Author Topic: Its time for another toolshedding thread....  (Read 7663 times)

Offline TW9

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Re: Its time for another toolshedding thread....
« Reply #45 on: June 13, 2010, 06:37:09 PM »
The MA is exactly like it was last year, the year before, and the year before that.  Don't know about earlier because I wasn't here.  Far as I can see the fight dynamics are the same and at least to me the game is still fun, but some are still going to complain.

At least that is my opinion, I'm sure someone will chime in how the game has changed in the last three years.     :D

Fred

actually that is not true. Mishuns use to always understand the priority order of vh/ack town FH if necessary. Was pretty much standard data. Its how i learned how to play flying bop, giap, ak, and fb raids back then. this whole kill FH and hope the enemy gets bored and leaves is a new development of these new mishun runnin squads. IE Jokers and CJ's.
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Offline Ack-Ack

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Re: Its time for another toolshedding thread....
« Reply #46 on: June 13, 2010, 07:16:33 PM »
I already suggested possibly making it so you have to kill something else before you hit the FHs, like VH radar and ords.

Why should they have to?  If HiTech didn't want hangers destroyed he wouldn't have made them a destroyable target.  I have no problems with those squadrons that feel its necessary to wipe out everything on a base before trying to capture it.  It sucks but it's part of the game so I live with it, the only time it becomes an issue is when people like Dogfite (the thread you referenced) intentionally go out of their way to grief because people aren't playing the way he wants to.  Just like when you posted the thread proudly bragging about ruining someone's mission just so you can 'get a fight' and have people play your way.

The only thing that needs to be adjusted quite frankly is you.


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Tell me this....Whats the difference between hitting Town buildings and hitting a hangar?

And what does that have to do with your whine about them taking down fighter hangers?  Nothing.  


ack-ack

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Offline JunkyII

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Re: Its time for another toolshedding thread....
« Reply #47 on: June 13, 2010, 07:28:46 PM »
Why should they have to?  If HiTech didn't want hangers destroyed he wouldn't have made them a destroyable target.  I have no problems with those squadrons that feel its necessary to wipe out everything on a base before trying to capture it.  It sucks but it's part of the game so I live with it, the only time it becomes an issue is when people like Dogfite (the thread you referenced) intentionally go out of their way to grief because people aren't playing the way he wants to.  Just like when you posted the thread proudly bragging about ruining someone's mission just so you can 'get a fight' and have people play your way.

The only thing that needs to be adjusted quite frankly is you.


And what does that have to do with your whine about them taking down fighter hangers?  Nothing.  


ack-ack


The NOE missions(the one I alerted) and the dropping of FHs when they dont NEED to be dropped are all apart of the same thing....path of least resistence.....They are skipping combat....Id like to see that attitude change.
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Offline mechanic

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Re: Its time for another toolshedding thread....
« Reply #48 on: June 13, 2010, 07:35:59 PM »
 Some years ago when a horde arrived at a base there was always a handfull of nutters in IL-2s and La-7s upping countless times and being vulched. It was tough at first but every vulcher they ho'ed down made the next run easier. If FH's were down, take a bomber. If everything was down, always at least 5-10 people would instantly up from the next base and fly noe over to play under the red mass.  That's my memory of it anyhow.
 
 These day's the gameplay is exactly the same as back then on the hangers point. The thing I think has changed it is the determination of defenders. Defending the base is your own responsibilty, not the enemy's. Imagine how ridiculous game play would be if we all had to make these crazy promises and immunity pledges to the enemy before the fight? Bottom line, defend the base if you want to keep the FHs up. If it's your team doing it and you don't like it, switch and defend against them if you must. Just my opinion.
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Offline thndregg

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Re: Its time for another toolshedding thread....
« Reply #49 on: June 13, 2010, 07:58:25 PM »
But where is the drama in that?  It's all about the drama....


ack-ack

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Offline Ack-Ack

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Re: Its time for another toolshedding thread....
« Reply #50 on: June 13, 2010, 08:00:01 PM »
The NOE missions(the one I alerted) and the dropping of FHs when they dont NEED to be dropped are all apart of the same thing....path of least resistence.....They are skipping combat....Id like to see that attitude change.

Whether or not you feel it's not needed is frankly irrelevant.  You're no better than the person that intentionally drops the fighter hangers because others aren't playing they want them to.  

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Offline rvflyer

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Re: Its time for another toolshedding thread....
« Reply #51 on: June 13, 2010, 08:19:05 PM »


What I got a problem with is again....The Path of Least Resistence. 15+ plane NOE missions, HOs, killing FHs when they dont need to be killed....

This Thread is about the last form of TPLR in this game, dropping FHs when it is not needed. I have 6 screenshots below which show times when FHs didnt need to go down or they ruined combat all together in the area. Remember, this game is about having a good time.......in combat.

 :cry  They won't play the way I want the game to be played.  :cry What a drama queen. It is a WWll scenario that is what was done
                 in WWll, get over it. I have never found it a problem to move on to another fight, another place, another time.
« Last Edit: June 13, 2010, 08:24:33 PM by rvflyer »
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Offline CrAcKeR

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Re: Its time for another toolshedding thread....
« Reply #52 on: June 13, 2010, 11:28:42 PM »
Whether or not you feel it's not needed is frankly irrelevant.  You're no better than the person that intentionally drops the fighter hangers because others aren't playing they want them to.  

ack-ack

the drama queen is back at it again. Just can't stand it huh? Offering advice when no one wants it. :aok

Offline Ack-Ack

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Re: Its time for another toolshedding thread....
« Reply #53 on: June 14, 2010, 12:12:29 AM »
the drama queen is back at it again. Just can't stand it huh? Offering advice when no one wants it. :aok

Still bitter?


ack-ack
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Offline FiLtH

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Re: Its time for another toolshedding thread....
« Reply #54 on: June 14, 2010, 12:31:16 AM »
1. Fighter guys goto a base and start a fight, or a bomber guy heads to a base to bomb drawing up opposition.
2. Bomber guy hits town, see alot of friendly fighters and grabs a goon.
3. Goon arrives just as fighters start rtb and goon dies.
4. Other fighter guys see a big fight and head to the base where the action is.
5.Goon guy grabs another buff.
6.Fighter guys are vulching base.
7.Buff arrives seeing town still down but expects fighters to rtb soon.
8.Buff drops hangars to allow easier goon run.
9.Fighter guys call him fun police forgetting what happened to him earlier.

  Lots of people playing, lots of different ways. Someone is bound to be left wanting from time to time.

~AoM~

Offline cactuskooler

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Re: Its time for another toolshedding thread....
« Reply #55 on: June 14, 2010, 12:42:52 AM »
Now all we need is a HO thread and we'll have met our monthly quota for regurgitated topics.
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Offline chewie86

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Re: Its time for another toolshedding thread....
« Reply #56 on: June 14, 2010, 01:39:13 AM »
My POV:
Up a fighter 100% shoot down those who are targeting the hangars either they are buffs or fighters.  Stay alive, use rearm pads. Repeat.
MA means to be adaptable towards others' gameplay.. or being able to dictate your own gameplay if you can. It's just another kind of "mission" the MA suggests.   

Now I'll bite:
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       1. intercept 2 weeks noobs
       2. stop Cowboys From Hell from milking
       3. A2G with IL-2 / bomb GVs
       4. Intercept smart bombers
       5. bust NOE's
       6. sneak troops
       7. surviving a furball
       8. pick Bruv119
       9. Fight teh Hoard©
       10. escort 2 weeks buffs noobs / survive 4 seconds of squeaking each time the squeaker presses that damn F12 button.
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Offline zack1234

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Re: Its time for another toolshedding thread....
« Reply #57 on: June 14, 2010, 02:51:20 AM »
Number 8 is the most important :old:

Number 11 fly bombers so you can have a Rum and Coke while flying. :old:
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Offline uptown

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Re: Its time for another toolshedding thread....
« Reply #58 on: June 14, 2010, 06:23:59 AM »
Toolshedders can toolshed because people won't pork their ords. It's not really hard to figure out  :rolleyes:
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Offline doc1kelley

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Re: Its time for another toolshedding thread....
« Reply #59 on: June 14, 2010, 10:13:23 AM »
:cry  They won't play the way I want the game to be played.  :cry What a drama queen. It is a WWll scenario that is what was done
                 in WWll, get over it. I have never found it a problem to move on to another fight, another place, another time.

Ya got that right RV!  He's gotta start a thread or interject his wish for all to fly within his parameters of acceptable gameplay into a different thread all the time.  Junky should move his wish for all to fly to his wishes in the "WISHLIST" forum, as that is the only place that his drama belongs!  He claims to be an ARMY soldier but acts more like a "lifer-brat", who happens to live in the military environment and maybe junior ROTC.  The way he acts in here... well, in any unit I was in during the early 70's, he would have been the proud recipient of a good old fashioned "Blanket Party".  For you youngsters who don't know what a military "blanket party" is, it's a bar of soap inside a rolled up towel and used to inflict multiple hits on the offending love muffin (Think of the scene in Full Metal Jacket).

All the Best...

    Jay
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