Author Topic: Collisions  (Read 3741 times)

Offline jd

  • Nickel Member
  • ***
  • Posts: 515
Re: Collisions
« Reply #30 on: May 07, 2012, 10:38:10 AM »
I smell another Arena  :bhead :bhead :bhead :bhead
Current: Slipstrm

Offline 68ZooM

  • Platinum Member
  • ******
  • Posts: 6337
Re: Collisions
« Reply #31 on: May 07, 2012, 11:35:33 AM »
I smell another Arena  :bhead :bhead :bhead :bhead

yes their called custom arena's, set it up anyway you want but like ww1 arena they never get used maybe because it's limited to a few players.
UrSelf...Pigs On The Wing...Retired

Was me, I bumped a power cord. HiTEch

Offline RedBull1

  • Gold Member
  • *****
  • Posts: 2769
Re: Collisions
« Reply #32 on: May 07, 2012, 11:58:44 AM »
Why does HTC not find a workable way to enable friendly collisions in game? I think this would change the entire style of gameplay in the MA especially the negative variety gangings hoardes etc. It would be pretty funny watching the proxys mount up  :rofl
NOOO...all we need is a troll to go around and ram you down while you're afk on climbout, or someone not watching where theyre going and ramming into you and you going down (especially with kills) Too many trolls for this to be a good idea IMO, would just lead to more  :furious  :bhead
"There is absolutely no point discussing anything on the BBS, it's mostly populated by people who are right about everything, no one listens and everyone is just talking. People will argue over the shape of an egg." -Anonymous

Offline pervert

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 3968
Re: Collisions
« Reply #33 on: May 08, 2012, 01:00:43 AM »
I really cannot grab the concept that people seem to have that there are bad people in this game who are out to get them and pay their money to do that :rofl

It really is a me perspective, heres a thought they could just be out looking to play the game like you are  :huh whadya think?

Offline zack1234

  • Plutonium Member
  • *******
  • Posts: 13217
Re: Collisions
« Reply #34 on: May 08, 2012, 01:29:00 AM »
And when "Bob" intentionally rams your Me262 because he gets his kicks by being a jerk in an environment without any real consequences to him?

You film it and the AH community headed by me will hold a court of discipline to administer a punishment :old:
There are no pies stored in this plane overnight

                          
The GFC
Pipz lived in the Wilderness near Ontario

Offline Tilt

  • Platinum Member
  • ******
  • Posts: 7358
      • FullTilt
Re: Collisions
« Reply #35 on: May 08, 2012, 07:55:39 AM »
I think it raises another point about so called "griefers" i.e those who would abuse the gameplay model to extract some form of enjoyment based upon messing up the enjoyment of others out side of the games ambitions.

It seems to me that rather than let abusers have such influence over the gameplay model we should cast them out......................

IF we were to have collisions enabled and IF folk decided that for their own perverted sense of fun they would abuse it by flying into folk deliberately then (once sufficient evidence is gathered to show on the balance of probability they were guilty) IMO they should get a ban.

I (for one) don't want to fly with them.............. or agin em.

With this mind set we can begin to enjoy some aspects of gameplay/design denied to us solely on the basis that it may be abused....................... .
Ludere Vincere

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23893
      • Last.FM Profile
Re: Collisions
« Reply #36 on: May 08, 2012, 07:58:00 AM »
It really is a me perspective, heres a thought they could just be out looking to play the game like you are  :huh whadya think?

The majority... yes. But a sizable minority does not, and it doesn't need more to start absolute carnage. Bad boy A of squad B kills good guy C of squad D... which will promptly retaliate - after all, they are the good guys. And quickly we are at an "But Mommy, he did it first!" chaos.
And take into account the like 30-40 players logging in for the very first time on every day, which don't have ha clue what's going on at all.

By the way, I'd guess a good percentage of those "bad" friendlies shooting at a team mate will think of them for having a good and valid reason to do that (just like the real world). Simply look at all the fights on the country channel. Now add the ability to really p*** off the other guy by shooting him down...
Steam: DrKalv
E:D Snailman

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23893
      • Last.FM Profile
Re: Collisions
« Reply #37 on: May 08, 2012, 08:01:00 AM »
It seems to me that rather than let abusers have such influence over the gameplay model we should cast them out......................

IF we were to have collisions enabled and IF folk decided that for their own perverted sense of fun they would abuse it by flying into folk deliberately then (once sufficient evidence is gathered to show on the balance of probability they were guilty) IMO they should get a ban.


Then you would have to add a lot of admistration. Someone who decides if it really was on purpose or "just some accident". A lot of hassle for very little gain. And I still do not want to get killed by accident because a new guy can't figure it out.

Killshooter & friendly collisions of is a very elegant solution for all these problems.  :old:
Steam: DrKalv
E:D Snailman

Offline Tilt

  • Platinum Member
  • ******
  • Posts: 7358
      • FullTilt
Re: Collisions
« Reply #38 on: May 08, 2012, 08:30:36 AM »

Then you would have to add a lot of administration. Someone who decides if it really was on purpose or "just some accident". A lot of hassle for very little gain. And I still do not want to get killed by accident because a new guy can't figure it out.

Killshooter & friendly collisions of is a very elegant solution for all these problems.  :old:

4-5 films of what look like deliberate  rams on freindlies and HT can judge if they stay or go..................

Collisions may still be a bad idea.............. its just the prospect of the model being influenced so heavily by abusers that I dislike............ there are other ways........ this is a "mature" comunity ........... abusers can be dealt with.
Ludere Vincere

Offline The Fugitive

  • Plutonium Member
  • *******
  • Posts: 18103
      • Fugi's Aces Help
Re: Collisions
« Reply #39 on: May 08, 2012, 08:32:31 AM »
Yup, banning customers is always a good business model to follow.

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23893
      • Last.FM Profile
Re: Collisions
« Reply #40 on: May 08, 2012, 08:48:37 AM »
4-5 films of what look like deliberate  rams on freindlies and HT can judge if they stay or go..................

That means I have 2-3 "free" kills of friendly perk planes by "accident"? ;)

With several thousands of players in the MA and literally hundreds of thousands of sorties HTC would end up pretty quick with hundreds of films being sent in each tour. Hundreds of films that have to be reviewed and judged. "Could be an accident... or not?"
Who's gonna do all that additional work? Skuzzy? Pyro? Sudz? I'd rather have them continue their work on the game.
Again, it's a huge deal of overhead for very little gain.

this is a "mature" comunity ...........

I lol'd.  :P



And let me highlight the "new player" problem again:
When there's nothing much happening on a country at one time, some squads would probabnly start to shoot just at each other, just for fun. New player (remember, there are hundreds of them each tour) sees green shooting at green with much fun.
The he sees me on my landing approach in my B-29. Hey, that looks like an even more fun target...
How should he know which 'green' con can be shot, and which not?

The MA is way too big and chaotic to allow that.

« Last Edit: May 08, 2012, 09:01:08 AM by Lusche »
Steam: DrKalv
E:D Snailman

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12418
      • http://www.hitechcreations.com
Re: Collisions
« Reply #41 on: May 08, 2012, 11:34:09 AM »
4-5 films of what look like deliberate  rams on freindlies and HT can judge if they stay or go..................

Squad Supper fliers.

Hey squaddies, Maverick has been a real jerk lately. The rules say it is ok to ram him 3 times. So tonight lets each ram him 3 times.

HiTech

Offline Copprhed

  • Silver Member
  • ****
  • Posts: 1910
Re: Collisions
« Reply #42 on: May 08, 2012, 11:49:30 AM »
I think that those who intentionally fly between you and your target to steal your kill should suffer the consequences. I agree with having friendly collisions, with both planes going down. Hitech's  reasoning is poor, imho.
Sometimes the efforts to make the game "fair" or 'playable" end up causing more harm than anything else. Youplay like a fool, you suffer the consequences. Realism is more important than "playablitiy", if you ask me.
My suggestion: ALL collisions should occur, friendly and enemy. You shoot a friendly, you AND the friendly go down, and if you do it more than twice in a day, you get booted for an hour.
Flight Leader: "Bogeys at 2 o'clock!"
Wingman: "Roger, It's 1:30 now, what do I do 'til then?"

Offline Tilt

  • Platinum Member
  • ******
  • Posts: 7358
      • FullTilt
Re: Collisions
« Reply #43 on: May 08, 2012, 11:58:54 AM »
Squad Supper fliers.

Hey squaddies, Maverick has been a real jerk lately. The rules say it is ok to ram him 3 times. So tonight lets each ram him 3 times.

HiTech

It would please me if upon receipt of those 9/12/15 rams you ban them all............ I don't want to fly with or agin em
Ludere Vincere

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12418
      • http://www.hitechcreations.com
Re: Collisions
« Reply #44 on: May 08, 2012, 12:04:09 PM »
It would please me if upon receipt of those 9/12/15 rams you ban them all............ I don't want to fly with or agin em

So I ban many squads, HTC closes do to lack of profit, but Tilt is happy. Strange things that please you.

HiTech