Author Topic: Who should die in a collision  (Read 2270 times)

Offline Bronk

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Re: Who should die in a collision
« Reply #45 on: December 30, 2008, 11:28:00 AM »
i saw the white one....wouldn't the orange one have been right with it?
You still missed it.
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Offline Slate

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Re: Who should die in a collision
« Reply #46 on: December 30, 2008, 12:23:46 PM »
   I know AH tries to simulate realistic combat but in real life collisions don't both aircraft usually go down? Maybe a rare occurrence with a fighter and Bomber like the ramming campaign of the Luftwaffe.
I always wanted to fight an impossible battle against incredible odds.

Offline Bronk

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Re: Who should die in a collision
« Reply #47 on: December 30, 2008, 12:34:13 PM »
   I know AH tries to simulate realistic combat but in real life collisions don't both aircraft usually go down? Maybe a rare occurrence with a fighter and Bomber like the ramming campaign of the Luftwaffe.

Try looking at the pics I posted. Tell me why the lead spit in the top pic should take damage hmmmm?
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Offline NoBaddy

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Re: Who should die in a collision
« Reply #48 on: December 30, 2008, 12:37:54 PM »
   I know AH tries to simulate realistic combat but in real life collisions don't both aircraft usually go down? Maybe a rare occurrence with a fighter and Bomber like the ramming campaign of the Luftwaffe.

The collision model is not there to simulate real life. It is there to prevent opponents from flying through each others planes with guns blazing.

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Offline Shuffler

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Re: Who should die in a collision
« Reply #49 on: December 30, 2008, 12:40:35 PM »
I can answer this once you grab this pebble from my hand grasshopper.
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Offline CAP1

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Re: Who should die in a collision
« Reply #50 on: December 30, 2008, 12:41:47 PM »
   I know AH tries to simulate realistic combat but in real life collisions don't both aircraft usually go down? Maybe a rare occurrence with a fighter and Bomber like the ramming campaign of the Luftwaffe.

check this link. simulated combat mission.........


http://www.youtube.com/watch?v=LveSc8Lp0ZE
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Offline Zazen13

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Re: Who should die in a collision
« Reply #51 on: December 30, 2008, 12:43:33 PM »
And how well did that decision work out for Kesmai?
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Seems to me they no longer exist.

Hitech,

I'm fairly certain Kesmai's victimization by corporate skullduggery had absolutely nothing to do with their philosophical posture on the technological limitations of modelling air to air collisions over the internet... ;)
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Offline Dawger

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Re: Who should die in a collision
« Reply #52 on: December 30, 2008, 01:50:12 PM »
Sure turn it off.. Now I'll be able to drive through buffs guns ablaze. Taking no damage from running into em. :rolleyes:

I don't think you read my post. Not off. Randomly off and on. A reduction in the dissatisfaction inherent to collision modeling but enough collisions to keep people honest.

I could be that way right now and you wouldn't even know it. I suspect it may be. If it is that way I'd like the percentage off to be higher:)


Offline Bronk

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Re: Who should die in a collision
« Reply #53 on: December 30, 2008, 01:51:39 PM »


I could be that way right now and you wouldn't even know it. I suspect it may be. If it is that way I'd like the percentage off to be higher:)



I highly doubt it.
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Offline Karnak

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Re: Who should die in a collision
« Reply #54 on: December 30, 2008, 01:52:56 PM »
Not all collisions happen with that extreme amount of lag but I (Image removed from quote.) under the multitudinous amount of posts on the subject.
That lag was not extreme.  In fact it was quite moderate.
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Offline E25280

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Re: Who should die in a collision
« Reply #55 on: December 30, 2008, 02:58:29 PM »
   I know AH tries to simulate realistic combat but in real life collisions don't both aircraft usually go down?
Check out at about 5:40 . . .

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Clearly, in real life, the collision model is porked.   :noid
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Offline Slate

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Re: Who should die in a collision
« Reply #56 on: December 30, 2008, 03:07:22 PM »
The collision model is not there to simulate real life. It is there to prevent opponents from flying through each others planes with guns blazing.


   Most of the time collisions are head on. Also I've had the message X has collided with you and I'm toast and his (Usually a Spit) plane flies off into the sunset. A solution to stop collisions would be for both aircraft to be disabled thus causing pilots to avoid headon attacks. I can understand glancing hits but some use the head on tactic too much. :mad:
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Offline Enker

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Re: Who should die in a collision
« Reply #57 on: December 30, 2008, 04:00:30 PM »
Not me, that's who!  :)
Thats the problem, you are "Not me" to everybody but you.
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Offline sntslilhlpr6601

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Re: Who should die in a collision
« Reply #58 on: December 30, 2008, 04:11:16 PM »

The system as it stands is the best solution.  If you don't want to suffer collision damage, then maintain a safe distance from the other aircraft.  It could not be simpler.


[/thread]

It's really not that hard to understand once you get a grasp of latency. Light travels extremely fast but it's not instantaneous, therefore what you see and what the opponent sees is slightly different. "Both go down" is simply not feasible on the internet.

Offline smokey23

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Re: Who should die in a collision
« Reply #59 on: December 30, 2008, 04:11:44 PM »
I got it I SHOULD DIE in every collision seems i do anyway wether its my fault or not. however from what i understand from all the guru's that spend their time playing this game its because, I have a latency in my protracted floppy whitch intern pulls GB from my twisted parodoqical ram and therefore creates a laguistic compromise in my bytes and cause me to lose a tail and DIE :rofl :rofl and i thought it was because someone ran into my cartoon plane...imagine that :salute