Author Topic: Midwar player numbers and mass deffection from Bish to Nit  (Read 6050 times)

Offline Shuffler

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #75 on: December 29, 2011, 10:17:49 AM »
They ALL use each others accounts to shade. Whoever isn't online becomes the shade. Tony takes each of their login details when they join his squad;
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Offline grumpy37

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #76 on: December 29, 2011, 10:22:13 AM »


Back when it was Axis vs Allies it was a fun place. I personally liked it even more with no icons. My eyes are not what they used to be but it added immersion for me.


What he said, except my eyes are fine  :-)
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Offline Seadog36

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #77 on: December 29, 2011, 03:21:22 PM »
Ironically, last time I fought Grumpy in MW he was one of a 3 Bish hoard against me, a solo knight. They were trying to roll my V-base unsuccessfully. They all paid with their lives over and over until they gave up in disgust and started attacking undefended Rook bases.

Isn't that the behavior you are going to quit over?  :rofl Look back at all of Grumpy's posts~ the fist thing he says in all of them is he is quitting because the game is ruined now~ be it the MA's or AvA. A his name suggests, he is perpetually negative, always has something nasty to say to his opponents, but never makes good on his empty threats to leave the game permanently.

When numbers are lopsided MW can be very boring~ I think a contested win is the thrill most of us are here for. With rare exception Rook and Bish exclusively attack Knight forcing a two front fight. There can be some great fights when the numbers are close. I especially like it when Bish switch to Rook after superior Knight teamwork deprives them of all the Bish bases we need and we focus on Rooks. Many of our worthy Bish opponents have defected because of Bish negativity and disorganization and it is a pleasure fighting alongside them. Knight numbers have been making a comeback after a long spell of Bish number superiority. Bring on more opposition!

To his credit Grumpy is a challenging opponent~ just a quick squelch, and it is wonderful having him as a silent adversary. Always happy when Jokers Jokers show up too for some stiff competition. I had a blast holding eight of them off solo last week, trying to take a Knight airfield for 1.5 hours. Got a good LW type vulching a but got off enough until reinforcements showed up and squashed their one base rampage<<S>>

Aside from some new planes, maps and towns~ the game seems essentially unchanged in character over the last 4 years I've played. I really like the majority of changes and improvements HTC has made and am looking to the new stuff coming down the pipeline.
« Last Edit: December 29, 2011, 04:17:18 PM by Seadog36 »

Offline AKP

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #78 on: December 29, 2011, 06:37:18 PM »


Oh this is getting good....

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Offline SlipKnt

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #79 on: December 29, 2011, 07:00:55 PM »
^^^^^^^^^^^^^^^^^^^^^

 :lol
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Offline SlipKnt

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #80 on: December 29, 2011, 07:18:16 PM »
my last time in mw, you were with the bunch flying from the cv trying to drop a base. i kinda snuck up on ya. whoever was winging with you "egressed" towards the cv(which was just off the coast) as soon as you were gone.
 immediately after i got you, there were no less than 6 enemy cons coming from that cv into a base defended by 2. at that point, i believe there were only 2 of us on, and about 12 knights. you shoulda switched. there'd have been more targets(unless you count the buildings)

 the time limit on switching makes it hard too, as i've switched to find a fight, and no sooner is there some resistance shown, than the rolling moves to the other side of the map.

hmmm...  If I recall - you "snuck up" on heavy planes and you had alt and E.  No big deal, but if you are calling anyone out, you should put it all out there.  It isn't too difficult to kill a bunch of planes loaded down with ord when you know they are heavy, up a fighter, get alt, then come buzzing in.  It is a good tactic to defend.  But is just a circumstance.  Had we had a light fighter or 2 doing escort, may have been a different outcome.  Nothing wrong with taking down buildings if your intent is to drop the town and take the base.  Pretty sure we ended up with the base.  I get plenty of "kills" that are not buildings.  And, I prefer a co alt, co E merge with a no HO shot. 

I can tell you that I don't know of anyone in my squad that will stop attacking a base just because it is defended.  We prefer for a base to be defended.  We'd rather fight while taking a base.  It makes the experience multi dimentional.  We'll keep coming.  I can tell you, with absolute confidence, that I won't stop coming until the town is out of sequence. 

As far as side switching.  We do that lately to balance out ENY in MW.  We attacked both Bish and Knight and took bases in the process.  Basically played the game as it is intended in the MAs.  We are doing it in LW right now as a matter of fact.  Killing buildings and planes equally.  Hope to see you on sometime.

 :salute 
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Offline CAP1

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #81 on: December 29, 2011, 08:15:15 PM »
hmmm...  If I recall - you "snuck up" on heavy planes and you had alt and E.  No big deal, but if you are calling anyone out, you should put it all out there.  It isn't too difficult to kill a bunch of planes loaded down with ord when you know they are heavy, up a fighter, get alt, then come buzzing in.  It is a good tactic to defend.  But is just a circumstance.  Had we had a light fighter or 2 doing escort, may have been a different outcome.  Nothing wrong with taking down buildings if your intent is to drop the town and take the base.  Pretty sure we ended up with the base.  I get plenty of "kills" that are not buildings.  And, I prefer a co alt, co E merge with a no HO shot. 

I can tell you that I don't know of anyone in my squad that will stop attacking a base just because it is defended.  We prefer for a base to be defended.  We'd rather fight while taking a base.  It makes the experience multi dimentional.  We'll keep coming.  I can tell you, with absolute confidence, that I won't stop coming until the town is out of sequence. 

As far as side switching.  We do that lately to balance out ENY in MW.  We attacked both Bish and Knight and took bases in the process.  Basically played the game as it is intended in the MAs.  We are doing it in LW right now as a matter of fact.  Killing buildings and planes equally.  Hope to see you on sometime.

 :salute 

 i know i had alt and e. i planned it that way. i was rolling down the runway, as i saw you guys coming in. i wasn't sure what you two were gonna do at first, so i climbed low, if that makes any sense. i stayed right along the ground as it rose. i also made sure to keep out of icon range, hoping you guys wouldn't notice me. i was slightly pissed that it took me 2x passes to get you, 'cause i know you didn't see me coming. was also pissed that i gave the other guy enough time to egress till help came......  :devil seeing as that town was at sea level, and the hill i climbed was higher......i wanted alt and e 'cause there were 2 of you there, and i didn't know how many more would be coming from the cv.
 you did end up with the base. one of the guys that came back, just after i shot ya down ho'd me....i didn't dodge fast enough. he took my right engine, which happened either just before or just after the base was lost. i headed for home. that dood followed me a looooong way to only get nothing. i ain't good enough to fight on one engine.

 i generally like fighting you, although they normally end up with me in many many pieces......the only thing i was "calling out" was that you said you switch to even out sides, yet on that night, you were on the side that had 12 players on, attacking a base that was on a side that had only 2 or 3 players on.

 that was the biggest reason i left the playmates. i like almost all of those that were members when i did leave.  it just seemed as if side switching was frowned upon, and i couldn't see the sense of having all of us in a massive attack for a barley defended base.

 funny thing was, that i got kicked out of a squad, before i joined the playmates......for NOT switching sides.  :rofl
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Offline WWhiskey

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #82 on: December 29, 2011, 10:03:34 PM »
A funny thing happened last night. 5 of us switched to rook.  They were the low numbered side  7/6/ and 1  at that time. So it was about even.  We attacked bish till they left then hit knights.  Within an hour. We had 13 players against 2 bish and 5 knights.  So a lot of good that did!  It is a small arena  the chances of an even sided fight are few and far between no matter what side you fly on!    I try to just make the best of it!
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Offline grumpy37

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #83 on: December 29, 2011, 10:45:20 PM »
Ironically, last time I fought Grumpy in MW he was one of a 3 Bish hoard against me, a solo knight. They were trying to roll my V-base unsuccessfully. They all paid with their lives over and over until they gave up in disgust and started attacking undefended Rook bases.

Isn't that the behavior you are going to quit over?  :rofl Look back at all of Grumpy's posts~ the fist thing he says in all of them is he is quitting because the game is ruined now~ be it the MA's or AvA. A his name suggests, he is perpetually negative, always has something nasty to say to his opponents, but never makes good on his empty threats to leave the game permanently.

When numbers are lopsided MW can be very boring~ I think a contested win is the thrill most of us are here for. With rare exception Rook and Bish exclusively attack Knight forcing a two front fight. There can be some great fights when the numbers are close. I especially like it when Bish switch to Rook after superior Knight teamwork deprives them of all the Bish bases we need and we focus on Rooks. Many of our worthy Bish opponents have defected because of Bish negativity and disorganization and it is a pleasure fighting alongside them. Knight numbers have been making a comeback after a long spell of Bish number superiority. Bring on more opposition!

To his credit Grumpy is a challenging opponent~ just a quick squelch, and it is wonderful having him as a silent adversary. Always happy when Jokers Jokers show up too for some stiff competition. I had a blast holding eight of them off solo last week, trying to take a Knight airfield for 1.5 hours. Got a good LW type vulching a but got off enough until reinforcements showed up and squashed their one base rampage<<S>>

Aside from some new planes, maps and towns~ the game seems essentially unchanged in character over the last 4 years I've played. I really like the majority of changes and improvements HTC has made and am looking to the new stuff coming down the pipeline.



Hmmmmmm  kinda funny how you can just run your mouth with nothing to back it up.  Guess Ill have to remember never to <S> you again for great base defense as I did that day.  We also didnt roll 2 sets of lancs to level the base like you would have because of your pure lack of skill in this game period.  We left them up to make it fun and exciting.  You even said yourself that you were pumped up because of the action.  How pumped do you get rolling basses all by yourself?  I also logged after we were done so I DID NOT switch to roll rook bases.  Id like to say a lot more to/about you but I think I will keep myself above your level as I always have.
« Last Edit: December 29, 2011, 10:49:13 PM by grumpy37 »
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Offline Seadog36

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #84 on: December 29, 2011, 11:56:10 PM »
I <S>ed you Grumpy after our exciting battle that morning and as usual, though a little surprised, recieved none in return~ please don't change history. Tried to take the high road with you and always gotten stabbed in the back with some low personal insult that goes way beyond a sporting taunt. Be nice~ its contagious.

The point is, MW and AvA are great venues, that have a core regular fans who prefer it to LW for whatever reasons, it is a game and a past time, no one is forcing you to play~ the greater the participation and sportsmanship the better.

Offline PAKFRONT

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #85 on: December 30, 2011, 02:20:02 AM »
Some of the most fun I ever had in this game, was in MW, ndisles map, 45-46-47 island.. V46 was the meatgrinder, like Verdun, and the fight would go on for days! Finally drive those darn Knits off the island, and they keep comin back, lol! Viceversa too! Great fights, untill the Rooks kinda fell apart!
The trash talk was so bad, many just left.. Then, those who stayed behind got mobbed and pounded, like me..  I remember askin Slip WTF when he switched to knits, I almost did too, with all the acrimony going on among the Rooks.. Hell I remember AKP, Seadog, and others, when they were easy noob pelts.. Then somehow the situation changed, I was being left alone at Vbases, getting pounded, but denying the base capture.. 10 rooks on, calling for help, none would help me, because I wasn't part of their stupid squadron.. I quit shortly after that..

Had some major thrashin with Toejams Bishes too.. But never as much fun, as against the Alpha81 crew..
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Offline cobia38

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #86 on: December 30, 2011, 06:17:42 AM »

  MW used to be fun,with best planeset to boot. But now its just mobs of Furbys rollin basses


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Offline CAP1

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #87 on: December 30, 2011, 07:36:36 AM »
A funny thing happened last night. 5 of us switched to rook.  They were the low numbered side  7/6/ and 1  at that time. So it was about even.  We attacked bish till they left then hit knights.  Within an hour. We had 13 players against 2 bish and 5 knights.  So a lot of good that did!  It is a small arena  the chances of an even sided fight are few and far between no matter what side you fly on!    I try to just make the best of it!

 bolded.....THIS is why the side switching time limit needs to go.
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Offline captain1ma

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #88 on: December 30, 2011, 07:49:36 AM »
was in there last night. mob of 5 on each side! wheres the problem?

Offline grumpy37

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #89 on: December 30, 2011, 07:59:22 AM »
bolded.....THIS is why the side switching time limit needs to go.

Or reduced to 15 minutes.  But i totally agree it needs to be changed in MW

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