine
« Reply #8 on: August 09, 2005, 07:59:00 AM »
I agree some of these maps are getting to be too much too often.
Once per rotation please.

Would like to see some more and newer maps also.

Would LOVE to see the return of Pizza map with perhaps a color fix for those that hated the color. Though I had no problem with it other then the initial placement of the countries.
shoulda been one country for each slice of the pie instead of the giant noodle & testi formation they had
I miss some of the GV battles we used to have there.
Made for a nice occasional change of pace
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Offline GooseAW

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Map Rotation Whine
« Reply #9 on: August 09, 2005, 09:01:09 AM »
Quote
Originally posted by Zazen13
If you call flying around at 25k+ pouncing unescorted bombers 'fighting' then yea I guess you're in hog heaven...I personally consider meaningfull fighting as a protracted multi-plane engagement over a finite geographic area that is sustained longer than the brief lifespan of a CV near a field.

Zazen


I thought you called "fightin" sittin on the runway in an Osti!..:D

Offline GooseAW

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Map Rotation Whine
« Reply #10 on: August 09, 2005, 09:04:15 AM »
Quote
Originally posted by DREDIOCK
I agree some of these maps are getting to be too much too often.
Once per rotation please.

Would like to see some more and newer maps also.

Would LOVE to see the return of Pizza map with perhaps a color fix for those that hated the color. Though I had no problem with it other then the initial placement of the countries.
shoulda been one country for each slice of the pie instead of the giant noodle & testi formation they had
I miss some of the GV battles we used to have there.
Made for a nice occasional change of pace


I too miss the pizza map. Made for some great fights, land and Air. Canyon fighting was a blast!

Offline TexMurphy

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Map Rotation Whine
« Reply #11 on: August 09, 2005, 09:18:15 AM »
Triity IS fun AFTER about 10 hours.

Once someone breaks through the damn mountains it does become fun but till then its just a freekin pain.

Tex

Offline Simaril

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Map Rotation Whine
« Reply #12 on: August 09, 2005, 10:02:26 AM »
Quote
Originally posted by TexMurphy
Triity IS fun AFTER about 10 hours.

Once someone breaks through the damn mountains it does become fun but till then its just a freekin pain.

Tex


I noticed the same thing, but rarely seems to happen -- except (lately) to the side that is totally swamped by numbers, which negates the fun. I remember several months ago when the nits broke through and deeply penetrated rook territory, the fights were totally different and totally fun.

Would modifying trinity so the (non- tanktown) mountains were lower be enough to make the map much more fun?
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Offline dedalos

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Map Rotation Whine
« Reply #13 on: August 09, 2005, 11:01:26 AM »
Bring back pizza :cool:
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
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Offline Zazen13

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Map Rotation Whine
« Reply #14 on: August 09, 2005, 11:26:31 AM »
Quote
Originally posted by GooseAW
I thought you called "fightin" sittin on the runway in an Osti!..:D


Only when someone is trying to vulch Rooks. Then my 37mm will be there with a grim smile to meet you. ;)

Zazen
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc