Mobile spawns are too close and without limits and can be set up all around the city.
The mobile spawns are somewhat annoying for AT-guns. Can't really get anywhere when there's a spawn around - your best option is to crawl in the bushes and listen to the screams of squished enemies every once in a while. Once I killed like a dozen enemy infantry just by strolling out of the town with an ATG along the bushes and proceeded to take out couple of tanks along with the mobile spawn that was irritating me.
Not like there's use for AT-guns, unless it's one of the few areas without cover. Sappers are the way to go, much more effective than AT-guns; move around faster, smaller, can chase infantry, can chase mobile spawns, can take out tanks without wondering will it penetrate and so on forth. Sappers are too fast with great endurance and most of my rides in a tank are more endangered by sappers above anything else - whether it'd be 100m from town or 5km into middle of nowhere.
Though, I haven't played it for quite some time, but I don't think anything's changed. Other than that they favor allies even more than before with modelling and tier choices. One ally plane is flying faster than in any existing test other than manufacturers advertising leaflet and a 109 is flying with a derated engine (captured equipment is not really the best source for full performance evaluation!).
Tango,
Nothing wrong with the backwards shooting MP40/Luger, there's always bugs in games, but the attitude towards the reports was awful; "there's nothing wrong, I've even tested it myself".