I have an Idea, the use of infantry in the game , we could have battalions attack fields, they would be ai and have to be player commanded. They would not be able to take the base without tank and or air support , they would could be reinforced and resupped by paras and troops from m3s, , bases would have automatic ai that spawned when they are attacked, the ai infantry would take up defensive postions around town and field, but yet they can not hold with out air or armor support, and they could be reinforce by the air or ground like the offensive infantry, and their defenisve postions could have pillboxs with player mannable M2HBs , how bout you put your thoughts, suggestions and ideas down below, idk , infantry , cas, and reinforcement/resupply could be a fun element to the game, we need a few new elements to the game , make the game more enjoyable and playable, also , a virtual briefing room that mission planner's could require mission particepents to be brief to make misions fun, like a sandtable, and maybe even seperate the players into diffrent flights, squadrons, teams , etc., and have plans for the diffrent flights and seperate targets and such, through your ideas below us