Yrch another one
Come on people, AW is dead, so is this silly stupid idea of a "head-on bubble" and I for one am damn glad it doesn't exist in AH nor existed in WB when I started playing that.
HO's are easy to avoid pretty much every time, the times they are not are the times you're too slow (like doing 90mph when on a rope or being roped) and then you've done a bad thing anyway and desirve to get shot down.
I never get shot down in HO's, hell I pretty much never even get hit. I did get hit a few days ago, 2 seconds after the HO, I blame lag and delay there, my evasive actions didn't work because I hadn't really started them on his FE yet. (and still I survived the HO from a Hurri 2C).
Head-on's are not a problem like Levi said.
People get "locked-up" when they see a plane coming towards them, it is the same thing as target fixation, brainfart.
Same thing happens in the nature from time to time when two animals meet. They can't decide wether to fight or run so they both sit down and start groming themselves.
Same as in AH. Turn or dive to avoid HO? Urgh, brainfart, let's go straight instead!
Do this, every time you are about to HO avoid it, turn, jink, climb, dive whatever you think might work.
After that outfly the enemy, or get outflown. If you get outflown you most likely will have learnt something.
The biggest reason people never develop skills in AH is because they don't try and are afraid to get shot down.