Author Topic: Sunday Night Ops... so what did you think?  (Read 5911 times)

Offline ROC

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Sunday Night Ops... so what did you think?
« Reply #30 on: February 27, 2007, 12:18:44 PM »
Very few events can handle friendly collisions.  On some of the more rigid, realistic events it might be something to consider, but that is strictly for the die hards and come with more intense settings across the board.
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Offline Squire

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Sunday Night Ops... so what did you think?
« Reply #31 on: February 27, 2007, 12:46:04 PM »
In RL, pilots have peripheral vision, which you dont have in AH (or other flight sims), and as a result, friendly collisions are much more likely to occur. I think enemy collisions are enough.
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Offline 4XTCH

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Sunday Night Ops... so what did you think?
« Reply #32 on: February 27, 2007, 01:53:11 PM »
Quote
Originally posted by Roscoroo
How are you guys Set for Night flying ???


Thanks Roscoroo.. I get it
<---- hates night flying..JMHO... But how about a night launch with a dawn target approach?

4XTCH
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Offline Roscoroo

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Sunday Night Ops... so what did you think?
« Reply #33 on: February 27, 2007, 02:08:13 PM »

clic me....

Thats why I dont have any problem with Night missions .. I dont have to tweek anything . Its alot of fun from my pov.
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Offline Krusty

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Sunday Night Ops... so what did you think?
« Reply #34 on: February 27, 2007, 02:38:11 PM »
Imagine the icons were off...

Now look at it. You can't see crap. When you're attacking an enemy you need to know which way his wings are banked, if he's diving, zooming, spinning, rolling, or whatever. You literally can't see jack except the icon. Forget if he pulls up directly into the black sky and loops over you, or is hidden against the black waters below. The only time you'll ever be able to see your target is if he's against a cloud or the moon. I've done quite a few might missions.

All of them are foolish to the extreme.

You're not recreating anything historic with icons on, and with them off you'll never find anybody, ever. This game just isn't a night fighting game. That might be an interesting offline game (maybe EA or Janes can make it) but it would have to encompass so many things and be built from the ground-up with those things in mind.

AH wasn't built that way, it doesn't include aspects of night fighting, and at this rate it never will.

Night missions are a waste, IMO.

EDIT: FYI sorry I missed this Sunday thing. It looked like it was fun. Now that I know I'll keep an eye out for next Sunday.

EDIT 2: Oh, now I know why, Battlestar Gallactica was on.. I might have been watching TV.

Offline 4XTCH

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Sunday Night Ops... so what did you think?
« Reply #35 on: February 27, 2007, 04:53:27 PM »
Quote
Originally posted by Krusty
EDIT: FYI sorry I missed this Sunday thing. It looked like it was fun. Now that I know I'll keep an eye out for next Sunday.

EDIT 2: Oh, now I know why, Battlestar Gallactica was on.. I might have been watching TV.


Ok..... If the Simpsons were on I could understand you missing it, but Battlestar Gallactica?:rofl
I will hold you to that for the next Sunday event Krusty :cool:
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Offline jedi25

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Sunday Night Ops... so what did you think?
« Reply #36 on: February 27, 2007, 05:10:35 PM »
Sunday Nite SEA was just awesome guys...but the framerate thing messed up my aiming when my FW190 screamed thru the large buff foramtion.

It sure felt real to me, for a moment I believe I was actually flying in WW11.


Great job & to the CM Team and all ..  :aok

Offline Fencer51

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Sunday Night Ops... so what did you think?
« Reply #37 on: February 27, 2007, 06:52:19 PM »
I had a great time Sunday that was a great Snapshot event and I look forward to more of them on Sundays.

Special Kudos to everyone who landed and taxied in afterwards, that was just awesome.

As to framerates.  I wonder what systems people are using, I have a 256mb GE6600, 1MB ram, in a AMD Athlon 64 3700+ processor running at 2.41ghz.

I never had a problem not even when I was flying through the buff stream chasing a 190.

Is my system that good?  Or does setting vis range lower like I did really help?

Cheers
Fencer
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Offline Treize69

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Sunday Night Ops... so what did you think?
« Reply #38 on: February 27, 2007, 07:40:23 PM »
I was at shift-F3 until I gave up and pulled away from the stream a few miles to hunt further out. It was like watching a slideshow on my end.

The terrain gave me problems down low, but nowhere near as bad as that buff flight did.
Treize (pronounced 'trays')- because 'Treisprezece' is too long and even harder to pronounce.

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Offline ROC

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Sunday Night Ops... so what did you think?
« Reply #39 on: February 27, 2007, 08:00:48 PM »
Nefari and I are discussing the next event, and coming up with a few nuggets to chew on.

For a topic of discussion, we are thinking about simply reversing the roles, have the Axis on the advance with a massive bomber campaign.

Few things to test here, first is a different terrain to see if the impact is Load or Terrain, second is how the Axis turns out if it's perceived as the aggressor and not on defense.

Also, we are discussing the CMs putting the missions up.  Log in, mission is ready to go, and if you come in late it's still up and you can grab a slot and climb out.

This has some pro's and con's, it's how Close Escort on Sunday is ran.

The missions would have the plane and loadout selected, and the general area to patrol, bomb etc, it would still require GLs to lead and maintain the formations, assign targets etc.

Thoughts?
ROC
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Offline daddog

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Sunday Night Ops... so what did you think?
« Reply #40 on: February 27, 2007, 08:23:22 PM »
Been a busy few days.
Lots of good advice, not all I agree with. This arm chair CM would suggest the following.

1 – When ever possible try to make the design with bombers, escorts VS interceptors. I think that lends to the tastes of a variety of events players.

2- The idea of using CM’s as C.O.’s I was never in favor of, but I think for an event like this it would work. Of course if you have a community member that wants to C.O. they should get first crack at it.

3 – Having a variety of aircraft to choose from is a great idea. Couple that along with allowing the players (under the confines of the C.O.) pick what ride they want is a huge burden of management off the hosting CM and the C.O.’s. Brilliant! Who’s idea was that? Nef?

4 – CM’s putting up missions is a fine idea as they do in Close Escort. Would save a lot of head aches. I would run with that idea ROC. Yes I would also reverse the rolls. Ju88’s escorted by some 109’s or 190’s. Or maybe some 110’s. Mid or early war or the Ju88’s would be toast. Same thing for the PAC. Ki-67’s with escorts in a mid war frame.

5 – You guys need to setup a page for this event separate from the Snapshots ASAP. These are not Snapshots and you don’t want to start changing the Snapshots. Name the event. Get a page up and start posting the events write up’s so players can have a link to the event. Heck with walk on’s allowed you might have numbers equal to the FSO.

6 – Avoid the night time events. In other words I would not run them at night very often.

7 – Actively pursue another icon option with HTC. Icons off for enemy would ROCK! ;) I think the events community would find it very immersive.

You guys going to run this every Sunday or once a month?

Well done gents. I could see a dozen Mongrels participating in this on a regular basis once you get it going.
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Offline Fencer51

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Sunday Night Ops... so what did you think?
« Reply #41 on: February 27, 2007, 08:38:58 PM »
I am against using missions as it requires use of the default skin.  Many squadrons have skins available in game for their aircraft.  The 4th FG all took 4th P-47D11s, but when I closed on some of the 56th guys they all had the default 78th FG skins from the mission planner.  Sorta kills the atmosphere if everyone of the B-17s all look alike etc etc.
Fencer
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Offline Roscoroo

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Sunday Night Ops... so what did you think?
« Reply #42 on: February 27, 2007, 08:42:27 PM »
the only thing i have to disagree with it Icons off ...

 Im sorry but turn them off to my old Welder ruined eyes... And I'm done .. If you want that kind of emersion you have Icon toggle in game you as a player can use .


CM's as CO's was just a 1st run ,there needed to be some direction  as for there isnt that many players stepping up to the plate .


We do need input on what direction you the players would like to see in a sunday night event ... Buff missions , dogfights, sea battles, gv fights , ect   or would you like a mix of everything ???
Roscoroo ,
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Offline ROC

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Sunday Night Ops... so what did you think?
« Reply #43 on: February 27, 2007, 08:56:46 PM »
Hmm, Skins, good point.

More discussion coming, keep it flowing :)

Thanks DD :)
ROC
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Online Kermit de frog

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Sunday Night Ops... so what did you think?
« Reply #44 on: February 27, 2007, 10:50:22 PM »
1)  Can there be missions for those who just want to fly in the event without much thinking.  And for those that are planning on showing early be allowed to fly along in a custom skin?  Missions can still be viewed so as to get info, like, plane, loadout, route.

2)  I saw many individuals on the allied side who were not part of the "CM Team" that would and could lead the bomber/fighter groups.  Most of them showed up early.

3)  Slow is smooth and smooth is fast.  

4)  Who wants to live throughout the event without getting a few kills first?  I say, let them come at a group of B17s.  Going at speeds less than full speed allows the other guys to have more fun as the Allied fighter escorts as well as B17 gunners.  More fun for all.

5)  90 bomber planes in 1 group is not a good idea.  So, if I had to pick a max amount, why not no more than 21.

6)  Betty was a gunner of mine that gave me many six calls that saved me many times.  Heck, it allowed me to shoot a few down and also get even more assists.  Then again, a few Allied escorts really did stay off my wing and protect me.  So, what I'm trying to say is, gunners really do help the B17s.  Try to encourage those that die, to become a gunner for someone, instead of leaving.

-------------------------------------------------------------------------------------------

HB555, I've had to turn a group around for 2 squadies that werent' able to drop once, because they had to man their guns.  Myself and the rest slowed down and did a full circle.  Yes, we lost a few more planes, but everyone had at least 1 plane left in the end.  We also got to land kills, each and every one of us.  By going slow, we were able to do things smoothly as a group.  By going smoothly, we were effectively going fast as a group.  Any faster and it wouldn't have gone as smooth thereby causing us to go slower to stay smooth as a group.  What are you going to do with this info HB555?  I'm curious.  As you can see, you can have 2 different outcomes.  I'd like to continue this discussion further.

MGD, I'm confused.  Can you please state the type of opinions and ideas you'd like?:)
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