Author Topic: The Grizz-Venn System  (Read 6470 times)

Offline Karnak

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Re: The Grizz-Venn System
« Reply #225 on: August 14, 2011, 11:05:34 PM »
What flight/handling characteristics do you attribute to an 'easy mode ride' for the average MA player (pls don't say easy to get kills in, that's not a flight handling characteristic)?

Single most important feature is acceleration/climb.  That allows the pilot to mess up and recover his energy where a lesser plane would not.  Obviously there are other things as well, speed is the single easiest defensive trait to use, turning the easiest offensive trait.  Hispanos are easier to hit with the MG/FF or Type 99 Model 1 cannons, center mounted guns are better than wing mounted guns.  Good roll rate, flap effectiveness and speed at which they can be deployed matter.  Visibility from the cockpit and view over the nose.  How speed and altitude affect the aircraft's maneuverability is a hard to chart factor Durability is another factor.  All of this ties together is a manner no chart will be able to show accurately.  Much of it will be of very subjective value and that means that agreement is unlikely to ever really happen.

The Spitfire Mk XVI is an easy to use fighter, very good acceleration and only really poor on durability.  The B239 is a mixed bag, being very strong in some areas and quite weak in others.  The Bf109K-4 is easy to survive in, but harder to get kills with, though not as hard as some pretend.  The Mosquito Mk VI is moderately challenging to stay alive in, but reasonably easy to get kills in.
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Offline Ardy123

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Re: The Grizz-Venn System
« Reply #226 on: August 15, 2011, 01:16:28 AM »
Single most important feature is acceleration/climb.  That allows the pilot to mess up and recover his energy where a lesser plane would not.  Obviously there are other things as well, speed is the single easiest defensive trait to use, turning the easiest offensive trait.  Hispanos are easier to hit with the MG/FF or Type 99 Model 1 cannons, center mounted guns are better than wing mounted guns.  Good roll rate, flap effectiveness and speed at which they can be deployed matter.  Visibility from the cockpit and view over the nose.  How speed and altitude affect the aircraft's maneuverability is a hard to chart factor Durability is another factor.  All of this ties together is a manner no chart will be able to show accurately.  Much of it will be of very subjective value and that means that agreement is unlikely to ever really happen.

The Spitfire Mk XVI is an easy to use fighter, very good acceleration and only really poor on durability.  The B239 is a mixed bag, being very strong in some areas and quite weak in others.  The Bf109K-4 is easy to survive in, but harder to get kills with, though not as hard as some pretend.  The Mosquito Mk VI is moderately challenging to stay alive in, but reasonably easy to get kills in.

What about slow speed handling?
For example while the p38s and the 109s are both good climbers a p38 can often inch out a wee bit more alt and win a rope because its counter rotating props allow for it to have much less adverse slow speed handling issues due to torque. That wee bit of alt is the difference between winning and losing.
« Last Edit: August 15, 2011, 03:40:27 AM by Ardy123 »
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Offline Debrody

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Re: The Grizz-Venn System
« Reply #227 on: August 15, 2011, 03:14:52 AM »
Who flies it with neg g's??
What does neg g,s have to do with turn performance? Other than hurt it. :headscratch:
I can see you not out turning anything if you use neg g,s..
Why would the brew not be dead before you ever need to deploy flaps?
You just listed the to worst things you can do in the hurri1. Of course you would not be able to out turn a fly.
Anyway your argument is begging the question. ( circular ) with flaps down and neg g's you can't out turn your own argument. :rofl :rofl :rofl
lol Mr Trollio, lets give it a chance. You in the hurri, me in the brew, look for me from 1st of September. Dont wonder if you may hang on your chute before you even think about opening your flappies  : )
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Offline Slash27

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Re: The Grizz-Venn System
« Reply #228 on: August 15, 2011, 03:28:38 AM »

Offline Ardy123

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Re: The Grizz-Venn System
« Reply #229 on: August 15, 2011, 03:41:42 AM »
Grizz!!!!!!! :bhead

sh** not again... fixed  :aok
« Last Edit: August 15, 2011, 03:43:14 AM by Ardy123 »
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Offline grizz441

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Re: The Grizz-Venn System
« Reply #230 on: August 15, 2011, 08:08:42 AM »
Grizz!!!!!!! :bhead

Ardy...you just leaped Yenny as the #1 most bootable Muppet.

Offline Changeup

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Re: The Grizz-Venn System
« Reply #231 on: August 15, 2011, 09:08:33 AM »
Ardy...you just leaped Yenny as the #1 most bootable Muppet.
  :rofl :rofl :rofl
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Offline Ardy123

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Re: The Grizz-Venn System
« Reply #232 on: August 15, 2011, 01:11:23 PM »
Ardy...you just leaped Yenny as the #1 most bootable Muppet.

 :rofl :rofl :rofl :rofl
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Offline morfiend

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Re: The Grizz-Venn System
« Reply #233 on: August 15, 2011, 04:50:02 PM »
 I've been reading this thread out of amusement,ezmode this,ezmode that...  I meet many new players as a trainer and the most difficult thing most new players face is a simple landing,your kills dont mean much if you cant land the plane.

   When asked "how do I land" I usually tell the new player to up a P38,not because it's easy to fly but because it's easy to land.I'll tell them to make 3 successful landings in the p38{in a row} then move them to a P39.Why you might ask,well because both have tricycle gear and are easier to land than a taildragger and the P38 has no torque but the P39 does so it's a wee bit more difficult to land than the 38. After the new player has done his 6 landings I ask whats their favourite plane and to go ahead and try to land it,this is usually done relatively easy after the practice,so I then direct them into any corsair.
  This is when I have alittle fun at their expense,after they groundloop the corsair afew time and ask what am I doing wrong I tell them how to lock the tail wheel,how to use throttle to control descent..etc. And remind them the corsair was called the Ensign Elliminator.

  So if you ask me what plane is ezmode,I'll tell you it depends!              Now depends,they're ezmode,you dont even have to flush!





     :salute

Offline grizz441

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Re: The Grizz-Venn System
« Reply #234 on: August 15, 2011, 04:56:22 PM »
I've been reading this thread out of amusement,ezmode this,ezmode that...  I meet many new players as a trainer and the most difficult thing most new players face is a simple landing,your kills dont mean much if you cant land the plane.

   When asked "how do I land" I usually tell the new player to up a P38,not because it's easy to fly but because it's easy to land.I'll tell them to make 3 successful landings in the p38{in a row} then move them to a P39.Why you might ask,well because both have tricycle gear and are easier to land than a taildragger and the P38 has no torque but the P39 does so it's a wee bit more difficult to land than the 38. After the new player has done his 6 landings I ask whats their favourite plane and to go ahead and try to land it,this is usually done relatively easy after the practice,so I then direct them into any corsair.
  This is when I have alittle fun at their expense,after they groundloop the corsair afew time and ask what am I doing wrong I tell them how to lock the tail wheel,how to use throttle to control descent..etc. And remind them the corsair was called the Ensign Elliminator.

  So if you ask me what plane is ezmode,I'll tell you it depends!              Now depends,they're ezmode,you dont even have to flush!

     :salute

I refer you to Dicta Juggler Rule #9:

#9- Never berate noobs for shabby gameplay, Always berate vets for shabby gameplay

If Juggler allows it, I would also think that this applies to plane choice.  

9a. Never berate a noob for shabby plane choice, only berate vets for shabby plane choice.

 :devil

Offline Shane

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Re: The Grizz-Venn System
« Reply #235 on: August 15, 2011, 05:18:17 PM »
I refer you to Dicta Juggler Rule #9:

#9- Never berate noobs for shabby gameplay, Always berate vets for shabby gameplay

If Juggler allows it, I would also think that this applies to plane choice.  

9a. Never berate a noob for shabby plane choice, only berate vets for shabby plane choice.

 :devil

Well, a 262 and 109k can be almost untouchable, flown to their strengths.   :aok   You're batting .500 here.  :neener:
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Offline ink

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Re: The Grizz-Venn System
« Reply #236 on: August 15, 2011, 05:22:54 PM »
Well, a 262 and 109k can be almost untouchable, flown to their strengths.   :aok   You're batting .500 here.  :neener:


so is an LA7..p51....P38...KI-84...spit 16...spit 8...spit9.....hurri2c....and just about every other plane in the hanger

Offline Ardy123

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Re: The Grizz-Venn System
« Reply #237 on: August 15, 2011, 05:25:24 PM »
Well, a 262 and 109k can be almost untouchable, flown to their strengths.   :aok   You're batting .500 here.  :neener:

I disagree, they all have their weaknesses and its all very situationally dependent.

For example....

anyone can kill a 262 when it is landing or still taking off, they take a long time to get 'up to speed'.


a k4 isn't faster than an La7 at most AH gameplay alts.

Even Grizz doesn't have a perfect k/d ratio, he dies too...

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Offline grizz441

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Re: The Grizz-Venn System
« Reply #238 on: August 15, 2011, 06:26:54 PM »
Well, a 262 and 109k can be almost untouchable, flown to their strengths.   :aok   You're batting .500 here.  :neener:

Only way they are untouchable is if you don't fly aggressive in them.  I fly like a love muffin in the 262, always throwing caution to the wind for a kill shot.  K4, same thing.

Offline Shane

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Re: The Grizz-Venn System
« Reply #239 on: August 15, 2011, 07:07:44 PM »
hey hey.. don't confuse 9a with 9b now.

 :aok
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.