Cuz not many players are win z war ....most just want shoot-em up action. Fly 30k above field and pick.
About the same number of people are "win z war" or landgrabbers than before. The rate of captures didn't change because players changed suddenly from one tour to the next.However, what may happen is that any particular type of players is just leaving after their kind of gameplay has being made significantly more diffiult. But I can't judge if this is already the case.Wait... I just noticed long time no chart... (Image removed from quote.)(First value (tour 80) was last tour before arena split. Arena scores were split in tour 93, new towns appeared in tour 126, recent LW arena format change was in tour 130."Active Player"= every game id with at least one kill or one death)
Do not get caught up in the country-centric thinking.
Also, what was that map that was like a 3 pointed star, with long strings of V-bases that were a ways away from the nearest airbases? Anyone remember that? I loved that map, not sure why it's out of the rotation.
FREE T3H D0NUT!!!!!!1Also, what was that map that was like a 3 pointed star, with long strings of V-bases that were a ways away from the nearest airbases? Anyone remember that?
I do remember that map, just not the name at the moment. It was great for tank battles - The best feature (among with the long distance to airfields) where that the Vbases were always grouped in pairs, just like we have it with V135-V136 on Ozkansas. That makes for much quicker and more balanced battles, because no one has the the initial "home turf" advantage over the other. It was taken down along with all large maps at the big arena split.
Was it the same map that had a 10k airfield just west of center? That always made for some epic battles.I understand the loss of Pizza with tiles issue, but for these others it doesn't make sense. People put a lot of effort into making them. Players enjoy a change of scenery and the unique features of each, so why not put them in the rotation?
I like the look and layout of towns the way they are now but captures require nearly 5x the man hours according to the data presented here. The thing that makes captures so difficult now is the trouble with spotting those one or two last buildings. You all know the ones that are trouble, those little yellow brown colored ones that you have to fly at 50 ft to tell if they are up or down.
AKDesert.... best map ever,would love to see it brought back
The furballers got their way, the base takers are dead...................How long will the game last?
ya, but the source file for that one are gone so it would have to be a total rebuild.