Author Topic: F4u1d  (Read 1281 times)

Offline Whisky58

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F4u1d
« Reply #15 on: June 29, 2007, 10:40:29 AM »
Quote
Originally posted by Shuckins


  Any fighter jock that tried that against the Zeke or Spit 9 in a low speed, close-in, hard turning knife fight was begging to get clobbered.  Push the turning envelope far enough in such a fight, and the Corsair's nasty stall habits would get its pilot killed.

Hellcats and Corsairs fought their opponents at speeds above 250mph whenever possible.  Either could outmaneuver Spits and Zeks at such high speeds.

Regards, Shuckins


IIRC we were on your side in WW2.
In which theatre did Corsairs fight against Spits?
RN Fleet Air Arm had Corsairs - maybe there were comparative trials?
Whisky

Offline Shuckins

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« Reply #16 on: June 29, 2007, 12:05:42 PM »
Picky picky. :D

I was simply referring to the fact that some of the posters here have talked about out turning Spit 9s and 16s at low speed in the game.

My point was that in real life, it would not have happened.

Regards

Offline F4UDOA

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« Reply #17 on: June 29, 2007, 08:33:01 PM »
Actually according to the manual the maximum speed for extending or retracting the landing gear/Dive break is 380Knots IAS.

Maximum speed for use of the dive break is only limited to the structural limits of the aircraft.

You can use them at any speed and lower them below 380Knots.

Offline TequilaChaser

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« Reply #18 on: June 29, 2007, 09:11:11 PM »
Quote
Originally posted by Shuckins
Picky picky. :D

I was simply referring to the fact that some of the posters here have talked about out turning Spit 9s and 16s at low speed in the game.

My point was that in real life, it would not have happened.

Regards


lets debate that theory.......

your average Aces high player has I would guess 10,000 operating flight hours in compared to what a WWII pilot had? 300 / 800? +/-

we all assume HTC takes great pride in the modeling of the planes in the game, we all have seen it, if a flaw is found and proved to be a flaw......you can bet your sweet potatoe  that it will be corrected in the next patch........

with that said......The F4U and the Spits would seldom if ever truly fight even in a mock fight......

so what I am getting at is we have the fortunate ability to really truthfully push these cartoon planes that are modeled as accurately as can be in regards to the real aircraft they ressemble, and see what they can do against any  other world war II plane type modeled.......

so who is to say if a spit can or can not out turn an a6m5 or who is to say or sya not that a F4U could eat a spit9 or spit5 for lunch?

who says a F4U-1 can not whip up on zeros  turn/angles fighting instead of BnZing them?

alot has to do with how well the pilot knows his plane and knows his opponents plane........

in WWII alot of the information we have available to us today, did not even exist....
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline weazely

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« Reply #19 on: June 30, 2007, 12:33:04 PM »
yeah i believe that the D-Hog is one of the best sea planes but for a bit bigger engine i would go with the F4U-4 its a blast to fly and can still turn.:cool:
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Offline mtnman

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« Reply #20 on: June 30, 2007, 08:21:59 PM »
I drive a Chevy Blazer every day.  On the days I work I drive about 80 miles round trip.  I've been driving for 20 years.  I've driven lots of vehicles, from motor bikes up to commercial trucks.  I've driven in all sorts of weather and terrain.  I've got to say I'm pretty experienced at driving, and pretty good at it.

I would be the first to tell you that I DO NOT get all the performance possible out of my vehicle.  I don't do stunts.  I don't drive TOO crazy.  I DO NOT push the envelope so to speak.  Give me or any kid for that matter a  driving simulator with the accuracy of AH, and see what happens.  I or they will push to see what they can get the vehicle to do.  The envelope will be pushed.  Things will be discovered to be possible that would not have been conventionally considered possible with a given vehicle.  Make it interesting- give the driver guns that can only be pointed by maneuvering the vehicle.  I'll bet the virtual drivers would astound you with what can be done with enough thought and practice.

Now give the virtual drivers access to all the information in the world about vehicles, driving skills, etc.  Give it to them at their fingertips, accessible by logging onto the internet.  Give them willing trainers.  I bet in 6 months or less they could kick my *** at driving.  

With death as the possible outcome of real life envelope pushing, how hard do you think they pushed the edge?  Some pushed harder than others, sure, but most just wanted to go home some day.  Some pushed hard and died, setting an example for others to avoid.  If those pilots could have pushed the envelope and suffered no consequences to hundreds of failures, I'm guessing they could have gotten their aircraft to do more than they actually did.

I've had hundreds of opportunities to fly my F4U vs A6M's.  I've learned how to deal with them.  I know what I can get away with, and what I can't.  If I would have tried that in the war, I'd have died a few hundred encounters too early to figure it out.  I wise trainer would likely have told me "Never turn with a Zeke! Ever!"  Would he be wrong? No.  Is it possible to do more than BnZ a Zeke with an F4U?  Yes- but they'd have been foolish to try it back then...

Does that mean our simulated planes fly wrong? I think not.  I think they're about as close as you can get.

MtnMan
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