So in a furball a guy zipps through pinging a bunch. Then he flies back and waits for his kills?
do you ever bother to completely read a post and understand it before you run your mouth?
as i stated above, first off he has to ping them before anyone else has hit them, then he has to get away without any one of those (or others) he pinged chasing him down and killing him, then he needs to go sit somewhere being very bored and hoping that others will finish his work for him.
these do not sound like very productive or fun strategies to me. maybe a few will try them.
no matter what you do you are going to find losers trying to game the game. all you can hope for is to make it difficult, generally boring and unproductive to those who try.
This is what they are doing, they get the ping and someone else finishes them off.
What they should do is only give the kill to the guy that actually gives the death blow. You see it all the time where people ping gv's, or another plane and someone else shoots you and you die but the first guy gets the kill, I get more assists than kills even though I finish the guy off.
i have fired on what i believed to be an uninjured enemy plane (i had been the first in the area to engage it) and made it explode in mid air and still only received an assist, at other times i have taken the wing or tail off an enemy and watched someone else chase it to the ground shooting at it, he recieved the kill while i had gotten the assist.
but then while engaged against an enemy in a low turn fight i have had a different enemy plane tumble past me (it actually fell behind me) after it had been shot up by my wingman KILLSOM. even though i never fired a shot at it, i received a kill for it. that made no sense to me or to my wingman who had shot it to pieces but received only an assist. best we could come up with was that i had hit it earlier in the engagement and didnt realize that i had wounded it.
it just seams to me that if you hit an enemy first then others are less likely to bother to jump into the fight knowing they cant get the kill no matter what they do. they are less likely to interfere if there is no possible gratification for their efforts.
FLOTSOM