Yes. With enough practice you can do all kinds of "Stunts" the average player can not do, that is if you're lucky and you don't slam into a destroyer speeding across the path of the flightdeck because the CVTF is turning. Does that make you smarter than someone else who isn't willing to spend hours and hours of expensive internet time trying to accomplish the same thing when it shouldn't even be necessary. Think about it.
Futhermore, if we're willing to suspend realism for ease of game play in areas like equipment malfunction, radio damage, longer nighttime intervals, dud ordinance, reload times, ect. ect. ect. I don't see where "auto" landings becomes something akin to ruining the game. It sounds a bit hypocritical to me. Especially when you already have "auto" take offs. Which by the way, don't work off a turning CV. Anymore than auto landings would i suppose without some changes in the way CV's operate.
I do have compromise i will suggest that might satisfy both the purists and others. Allow "auto" landings, but simply charge a mission point deduction for using it. The same could be done with "auto" take offs. That way the people who want to practice, practice and practice would be rewarded, and those who just want to start playing without all the B.S. would be accomidated as well.
Seems like a smart compromise for AH to me. Afterall they want to appeal to the LARGEST audience. Not just the purists and people who have enough money they don't have to worry about internet service overage charges.