What is the actual name of the function, for the term "gunnery zoom"? Do you need zoom toggle to use zoom function?
How do you escape from radio transparency once you have summoned it?
My first death was strange, I heard or saw nothing, just blinked back to tower. Are all deaths so quick and easy, why were there no pieces with me falling to earth?
I understand that all teams have all planes available. Now everybody has thier plane of choice if possible, so how do the teams fall out? I mean is there a team where German flyers usually just fly for. Do US fliers congregate to a specific team? You see what I'm asking I hope. Do specific squads fly only the same team and plane? or is it a mishmash every new map?
What are the squad on squad rivalries? I do not mean this in the nasty way but what goes on in this sandbox?
I got the game settings maxed, 4096 shadow text, all checked, Hi res pack loaded. I get mostly 60fps, 60fps is the cap yes? I was in last night no issues hardware wise.
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1) One
toggles zoom but uses different keys to zoom in or out from the DEFAULT ZOOM level once zoom is engaged. Zooming in or out while "toggle zoom" is turned off will appear to do nothing.
2) Hit enter with your cursor in the text entry box or ESC. If you click off the text entry area so that your mouse cursor is no longer blinking you "may" (not sure) have to click back in the text field then his ESC.
2.A) Go into the key setup and REMAP YOUR EJECT BUTTON. It used to default to "ENTER" so that if you hit it 3x it would eject you. For those of us that type quickly we have more than once ejected in mid-flight from hitting "ENTER" to send a line of text 3x quickly. I remapped mine to "\" which is just above ENTER but won't interfere with my usual "jab at the eject key" muscle memory.
3) When YOU die (your pilot, the entire plane goes BOOM) you are back in the tower. When you are shot to pieces you ride it down. It's a gameplay issue, is all. As soon as you're totally gone from the arena you'll be back in the tower. This includes crashing into things at high speed (such as the ground, trees, or buildings) Most times you will HEAR some indication of what happened, though. Most.
3) Despite some people saying the teams are all the same, any pilot that's been around long enough knows better. However, the breakdown is not so much what they fly as HOW they fly. It's more of a subtle personality difference. For example, Knights (where I fly mostly) have some very skilled pilots that love to mix it up and really really (REALLY, sorry knits) suck at coordinating a field capture. Rooks would be more likely to come in 20k over the fight, run if threatened, but have mastered the 100-person-suicide-jabo-field-capture (not as much of an exaggeration as you might think!), and the Bish... Well the Bish used to be more skilled, willing to come in at lower alts and actually give you a good run for your money. NOWADAYS, however, the lines are blurring more as I'm seeing a much more dynamic blending of all subtle shades in any given country. Past 2-3 years it's been less distinct.
3.A) Switch it up! Find some folks you like, fly with them, rotate. IGNORE ALL WHO SAY SWITCHING IS LAME! They blow a mental gasket at the thought of "spies" and have lost half their grip on reality. There are some that vehemently tell others to "leave <fill in the blank nation> now, spy!" and the best thing you can do is ignore them the rest of your life and switch whenever and wherever you want/like.
4) There really aren't many rivalries so much as you think. Not squad vs squad. More like folks get to know a squad, and if it's a 1-country squad they might take note of a squad's presence in some action (i.e. defending a CV, or taking a field, whatever).
5) 60 FPS is your monitor's refresh limit. You have VSYNC enabled. Leave it enabled. VSYNC off can show you more of a true measure of your FPS performance, however it can lead to some issues like rubber bullets (where bullets impact but do no damage to the target). Best to use it to test then turn it back on again so you're capped at your refresh rate. Also, your FPS is dynamic. You might get 60 on max settings when offline or in a calm area or at 35K, but you enter a low furball with a million trees, a CV offshore on fire, flames billowing from a bomber nearby, ack going off, tanks entering your visual display range, and all of a sudden that 60 FPS may become 15. It's a matter of tweaking it for worst case scenarios (like I just described) so don't feel back about lowering some of the settings later on if it lowers a little. Also be on the lookout for little "hitches" or "stutters" when planes enter certain ranges. Depending on your hardware/performance, you might get them and they might really screw with your merges, your aim, because it's loading those high-res textures. If it happens consider lowering the shadow resolution (or the game texure resolution down to 512).