Server side, for some files, is rather problematic. We do server side, when it makes sense.
SSD's do not do well with small file writes, of the same files, over and over again. It has a tendency to kill those cells faster than a write-once file, with occasional updates. It is the nature of the current technology.
I agree it is better than it used to be and it gets better with each generation. We are only approximately 2 generations away (possibly less) from having the same data integrity as hard disks have now, where it absolutely does not matter how many times you write, truncate, or expand any given file.
I remember when SSD's started coming out and people were saying how much better they were than hard drives. Looking back, we all know that was a crock.
There is no need to rationalize why you want to use them. I get it, but I am also bound to making sure the game runs as reliably as possible, on as many machines as possible. To that end, I stand by my assessment and I really do not care if anyone agrees or not. In the end, people will do what they want.