Author Topic: Testing Capture system in LW orange today  (Read 42932 times)

Offline SlapShot

  • Plutonium Member
  • *******
  • Posts: 9121
Testing Capture system in LW orange today
« Reply #180 on: November 30, 2006, 10:19:44 AM »
In england we dont waste our time trying to fix things that arent broken.

:rofl ... yeah right.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Overlag

  • Gold Member
  • *****
  • Posts: 3888
Testing Capture system in LW orange today
« Reply #181 on: November 30, 2006, 10:25:25 AM »
Quote
Originally posted by SlapShot
In england we dont waste our time trying to fix things that arent broken.

:rofl ... yeah right.


we dont even fix things once they break...... :lol :(





is anyone else going to miss these sort of 2nd fronts?
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37

Offline Laurie

  • Nickel Member
  • ***
  • Posts: 753
Testing Capture system in LW orange today
« Reply #182 on: November 30, 2006, 10:29:11 AM »
Quote
Originally posted by Quah!
WOW this cracks me up.

So the only complaints are:

1)  We cant take bases NOE and sneak them without a fight.

2)  We have to take the base where everyone is at, we have no choice to go where no one is at.  -  kinda like number one.

3)  It creates Hordes.  - LOL this one is the funniest, since two hordes fighting each other were never a problem.  It was you guys that took your hordes to undefended fields that was the problem and the reason we have this system in the first place.

4)  We can't use strategery.   - As if there were any tactics to old MA.  Most tactics of old MA were and until this change still are - 1) Up for undefended base  2) If base becomes defened, go back to number 1.


The only problem with this change is furballers taking bases, Stang is ghey.  LOLH


Well well well,

1] firstly NOE missions are fun to some ppl, thye add an interesting, exciting twist to gameplay, what makes the game a game rather than just a flight sim with guns.

2]Wheres the choice and diversity in only being able to take 1 base wich is crawling with cherry pickers and furballers. only way to take base is bomb all hangers, or hope enemy have low numbers.... WOAH how fun. i can sit in a bombsight and drop green eggs on a lil silver thingie

3]:rofl, wasnt the lufftwaffe's attacks on britain a horde..... thats what my grandfather told me(RAF officer) in WW2. and i thought this was a team game.. not guys sitting in corners not talking , cherry picking slow planes...

4]you didnt see strategy because you were too  busy with balck dots around you, ignorance, not lack of strategy. i know there was strategy becuase my squad played a big part in startegic moves... and btw, an NOE capture is strategic as it usally behind enemy lines and of great benefit to country. If you wernt so busy furballing and kept your eye on whole map instead of FT, you would see bases flashing. and be able to defend. and if it starts being defended, then mission objective of an un-noticed capture is gone, hence mission termination.


Offline Edbert

  • Gold Member
  • *****
  • Posts: 2220
      • http://www.edbert.net
Testing Capture system in LW orange today
« Reply #183 on: November 30, 2006, 10:29:35 AM »
Anyone else notice how many of those who threaten to quit over this are registered in 2006?

Anyone else notice how many of those who threaten to quit don't?

:rofl

Offline Overlag

  • Gold Member
  • *****
  • Posts: 3888
Testing Capture system in LW orange today
« Reply #184 on: November 30, 2006, 10:32:41 AM »
Quote
Originally posted by Edbert
Anyone else notice how many of those who threaten to quit over this are registered in 2006?

Anyone else notice how many of those who threaten to quit don't?

:rofl


sure, they may have registerd on the FORUM but could have been playing the game for years.

some players dont even know about thie forum.... instead use ch200 to vent.......
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37

Offline Quah!

  • Copper Member
  • **
  • Posts: 241
Testing Capture system in LW orange today
« Reply #185 on: November 30, 2006, 10:49:38 AM »
Quote
4]you didnt see strategy because you were too busy with balck dots around you, ignorance, not lack of strategy. i know there was strategy becuase my squad played a big part in startegic moves... and btw, an NOE capture is strategic as it usally behind enemy lines and of great benefit to country. If you wernt so busy furballing and kept your eye on whole map instead of FT, you would see bases flashing. and be able to defend. and if it starts being defended, then mission objective of an un-noticed capture is gone, hence mission termination.


OK Laurie, since you know nothing about me, but you seem to pontificate as if you do.

Please do share what forms of strategery there were??  I love how all the you guys talk about strategery but none can site concrete examples other than NOE missions that are nothing more than hitting undefended bases after flying sectors on sectors 200 feet off the deck, only to be squashed by two planes defending.  I have broken up more of these NOE boon dogles than you have flown I would wager.


Quote
2]Wheres the choice and diversity in only being able to take 1 base wich is crawling with cherry pickers and furballers. only way to take base is bomb all hangers, or hope enemy have low numbers.... WOAH how fun. i can sit in a bombsight and drop green eggs on a lil silver thingie

Hmm When only strat guys are on in EW and MW and LW/Old MA it is no different.  Its the same dam thing except you have the choice to go take undefended bases.  Under this change yes you are forced to fight.  What a shame, down with this game. LOL cmon honestly what is missing other than hitting undefended bases.

Yes you have to fight other people.  In this case you call em cherry pickers and furballers.  Well now maybe your new strategery should be learning how to escort your bombers and goons.

« Last Edit: November 30, 2006, 10:52:01 AM by Quah! »

Offline BaldEagl

  • Plutonium Member
  • *******
  • Posts: 10791
Testing Capture system in LW orange today
« Reply #186 on: November 30, 2006, 10:51:26 AM »
Quote
Originally posted by Edbert
Anyone else notice how many of those who threaten to quit over this are registered in 2006?

Anyone else notice how many of those who threaten to quit don't?

:rofl


I've been playing since the beginning of Aces High and in Air Warrior 3, Air Warrior 2 and Air Warrior since 1996 when it was hosted by AOL.  Not sure when it say's I registered but I never had a use for these boards until the day I did.  Even then I didn't come back until recently when all these changes started to happen because I felt it important to voice my opinion.  Today I did threaten to quit but I haven't quit yet because this "test" isn't settled yet.

So what's your point?  If you play the game but don't register for the boards your opinion doesn't count?  If you say you don't like something and don't quit that minute you're not serious?  I don't get the point of your comment.
I edit a lot of my posts.  Get used to it.

Offline Donzo

  • Gold Member
  • *****
  • Posts: 2355
      • http://www.bops.us
Testing Capture system in LW orange today
« Reply #187 on: November 30, 2006, 10:52:30 AM »
Quote
Originally posted by Quah!
...other than NOE missions that are nothing more than hitting undefended bases after flying sectors on sectors 200 feet off the deck, only to be squashed by two planes defending.  I have broken up more of these NOE boon dogles than you have flown I would wager.


Then what's the problem with NOE missions?

Offline TwrATM

  • Zinc Member
  • *
  • Posts: 48
Testing Capture system in LW orange today
« Reply #188 on: November 30, 2006, 10:53:41 AM »
Change is a good thing. HTC is making changes and testing new ideas to improve gameplay and yes....some people will find these changes unacceptable and some will love them. Will these changes stay the course of time...maybe...maybe not, but with our input (not whining or saying I QUIT) just because the change dosen't suit your gameplay "for now" dosen't help.

I for one am intrigued by this idea of large aerial battles situated around a 1-2 sector area. Sure, there are areas that need to be tweaked, such as opening up a few more bases to be captured.  I too felt as if I was following a maze instead of selecting a strategy that my squad wanted to follow. Did I have fun last night...HECK YA I did. And I will continue to fly in this arena till the testing is over. It's different...it's interesting and it's evolving. Lets see what comes next.....Manned Puffy Ack at fields or towns??? 20 troops needed to take a base??? Able to bail out of your plane or vehicle and man the ack or jump in another players vehicle????
Make some of the ack at fields .50cal....all that 37mm is scratching my planes paintjob.

Rob,
TwrATM

Offline Donzo

  • Gold Member
  • *****
  • Posts: 2355
      • http://www.bops.us
Testing Capture system in LW orange today
« Reply #189 on: November 30, 2006, 10:55:40 AM »
Quote
Originally posted by Edbert
Anyone else notice how many of those who threaten to quit over this are registered in 2006?

 


Anyone else ever think that may these people never had anything to say so they never registered on the BBS until now...when they have something to say? :rofl

Offline Quah!

  • Copper Member
  • **
  • Posts: 241
Testing Capture system in LW orange today
« Reply #190 on: November 30, 2006, 10:55:56 AM »
I think what he was eluding to was,

How many of the furballers, and I have to assume he is a furballer camp because he is a BK, voiced their opinions but didn't threaten HT about quitting every time something changed or didnt change.  They  trusted in HT and his company to find a happy balance between gameplay and styles.  Yeah some old vets dropped, but very few if any dropped in protest most dropped from boredom.

It's a big difference from todays, "I don't like it, fix it the way I like it or I quit."   crowd :cry :cry
« Last Edit: November 30, 2006, 11:00:12 AM by Quah! »

Offline Quah!

  • Copper Member
  • **
  • Posts: 241
Testing Capture system in LW orange today
« Reply #191 on: November 30, 2006, 10:57:05 AM »
Quote
Then what's the problem with NOE missions?

I never said there was a problem with or without them.  I just said they are not strategery.  I could care less that they are gone, although HT has left rear bases capturable so I don't see why the NOE guys are getting upset.
« Last Edit: November 30, 2006, 11:02:29 AM by Quah! »

Offline indy007

  • Gold Member
  • *****
  • Posts: 3294
Testing Capture system in LW orange today
« Reply #192 on: November 30, 2006, 11:01:45 AM »
I haven't experienced the changes yet. Sat down to last night, and a shelf promptly ripped itself off the wall... but I'm going to for lunch today.

However, I have been following the threads... and I think a distinction needs to be made...


The Furball - a group of guys in the middle of nowhere fighting amongst themselves. Prefer to be left alone unless you're coming with the "right attitude", 25% gas, and some healthy, digital aggression.

The Fight - the big cluster*&!# of runway bashers, HO'ers, suicide lemmings, low & hi-alt buffs, and the usual mixed bag of talented & untalented fighters.


IMHO, if you're at "The Furball" and drop hangars, you're a griefer and just want to make them mad. This will be very easy to tell apart now. Just look for moderately stationary green dots away from the capture line.

If you're at "The Fight", you *SHOULD* drop the hangars in an effort to make the base capture. It's not griefing, it's part of the The Fight. Defense can continue to up from nearby fields (usually only 3/4 - 1 sector apart). Anything and everything is fair game. People should already know this flying into it. The fight has & always will be a messy, brutal, white-knuckle (and sometimes frustrating) experience. Turning off ch200 helps.

The only difference between then & now in LW-O is that the fight avoiding hordes are funneled together and given a very specific, immediate objective. They lost their freedom of choice to take the path of least resistance.

Actually to me it's kinda sad that people would have to be forced into combat in an air combat sim. It's not like your draftees. You pay to experience the air combat.

Offline Donzo

  • Gold Member
  • *****
  • Posts: 2355
      • http://www.bops.us
Testing Capture system in LW orange today
« Reply #193 on: November 30, 2006, 11:01:59 AM »
Quote
Originally posted by Overlag



is anyone else going to miss these sort of 2nd fronts?


Yes.

Let me tell you why.

Sometimes, when one country is rolling over another due to having more people and are not fighting the other country, it helps when you put together a mission to attack a base way behind enemy lines.  Why?  Well, by doing so you have diverted some of the attacking country's attention to prevent themselves from being "back-doored".  Once the pressure is relieved at the main attack point, the defending country has a chance to defend effectively.

This would most likely be accomplished via a NOE mission.  Therefore I would classify this as "strategery".

Offline Quah!

  • Copper Member
  • **
  • Posts: 241
Testing Capture system in LW orange today
« Reply #194 on: November 30, 2006, 11:04:24 AM »
Quote
Sometimes, when one country is rolling over another due to having more people and are not fighting the other country
Yeah but with the new change being tested one country has to take all it's numbers against the other country.  The country with the numbers can no longer run from defenders and play the undefended base cat and mouse game.

So in the new system your issues doesn't exist.