Hey fellas- That might be a terrible idea.
I know where everyone's coming from, especially with the CV's. But the biggest problem is, That some of us that change sides to even the Bal. (I do) might have to jump every hour, sometimes' sooner. When numbers' are lower, moving even a few people can unbalance sides' even more. Usually, I limit my jumping to when one side get's to have a 5-player advantage over the other. However, when numbers are lower, say, 10-15 players a side, I might jump sooner. When arena #'s are lower, only 2 or 3 people might give too much of an advantage to one side or the other.
My only exception is when my squad flies in there (The 367th.) Tonight, for example, Dh and Cooley thought it would be cool to have squad night in the AvA. We did, and everyone had a blast. But, we all came in on the allied side, about 6:00-6:30ish PST. because the sides were 32-34 Bish(Axis) and 22-26 rook (allied.) So, we went rook and flew for the allies.
To make a long story short, we can either (a.) put up with side imbalance, sometimes grossly so, to preserve things' like CV and aircraft availability, or we can (b.) take our chances, but have the ability to keep things' on an even keel. I vote for even sides.
To fix the spying problem, I propose this, among you Allied/axis commanders: If someone is caught doing this again, The side that the perpatrator comes' from, should be forced to reveal like information about their own side. So thusly, if say Chapel 'pops' over into the axis, and just sits in the maproom, looking around, and going to different fields' and looking at things' like aircraft availability, or CV postitions, and is caught doing it, then Truekill should be allowed to come over and do the same. My theory is that if the penalty might allow a 'backfire' of said spy attempt, then the incentive to do it will be considerably dampened. You fellas' see what you think.