Author Topic: The 110c  (Read 3759 times)

Offline IrishOne

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Re: The 110c
« Reply #45 on: May 13, 2011, 01:54:39 PM »
i'm guessing most couldn't hold NEAR a 1.0 K/D in a 110C.   it's not well acclimated to the LW arenas.   to pwn in a 110c is to be one with the P W N.    the force is stong in you JUGgler.   (and that pink is no "costume."   certain days JUG just loves pink!  in AoM, we call em "weekdays"  :aok)
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Offline sunfan1121

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Re: The 110c
« Reply #46 on: May 13, 2011, 03:05:21 PM »
i'm guessing most couldn't hold NEAR a 1.0 K/D in a 110C.   it's not well acclimated to the LW arenas.   to pwn in a 110c is to be one with the P W N.    the force is stong in you JUGgler.   (and that pink is no "costume."   certain days JUG just loves pink!  in AoM, we call em "weekdays"  :aok)
You know O'l Jugler, on the weekdays the pink, on the weekends the stink.
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Offline Krupinski

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Re: The 110c
« Reply #47 on: May 13, 2011, 03:08:43 PM »

 :aok

Offline dedalos

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Re: The 110c
« Reply #48 on: May 13, 2011, 03:38:49 PM »
That is correct.

If you can't out turn something, more than likely you can out run it.

I think I've heard that for every plane in this game  :lol 
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
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Offline save

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Re: The 110c
« Reply #49 on: May 14, 2011, 01:03:13 PM »
"
If you can't out turn something, more than likely you can out run it."

Not true for an A8 ...


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Offline Tupac

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Re: The 110c
« Reply #50 on: May 14, 2011, 02:20:36 PM »
I love it. I flew it for an entire tour a long time ago and ended with like a 2.1 k/d

Awesome airplane
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Offline Tarstar

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Re: The 110c
« Reply #51 on: May 15, 2011, 05:40:55 PM »
I've come across JUG in that damn thing a few times.. Here you are thinking you've got an easy 110 kill.. Till the 110c pops up.. Oh crap, this guy again..  :x :salute

Offline StokesAk

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Re: The 110c
« Reply #52 on: May 15, 2011, 05:46:25 PM »
I am very scared to engaging 110s now, even if its a G4.  :noid
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Offline Shuffler

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Re: The 110c
« Reply #53 on: May 16, 2011, 03:04:20 PM »
Alright peeps, I've recieved many PMs and 200 comments on the 110c PWNing some, and most of them are not very nice  :angel:

For those "put out" let me give you some advice and a little experience:

The 110c is slow, climbs poorly, accelerates horribly, rolls worse then a JU88, has a nasty stall and has terrible guns. It turns good and seems to be efficient at E retention. Sooooooo with that said----> IF you lose to it



         IT IS YOUR FAULT


 :salute

JUGgler

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Offline BnZs

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Re: The 110c
« Reply #54 on: May 16, 2011, 04:01:23 PM »
"
If you can't out turn something, more than likely you can out run it."

Not true for an A8 ...




Not true for perhaps 50% of the planeset with the Spixteen in play.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline BnZs

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Re: The 110c
« Reply #55 on: May 16, 2011, 04:10:16 PM »
Alright peeps, I've recieved many PMs and 200 comments on the 110c PWNing some, and most of them are not very nice  :angel:

For those "put out" let me give you some advice and a little experience:

The 110c is slow, climbs poorly, accelerates horribly, rolls worse then a JU88, has a nasty stall and has terrible guns. It turns good and seems to be efficient at E retention. Sooooooo with that said----> IF you lose to it



         IT IS YOUR FAULT


 :salute

JUGgler

Turning this on its head, you are saying the 110c can out-turn many rides and hang there and pop them if they attempt vertical maneuvering. Which is okay, 'cause it is too slow to get out of its on way, 'cept for the fact I *know* you will mock them most mockingly on 200 when they extend away from your 110 JUGG  :neener:
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline JUGgler

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Re: The 110c
« Reply #56 on: May 16, 2011, 05:15:09 PM »
Turning this on its head, you are saying the 110c can out-turn many rides and hang there and pop them if they attempt vertical maneuvering. Which is okay, 'cause it is too slow to get out of its on way, 'cept for the fact I *know* you will mock them most mockingly on 200 when they extend away from your 110 JUGG  :neener:


Incorrect sir, it is the ones who extend then wait till I'm engaged with another to return and pick. I have said openely on this forum that " If you manage to get out of my grasp then good for you, I was unable to lock you up for good" Also I've said many times "If you choose to run, please be decisive and stay running or wait your turn". To be bested then come back and pick the one who bested you has no honor!

If I enter a fight vs multiple cons, that is on me if you've been bested and choose to leave said engagement "OWN your failure and wait your friggin turn"


Also IMHO anyone who runs for whatever reason ie: extend, fear, or reset is the 1st loser  ;)


If you run and wait your turn I will most likely <S> you  :)



JUGgler
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Offline BnZs

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Re: The 110c
« Reply #57 on: May 16, 2011, 05:22:33 PM »
Ever see one of those kid's toys that they push along the ground and all the little plastic balls are bouncing around there at random? That's a furball :-)

(BTW, a little math. Two bandits cannot "pick" you if you also have a friendly in icon-they can only fly wingman tactics more effectively than you and your compadre  ;) )

But I understand Umpteen vs. you are more the fights you are used to. If I swoop in and hose down your 110c during such an encounter, please try to understand, its not personal animosity, but the sheer deviltry in "stealing" the kill from those who set out to gang you. :devil


Incorrect sir, it is the ones who extend then wait till I'm engaged with another to return and pick. I have said openely on this forum that " If you manage to get out of my grasp then good for you, I was unable to lock you up for good" Also I've said many times "If you choose to run, please be decisive and stay running or wait your turn". To be bested then come back and pick the one who bested you has no honor!

If I enter a fight vs multiple cons, that is on me if you've been bested and choose to leave said engagement "OWN your failure and wait your friggin turn"


Also IMHO anyone who runs for whatever reason ie: extend, fear, or reset is the 1st loser  ;)


If you run and wait your turn I will most likely <S> you  :)



JUGgler

"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline MachFly

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Re: The 110c
« Reply #58 on: May 16, 2011, 05:24:41 PM »
Not true for perhaps 50% of the planeset with the Spixteen in play.

Spit16 is really not that fast believe it or not
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Offline JUGgler

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Re: The 110c
« Reply #59 on: May 16, 2011, 05:32:37 PM »
Ever see one of those kid's toys that they push along the ground and all the little plastic balls are bouncing around there at random? That's a furball :-)

(BTW, a little math. Two bandits cannot "pick" you if you also have a friendly in icon-they can only fly wingman tactics more effectively than you and your compadre  ;) )

But I understand Umpteen vs. you are more the fights you are used to. If I swoop in and hose down your 110c during such an encounter, please try to understand, its not personal animosity, but the sheer deviltry in "stealing" the kill from those who set out to gang you. :devil





 :devil

 :rofl :rofl
Being picked by some is more acceptable then by others  :aok


JUGgler
Army of Muppets