Author Topic: Fighter's Glee  (Read 6165 times)

Offline ChopSaw

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Fighter's Glee
« Reply #15 on: March 23, 2006, 03:39:33 PM »
Quote
Originally posted by hubsonfire
So equal footing is booting the rest of us to another arena? :rolleyes:

How would it be booting anybody anywhere?  You'd have the arena you want and we'd have the arena we want.

Offline dedalos

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« Reply #16 on: March 23, 2006, 03:58:50 PM »
One question the fine and smart people that blame everything on furballers.  Do you really think a furballer could give a rats behind about your bombers?  The fact that they are furballers means that they would not ever attack a buff unless they were bored out of their mind, and therefore, they could not care less if your guns shake or not.  More over, they will not be found vulching a field unless they are looking to die and up again, so why on earth would they complain about the GV guns?

Now, who does get hurt by buffs?  The win the war strat guys and the score potatos.  If they can't kill them on time, they will kill the FHs and eventually the town resulting in the loss of a base.  If they cant get them before they hit HQ, radar will be lost.  If Osties can kill you form 2K out you guys cant vulch or drop troops.

Sounds like the complans are coming from the same retards that complain about the furballers.

ChopSaw, try teh DA.  There is a field where you can bomb HQ all day long with out having to wory anout any furballers
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline dedalos

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« Reply #17 on: March 23, 2006, 04:04:51 PM »
Quote
Originally posted by MachNix
The problem is the strat-guys are getting punish because they don't want to be furballers.  

 Yeah, we really care about what you do

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Furballers complain that the strat-guys are ruining their fun so now the strat-guys can't take the fuel down.  

And that stops you from doing what?

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Furballers complain that the strat-guys are now taking the FH down so then HTC adds bomb calibration.  

HT actually made it easyer than it used to be

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Furballers complain that the FH are still going down so they want the FH hardened.  

And you are being punished how?
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Furballers complain that the bomber are too deadly to shoot down from the six so HTC adds gun shake to the bombers gun.  

Furballers don't attack bombers.  They furball.

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Same thing happened to the osti.  They were too deadly for the furballers so HTC added randomization to the shooting and now there's gun shake.  


Osties don't furball (last time I checked)

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When a furballer complains, changes are made for the sake of "realism" – who ever heard of a fighter getting downed by a bomber or ack?  When the strat-guys complain, they are just "trying to punish those who do not play their way."  

Finally, a true statement

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I want balanced play, not coddling.  A single fighter shows up at a base and straffs the troops down while the base ack is completely up and ruins the start-guys fun.  

Guess what!  It was a strat guy that did that.  You guys are really whining about yourselfs

:rofl :rofl
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline ChopSaw

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« Reply #18 on: March 23, 2006, 04:13:00 PM »
Dedalos,

As always you do not disappoint.  Your grasp of the discussion is tenuous as is your grasp of what is meant by "strategy".  Additionally, it might be helpful if you actually quoted someone rather than manufacturing quotes to suit yourself.

Offline Gato

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« Reply #19 on: March 23, 2006, 05:09:04 PM »
I just went to the HTC home page to review the TV ad.  (It's been some time since I've seen it on TV and paid attention to the content)  From the ad, I find I'm wrong!  It talks about using the radio to coordinate tactics, but then it says "learn the skills of dogfighting and control the skies".  So the GVs and bombers are just there and the fighters are the real important planes.

IF dogfighting is the important center piece of the game, then strategic targets and ground vehicles have little to do with the over all game.   How sad  Here I always thought it was the use of both fighters and bombers which "controlled" the skies.  When you control the skies, then the ground forces could finish the job and win the "war".  Looking at it this way, there is no need for new maps or winning the map.  Just get up in a fighters and shoot people down, end of story.  Hey, they could make a map with just 3 bases per side and be done with it.  Don't let anyone take the bases or hangers down.

Offline Arlo

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« Reply #20 on: March 23, 2006, 05:20:09 PM »
Point of order. Bombers don't control skies. Bombers rain down death and destruction on ground (and sea) targets. Unless the enemy fighters control the skies.

And .... everyone gonna just ignore Spain? As usual? ;) :D

Offline SuperDud

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« Reply #21 on: March 23, 2006, 05:29:59 PM »
Quote
Originally posted by Gato
....Looking at it this way, there is no need for new maps or winning the map.  Just get up in a fighters and shoot people down, end of story.  Hey, they could make a map with just 3 bases per side and be done with it.  Don't let anyone take the bases or hangers down.



Now you're getting it. And the 3 bases is an excellent idea!
SuperDud
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Offline Easyscor

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« Reply #22 on: March 23, 2006, 05:39:23 PM »
Gato if you haven't done so already, go sign up for the Karelia scenario.

Fly Friday Night Squad Ops and Close Escort.

The MA is for practice to get ready for the real events.
Easy in-game again.
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Offline Easyscor

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« Reply #23 on: March 23, 2006, 05:42:44 PM »
Quote
Originally posted by Arlo
And .... everyone gonna just ignore Spain? As usual? ;) :D
Say, do you have a tactical map or link to one showing the bases?
Easy in-game again.
Since Tour 19 - 2001

Offline Gato

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« Reply #24 on: March 23, 2006, 05:43:02 PM »
Quote
Originally posted by Easyscor
Gato if you haven't done so already, go sign up for the Karelia scenario.

Fly Friday Night Squad Ops and Close Escort.

The MA is for practice to get ready for the real events.


Sorry, would be nice, but I can't fly on Friday night.  Otherwise I would, but also my squad is only 7 large right now.

Offline Easyscor

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« Reply #25 on: March 23, 2006, 05:50:26 PM »
Not many squads sign up for FSO without flying with another squad for a while.  If you can break free, just post a request for an invite in the FSO forum and one of the existing squads will pick you up.  No problem.  Close Escort is a walk-on event runing Sunday afternoon your time and Karelia is Saturday afternoons.  You asked for a better setup, it's available, now it's up to you. :)
Easy in-game again.
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Offline Hoarach

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« Reply #26 on: March 23, 2006, 05:53:05 PM »
If there was a arena for furballers and one for the base taking porking dweebs, the furball arena would be more crowded then the base taking porking dweeb arena.

Buffs still are to dominant in AH.  A few boxes of buffs flying at 20k can walk into a base unopposed and ruin a fight which is what Ive seen lately.  All sides rolling up buffs just to kill bases and hardly even bother trying to furball.  

A small % of buffs can ruin the fight for the furballers.

My $.02.
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Offline ChopSaw

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« Reply #27 on: March 23, 2006, 06:01:07 PM »
Quote
Originally posted by Hoarach
If there was a arena for furballers and one for the base taking porking dweebs, the furball arena would be more crowded then the base taking porking dweeb arena.

Buffs still are to dominant in AH.  A few boxes of buffs flying at 20k can walk into a base unopposed and ruin a fight which is what Ive seen lately.  All sides rolling up buffs just to kill bases and hardly even bother trying to furball.  

A small % of buffs can ruin the fight for the furballers.

My $.02.

And a darn good value it is.  Given your statements, it's obvious you wouldn't miss us.  Thank you for your support of the two arena idea.

Offline ChopSaw

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« Reply #28 on: March 23, 2006, 06:05:51 PM »
Quote
Originally posted by Easyscor
Not many squads sign up for FSO without flying with another squad for a while.  If you can break free, just post a request for an invite in the FSO forum and one of the existing squads will pick you up.  No problem.  Close Escort is a walk-on event runing Sunday afternoon your time and Karelia is Saturday afternoons.  You asked for a better setup, it's available, now it's up to you. :)

Last time I checked, the ack in Karelia stayed down for 10 to 15 minutes and there was ack hiding inside mountains that couldn't be shot.  Is that fixed then?  I did like a lot about Karelia.

If you're talking about AvA being what we'd like, most of what I've seen in there is for furballers.  In one scenario nothing stayed down for more than a minute and 45 seconds.  Factories, ack, everything.

Offline Arlo

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« Reply #29 on: March 23, 2006, 06:27:57 PM »
Quote
Originally posted by Easyscor
Say, do you have a tactical map or link to one showing the bases?


I used this, blowing it up and comparing it to contemporary maps:



I had something fairly worked out but that was on the machine my ex confiscated.