Author Topic: New ENY gripe  (Read 4836 times)

Offline StarOfAfrica2

  • Platinum Member
  • ******
  • Posts: 5162
      • http://www.vf-17.org
New ENY gripe
« Reply #75 on: March 21, 2006, 02:08:40 PM »
Why is it that some of you keep thinking that limiting side switching will solve anything?  Here's your perfect "solution".  

Allow anyone to switch to any side freely, with no time limits.  This allows the people who WILL switch to even up sides to do so without any penalty.  Then extend the amount of time  you have to be a member of that country before you get any points for a reset.  Make it 24 hours.  I dont know, maybe thats not possible.  Maybe the two things are tied together.  Eliminates both gripes though.

Offline DoKGonZo

  • Silver Member
  • ****
  • Posts: 1977
      • http://www.gonzoville.com
New ENY gripe
« Reply #76 on: March 21, 2006, 02:33:36 PM »
There seems to be two "problems."

One is folks who switch to the dominant side so they can get the reset perks and/or hide behind the Horde. This could be somewhat solved by SoA's idea of cranking out the time required for "citizenship" before getting the spoils. Hell, why not make it a curve - the longer you've been a citizen the more perks you get for a reset.

The other is people tower camping waiting for others to do the work of winning a reset, and thereby foobing up the ENY for people on the fligt line. What's unclear is if the people in the tower affect the ENY at all. I tend to think not. But a connect timer seems like a logical thing here. 30 or 40 people's FE's sitting there getting host updates is needless server drain. The timer should be something reasonable, though - some things are unavoiadble like phone ack, wife ack, girlfriend ack, etc.

Offline cav58d

  • Gold Member
  • *****
  • Posts: 3985
New ENY gripe
« Reply #77 on: March 21, 2006, 03:31:47 PM »
The other is people tower camping waiting for others to do the work of winning a reset, and thereby foobing up the ENY for people on the fligt line. What's unclear is if the people in the tower affect the ENY at all. I tend to think not. But a connect timer seems like a logical thing here. 30 or 40 people's FE's sitting there getting host updates is needless server drain. The timer should be something reasonable, though - some things are unavoiadble like phone ack, wife ack, girlfriend ack, etc.

Exactly what I was trying to say...Can anyone give official comment on tower and eny?

StarofAfrica I agree and disagree with your no limit switchings...Personally I dont switch sides, im loyal to the rooks...Could this change if there was no time limit for switching?  Possibly...There is a good chance this could possibly even out ENY...Problem is spying though...I dont know how to solve this
<S> Lyme

Sick Puppies II

412th Friday Night Volunteer Group

Offline dedalos

  • Plutonium Member
  • *******
  • Posts: 8052
New ENY gripe
« Reply #78 on: March 21, 2006, 03:39:37 PM »
Quote
Originally posted by cav58d
Problem is spying though...I dont know how to solve this


Ya catch them traders, and then ya burn them.  

I know for a fact some of them are send over from the other countries and fly bombers at 30k for hours, just so they can influence the ENY.  Then their country, will attack using lalas using the information given by the traders.  There are squads dedicated to that kind of BS.

If you ask me, I think HT should have a command like .reportTrader .  After receiving a good number of reports they should either ban them from the game (sonce spying is a for of the C word) or lock them to a country for a month.  That will teach them :furious

EDIT
And make their icons pink so everyone knows who they are
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline rod367th

  • Silver Member
  • ****
  • Posts: 1320
New ENY gripe
« Reply #79 on: March 21, 2006, 03:54:00 PM »
The best way to see that eny working is side with numbers want it to go away or be changed.


 Cav  all players logged on go to eny value   flying or gv or in tower all the same.



 like i said earlier i bet when reset close perception's get overtime. What really makes numbers go heywire is guys on lowend team log and wait till reset.


   Next time your git big numbers going for reset look at how many guys of team being reset are in tower. I remember back when it was 200 rooks 38 nits 70 bish mostly both 75% of bish hiting nit to  and we had 17 guys in tower not flying. doesn't seem like alot to 200 team but when your 38 players its almost 50%.




check players in flight when close to reset get screen shots and your perception will change fast.


 Lastly Dale knows how 2 sides worked as this is how warbirds was. Just about anything we think of they have already tried or discussed, only thing I've heard in this topic that makes some sense to try is making planes perks  go up in cost and still be available. But you have to be fair  to out numbered sides and probally only fair thing would be make all planes free to outnumbered while you pay 800 perks for jets and so on.


 I remember back in AH1  before eny inserted seeing jets cost rooks 860 perks on a sunday night. highest cost i'd every seen. funny thing was guys were flying 262's paying 800 or more cause others guys could barely life before being picked off so they would deack and vulch in jets, If I remember right fester landed around 90 kills in 262 in about 1 hr flying for rooks. this was common place so making out numbered fly older planes was truely A Step in right direction to even game .

Offline AKDogg

  • Gold Member
  • *****
  • Posts: 2307
      • http://aksquad.net/
New ENY gripe
« Reply #80 on: March 21, 2006, 04:28:59 PM »
Quote
Originally posted by richard_rd
Oh that will really help the side with the low numbers, everyone will start saving their perk points for when side balancing is in effect and the dis advantaged side will see a hoard of Perk planes coming at it!!!   :(  :(  :(


At least they will use there perks up.  Me I could care less as I generally fly the f4u-1 which has a eny of 40.  Alot of the perk planes are really not that special.  Its the GV's that I care about as a t34 can barely kill a panzer after the 8th hit.  But by that time the panzer got a beed on ya and kills ya before u get your 3rd shot off,lol.
AKDogg
Arabian knights
#Dogg in AW
http://aksquad.net/

Offline crims

  • Nickel Member
  • ***
  • Posts: 411
New ENY gripe
« Reply #81 on: March 21, 2006, 04:38:51 PM »
Just woundering  ........ Could it be that More Rooks Fly on Sunday night  < or at any other time > Just  Because more people are Rooks then Knights or Bish AT this time >). I don't think people switch sides just to WIN the Reset IMHO. Just face facts There are more ROOKS then others




Crims
479th Raiders FG
:aok
Life's to Short Don't Forget To Laugh 479Th Raiders FG

Offline DoKGonZo

  • Silver Member
  • ****
  • Posts: 1977
      • http://www.gonzoville.com
New ENY gripe
« Reply #82 on: March 21, 2006, 05:23:23 PM »
I don't think there were more Rooks than other people a couple months ago.


As for traitors and spies, these worthless sacks of crap should have their reproductive extremeties gouged out with a rusty shrimp fork and then deep-fried and force-fed back to them. This may be "just a game" few things will stick to you like being found out as a liar or a fraud (i.e. "Voss").

Offline StarOfAfrica2

  • Platinum Member
  • ******
  • Posts: 5162
      • http://www.vf-17.org
New ENY gripe
« Reply #83 on: March 21, 2006, 05:46:00 PM »
Quote
Originally posted by cav58d
The other is people tower camping waiting for others to do the work of winning a reset, and thereby foobing up the ENY for people on the fligt line. What's unclear is if the people in the tower affect the ENY at all. I tend to think not. But a connect timer seems like a logical thing here. 30 or 40 people's FE's sitting there getting host updates is needless server drain. The timer should be something reasonable, though - some things are unavoiadble like phone ack, wife ack, girlfriend ack, etc.

Exactly what I was trying to say...Can anyone give official comment on tower and eny?

StarofAfrica I agree and disagree with your no limit switchings...Personally I dont switch sides, im loyal to the rooks...Could this change if there was no time limit for switching?  Possibly...There is a good chance this could possibly even out ENY...Problem is spying though...I dont know how to solve this


I'm not trying to be argumentative here.  Really.  I honestly dont think anyone can come up with a system that makes everyone happy.  But really, can you imagine the timer system, ala AOL?  It takes too long for the game to load for me to have to log back in every time I go afk for things around the house.  I almost NEVER get a day where I have even an hour free from distraction, to the point where I seldom even try anymore.  The only reason I try to spend ANY time online lately is we are trying to rebuild our squad, and that means SOMEONE has to be there.

How many people here used AOL when they had the timer?

How many people here HATED the AOL timer?

To make it where it wouldnt interfere with snapshots and scenarios, at the minimum you'd need to set the timer for an hour.  And what about people in the scenarios who man guns on defense?  How long do they sit sometimes without seeing any action?  Tell me you've never gotten shot down early in a scenario and spent the next 2 hours sitting somewhere waiting for something to happen that never does.  Now tell me you never went afk during that time.  I really dont think it would be worth the effort to program such a feature by the time you set it up for safety margins that high.

Offline DoKGonZo

  • Silver Member
  • ****
  • Posts: 1977
      • http://www.gonzoville.com
New ENY gripe
« Reply #84 on: March 21, 2006, 06:40:46 PM »
In the MA, if a player doesn't so much as hit a key or button for over an hour, odds are he ain't there. That's the kind of criteria I'd be looking at. The timer duration could be a simple arena setting: an hour in the MA, a year in the SEA.

Offline cav58d

  • Gold Member
  • *****
  • Posts: 3985
New ENY gripe
« Reply #85 on: March 22, 2006, 12:23:28 AM »
once again DOKGONZO hit it on the head....its one thing if your sitting in the tower and talking....even switching from tower to tower and messing around...Hell even sitting in the popular O club and kicking one back...But if your AFK and completely idle for 60+ minutes there is no need to be logged in...Star that sucks it takes so long for you to log in, im sorry to hear about that...But I dont think that is a problem that many of the other players face....Once again though this request/idea is all hypothetical until a member of HTC gives us confirmation that towered players contribute to ENY
<S> Lyme

Sick Puppies II

412th Friday Night Volunteer Group

Offline reacher15

  • Copper Member
  • **
  • Posts: 260
New ENY gripe
« Reply #86 on: March 22, 2006, 12:57:20 AM »
A horde is horde is a horde.

So you have 15 p47's chasing you into 8 p40's.....the ENY doesn't balance anything. As long as unlumited number of planes can up from the same field the gang bang is on.

If you have a limited number of planes that can up from a field or sector it will diperse the horde and players will have to move to different areas of the map. This should take pressure off the country that is getting hammered and create more even game play.

When you have one country with both fronts flashing like las vagas and 2 bases flashing between the other two countries how does the ENY help?

You try to up and there are no planes available you will look for a field that has aircraft available which at least will move the horde around the map and perhaps break up some of the heavy hords. Now granted you might have 2 bases near enough to create a disadvantage in that area but that has to be better than 75 to 100 aircraft coming in on 10 defending aircraft.

As far as the logistics of how aircraft are available is a whole new thread.

I'm not sure this will really work on the small maps but i think they should be retired, there are way to many players for those maps but then again it might also place the players more evenly along the fronts. Also when you need to travel an extra 1/2  to a full sector, it will introduce different plane type strategies. it might give the diasadvantaged country the ability to put pressure on the nearest NME base and then the NME would be more inclined to to up from a near by base and protect it. at least it's an idea to kick around other than the ENY.....that doesn't work.

Why not make it so if you hit strats such as ammo factories, fields that are supplied by that factory will not have a full ammo load. this again would force different aircraft section strategies and move players around the map.


Last but not least....the ENY does not work.

Offline DREDIOCK

  • Plutonium Member
  • *******
  • Posts: 17773
New ENY gripe
« Reply #87 on: March 22, 2006, 07:51:51 AM »
As for side switching. A new twist on it if anyone hasnt already thought of it.

First a balance ratio would have to be figured out between the 3 countries. Much like the ENY is done.

Once a particular inbalance is reached dissallow switching countries from a lesser numbered country to a higher numbered one untill the balance ratio has been acheived again.

For example lets say the Maximum balance ratio was 15%. That would mean that once one country, and for chuckles we will say the Knights had 15% more people then the country with the least amount of players on it,We will say Bish.
 Nobody from either of the lesser two countries(Rooks and Bish) would be able to join the Knights  untill that percentage reached 14%.
Anyone who already is a member of Knights would still be able to play as a Knight. But neither Bish nor Rook could become a Knight untill the balance ratio became 14% again.

Now Im only using those percentage numbers as an example.
And you cant have 100% balance (Bish-125 Rook-125, Knight-125) all the time or the maps would never change. So a certain amount of inbalance is prefered from time to time. Just not so much that its so lobsided its rediculous. Of course this wouldnt prevent that from happening entirely. But it would prevent people from changing just to be part of the Horde.

As for Spies. I could not possibly care less about them.
They are far less of a problem them people make of them.
Anyone who pays attention to the map can see whats going on.
Even most NOEs can be discovered well in advance if you just pay attention to whats going on on the map.
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline Donzo

  • Gold Member
  • *****
  • Posts: 2355
      • http://www.bops.us
New ENY gripe
« Reply #88 on: March 22, 2006, 09:28:16 AM »
Quote
Originally posted by cav58d
....Once again though this request/idea is all hypothetical until a member of HTC gives us confirmation that towered players contribute to ENY


I asked this question and what I understand is that players in the tower contribute to the TOTAL number of players online.  Once the total number of players online exceeds 200 the ENY logic kicks in.  Once kicked in, the ENY logic only looks at the number of people in flight.

Offline DoKGonZo

  • Silver Member
  • ****
  • Posts: 1977
      • http://www.gonzoville.com
New ENY gripe
« Reply #89 on: March 22, 2006, 11:14:28 AM »
Quote
Originally posted by DREDIOCK
...
Even most NOEs can be discovered well in advance if you just pay attention to whats going on on the map.


Ah ... you assume they have more than a thimble-full of brain cells. :D