I can take a 262 to 20k fly over a CV at 550 mph and die almost every time (or sustain major damage). I can take lancs over a CV at 250 mph at 7 to 10k and never be hit. Ive done it too many times to know
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
-1It should be lowered to 0k... I dont know of a minimum altitude restriction on AAA can you cite one?
An easy solution to this would be to make puffy ack work both ways, i.e. it can damage friendly aircraft as well. I dont recall any film reels from WWII where you had frinedly aricraft flying in the ack from the carrier group. The CAP was well beyond the range of ack and the ack was actually a last resort. I think it would be a good if you had to think twice about running into the ack of a carrier group. Then again I can hear all the complaining now.BigKev
The puffy ack adds nothing to game play, only deters. It kills fighters, friendlies, and only lightly damages bombers, the actual threat. The entire thing should be removed, it's pointless, all it does is piss everybody off.
werbies do nothing but deter people from vulching the field. lets get rid of them too .semp
The auto puffy ack does damage friendly AC. Even the auto AA guns can damage friendly AC. +1 for this subject. DuHasst
puffy ack deters vulching the cv and should really stay .semp
I thought the 20 some-odd ack guns and 5'' deterred vulching...[/quotewhat I mean is somebody flying 5k over the cv waiting for the oportunity to dive . semp
what I mean is somebody flying 5k over the cv waiting for the oportunity to dive . semp
if you get close enough to a plane the puffy ack will get both of you. it has happened to me several times. I even have a film that i"ll try to dig up. puffy ack deters vulching the cv and should really stay .semp