Author Topic: New Terrain in the AVA--guadalcanal  (Read 4447 times)

Offline BnZs

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Re: New Terrain in the AVA--guadalcanal
« Reply #135 on: February 17, 2011, 08:38:48 AM »
It's paradise for hit and run. Slower guys get bounced, faster guys can keep their sixes clear mostly through speed. Don't know if that was the intent, considering how so many people on this board feel about hit and run tactics.  :neener:


well, as I mentioned earlier...... I like the AvsA for the historical or close to historical plane match ups...... and hopefully able to fly with friends I have flown with for the past 16+ years......

I can live with the no icons, since that is what it is going to be until the next change, unless one never comes....... who knows we'll see I guess...

but I liked the AvsA the way it was before the no icons, but that was before people started leaving WB3 or FA and came joining AH and wanting change because they thought it was a Ghost Town......( and before my RL stepped in the way to where I was unable to fly as much as I would of liked....... )

about the only downfall I have experienced with "no icons" is it is extremely hard to deal with 3 or more vs 1...... it is just a little bit harder to deal with 2 vs 1.... but most times 2 vs 1 is perfectly ok..... oh and be sure that you are not mistaking a shadow for your opponent  :aok  :D

I still experience the same lull of no one in there and having to wait for people to show up and sometimes it doesn't happen sometimes it does.... when one is flying in the AvsA before 6 or 7 pm EST or after 1 or 2 AM EST......they might not see anyone else while they are logged on, or might have 1 or 2 drop in and stay a few minutes , a few flights.....but hardly ever get to 4 or 5 people outside of the 5 PM to 2 AM EST times.....


If it ever gets to where I don't like flying some where, I just go somewhere else...... from EWA , MWA, LWA, AvA, DA, SEA etc..... if I can not find something to hold my interest or be fun to me at that time, then I log off...... it is as simple as that  for everyone......

one has to use what is available to them....... but I don't think one should have to "tweak their settings to view the enemy" or "use tricks" to be able to play in any arena...

why should one have to lower their resolution from ssy 1600 x 1200 to say 1024 x 768 , simply because it is the only way to see what might be a 1 pixel dot to what is a 6 pixel enemy <--- exaggerated example.... I mean isn't the game meant to be played with the ability of using higher resolution without having to dumb down your settings to be able to play the game...... that is what upsets me really... when I am suggested to lower my settings to stuff we used 10 years ago so it will make it easier for me to play...... I mean really now????

but like I said, if it ever gets to where I don't like flying some where, I just go somewhere else...... from EWA , MWA, LWA, AvA, DA, SEA etc..... if I can not find fun for me at the time, then I log off...... so simple ......


TC
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Offline TequilaChaser

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Re: New Terrain in the AVA--guadalcanal
« Reply #136 on: February 17, 2011, 10:21:05 AM »
It's paradise for hit and run. Slower guys get bounced, faster guys can keep their sixes clear mostly through speed. Don't know if that was the intent, considering how so many people on this board feel about hit and run tactics.  :neener:



I guess I should of not posted my thoughts.....

I had engaged in a fight the other night in the current  arena setup... I was flying an A6m2..... I had ended that fight when 2 others in F4f's came and pounced on me, not exactly at the same identical time but was very close as to I was soon defending against both. After a kind of stretched out battle, I managed to get through the fight and go land my pelts...... and it was not like I was fighting some noob to average opponents...... I will not post the names, because I am not thumping my chest, they know who they were.... we just had an awesome fight regardless of the outcome.....

I just don't like the no icons, does not mean anything more or less..... and there is fun to be had in the AvsA .......


TC
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline jimson

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Re: New Terrain in the AVA--guadalcanal
« Reply #137 on: February 17, 2011, 10:32:32 AM »
I pretty much get waxed in any arena as I'm just not skilled, although I will have an occasional good day.

Iv'e chosen to make the AvA my home because of the historical nature. As long as it stays that way without the Spit vs Spit, Mustang vs Lightning dynamic, I'll be there.

Offline CAP1

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Re: New Terrain in the AVA--guadalcanal
« Reply #138 on: February 17, 2011, 10:33:23 AM »
I guess I should of not posted my thoughts.....

I had engaged in a fight the other night in the current  arena setup... I was flying an A6m2..... I had ended that fight when 2 others in F4f's came and pounced on me, not exactly at the same identical time but was very close as to I was soon defending against both. After a kind of stretched out battle, I managed to get through the fight and go land my pelts...... and it was not like I was fighting some noob to average opponents...... I will not post the names, because I am not thumping my chest, they know who they were.... we just had an awesome fight regardless of the outcome.....

I just don't like the no icons, does not mean anything more or less..... and there is fun to be had in the AvsA .......


TC

yes you SHOULD have posted your thoughts. :aok

that was called teamwork.

i kept getting it the other way 'round. i'd in on a single a6m, and if i survived past the first couple turns, next i knew i had a couple more zeeks breathing my exhaust fumes.

 me personally though, i will ALWAYS ask before i drop into a 1-1 fight, and appreciate when others ask before they drop into mine. i've died many cartoon deaths because when asked, i asked the other guy to stay out.........
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Offline TequilaChaser

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Re: New Terrain in the AVA--guadalcanal
« Reply #139 on: February 17, 2011, 10:49:23 AM »
CAP1, you do know "my thoughts" was referring to my Reply # 132.......

jimson, we all have our on days and off days...... I have been in there and taken off 5 to 7 times in a row just to see myself spiraling down with parts missing and never having obtained an angle to get a shot off......then there are those days that everything just clicks and even if you mess up in a fight you still come out the victor.....

the AvsA is my favorite, because like you, I like the plane match ups, and the different battles in time through out the WWII history....

also, and most importantly is the atmosphere of the AvsA, most of the AH Members that fly in there are more respectful of the Arena and practice good game etiquette.. it is because there is not 200+ to 400 people flying... smaller populated arenas has always been key to a successful arena....

now just to get the Arena populated during each day beyond those times I mentioned earlier, is the next stepping stone in my opinion....


TC
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Vinkman

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Re: New Terrain in the AVA--guadalcanal
« Reply #140 on: February 17, 2011, 01:05:21 PM »
The fixed [unchanging] plane match ups are what make the tactics acceptible. In AVA I feel that's kind of what your signing up for. airacobras are going to Boom and Zoom and Jekes are going to turn fight.  Complaining about that would be out of place in this arena. Ganging and stuff is very much required in this particular set up because killing an equal E-state Zeke 1v1 with any plane in the allied line up is almost impossible. I've seen it take 3 and 4 wild cats to kill a one Zeke, and P-39 take even more. You almost have to pick a zeke or you have no shot, and that really playes into the strategy of what historically folks had to deal with. 

Also a word on Ho-ing. We all hate it, and there were some surprised complaints an comments on Ho's last night. For my two cents, Zekes turn so fast and tight, that what's a 6 shot at one moment ins a 12 shot a few seconds later. Every Zeke I line up turns right at me. Now if we're cruising towards each other, in a classic merge situation, I'm guns cold. But If I'm dopping on your rear 3/4 and at 1K or 1.5K you pull a u turn and come straight at me, I'm gong to shoot. If I didn't I'd only get shots on sleeping pilots. A zeke can literally pull of a 180 degree turn from the time I'm 1.5k behind until I get in gun range.

So for you Zeke pilots, don't be too quick to complain about a ho, if you just pulled a 180 into a bandt.  :D. If I pass on that shot, you've re-reversed into my tail at 200 yrds and I'm dead.

Also, was a glitch that if the allies captured a Japanese base [A4} Allies taking off from there had to fly Japanese planes? That screwed everything up. Hopefully fixed by tonight?  :salute
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Offline Dichotomy

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Re: New Terrain in the AVA--guadalcanal
« Reply #141 on: February 17, 2011, 01:16:26 PM »
I never complain about a HO.  Lots of reasons really.  On my end it might look like one where on your end it might look like a front quarter shot.  Stuff happens even with people who try NOT to do it ever.  I figure if I can make a mistake every now and then everybody else is entitled to a pass. Etc etc etc...

Although Vinkman you left out the fact that you guys have put something in my Zeke that makes it blow up if you give it a dirty look ;)
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Offline jimson

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Re: New Terrain in the AVA--guadalcanal
« Reply #142 on: February 17, 2011, 01:18:25 PM »
Also, was a glitch that if the allies captured a Japanese base [A4} Allies taking off from there had to fly Japanese planes? That screwed everything up. Hopefully fixed by tonight?  :salute

That should be fixed as of early last evening.

The way it's supposed to work is that the capturing side should only have the planes that are enabled for them.

It's easy to miss something in the set up process sometimes.

Offline Vinkman

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Re: New Terrain in the AVA--guadalcanal
« Reply #143 on: February 17, 2011, 01:31:14 PM »
That should be fixed as of early last evening.

The way it's supposed to work is that the capturing side should only have the planes that are enabled for them.

It's easy to miss something in the set up process sometimes.

Yeh no worries. Just wanted to bring it to attention if it was yet unknown. also, true to the character of many in teh AVA, most allied pilots realizing it was glitch, didn't take advantage of flying in Zekes.
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Offline Vinkman

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Re: New Terrain in the AVA--guadalcanal
« Reply #144 on: February 17, 2011, 01:33:14 PM »
I never complain about a HO.  Lots of reasons really.  On my end it might look like one where on your end it might look like a front quarter shot.  Stuff happens even with people who try NOT to do it ever.  I figure if I can make a mistake every now and then everybody else is entitled to a pass. Etc etc etc...

Although Vinkman you left out the fact that you guys have put something in my Zeke that makes it blow up if you give it a dirty look ;)


hehehe. FYI, I didn't get flagged for ho-ing, but I thought I'd bring it up, because I saw the banter on 200.   It is amazing how fast 50cals will light a Zeke on fire.  :O. But those Zeke cannons are killers....while they have ammo.  :aok
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Offline Dichotomy

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Re: New Terrain in the AVA--guadalcanal
« Reply #145 on: February 17, 2011, 03:39:12 PM »
for the whole .5 seconds?

The 2 is, shall we say, not my favorite aircraft in the game.  But you allied guys need a roughly equal number of targets and I do what I can :D
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Offline TequilaChaser

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Re: New Terrain in the AVA--guadalcanal
« Reply #146 on: February 17, 2011, 05:56:23 PM »
The fixed [unchanging] plane match ups are what make the tactics acceptible. In AVA I feel that's kind of what your signing up for. airacobras are going to Boom and Zoom and Jekes are going to turn fight.  Complaining about that would be out of place in this arena. Ganging and stuff is very much required in this particular set up because killing an equal E-state Zeke 1v1 with any plane in the allied line up is almost impossible. I've seen it take 3 and 4 wild cats to kill a one Zeke, and P-39 take even more. You almost have to pick a zeke or you have no shot, and that really playes into the strategy of what historically folks had to deal with. 


I am in total disagreement with the underlined statement....... it is not a requirement to gang in this particular setup or any setup...

I have seen P-39 cobras take on zekes 1 vs 1 , 1 vs 2 zekes and have seen the P39 come out victorious..... I have seen F4F's do the same thing.... and noone had to go about ganging up on anyone.....

just saying  :cheers:
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Oldman731

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Re: New Terrain in the AVA--guadalcanal
« Reply #147 on: February 17, 2011, 06:02:19 PM »
I have seen P-39 cobras take on zekes 1 vs 1 , 1 vs 2 zekes and have seen the P39 come out victorious..... I have seen F4F's do the same thing.... and noone had to go about ganging up on anyone.....


Yes, but those Allied guys you're talking about had the magic dust.

One of the interesting things about the 1942 PAC setup is how it causes people to duplicate history.  With equal pilots, I'm with Vinkman (and history), the Wildcat or P39 is toast in a 1v1.  So the Allied pilots start flying in pairs, and it works great - just as it did in real life.

Not that I think it should devolve to more than 2 v 1, that IS ganging, but the way the game repeats history is pretty kewl.

- oldman

Offline TequilaChaser

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Re: New Terrain in the AVA--guadalcanal
« Reply #148 on: February 17, 2011, 06:11:05 PM »

Yes, but those Allied guys you're talking about had the magic dust.

One of the interesting things about the 1942 PAC setup is how it causes people to duplicate history.  With equal pilots, I'm with Vinkman (and history), the Wildcat or P39 is toast in a 1v1.  So the Allied pilots start flying in pairs, and it works great - just as it did in real life.

Not that I think it should devolve to more than 2 v 1, that IS ganging, but the way the game repeats history is pretty kewl.

- oldman

I can go along with that, OM....... it was that "G" word that really stood out to me...... stood out just like Ranger's magnificant Terrain

TC
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline gyrene81

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Re: New Terrain in the AVA--guadalcanal
« Reply #149 on: February 17, 2011, 06:13:47 PM »
i'll have you guys know that a single f4f can survive against 4 or 5 zekes...at least long enough for a couple of those zekes to auger...  :rofl ...and even get a few nice deflection shots to discourage the others....if i wasn't laughing so hard i would have landed instead of getting shot down...  :lol
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