Author Topic: Me410  (Read 18279 times)

Offline Rich46yo

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Re: Me410
« Reply #30 on: July 18, 2012, 10:08:31 AM »
I was doing 1,000 yrd 50mm gun tests against targets, with the B-25 sight, and if you tap page up just a bit you can find a sweet spot where the big gun is not only remarkably accurate at this stand off range. But also the rockets are right on when sighting using the lower/double horizontal sights at 1,000 yrds. Or meters, or whatever it is.

I havnt tried it against bombers yet but it may very well be the ultimate standoff weapon against bomber formations. On the other hand Ive hit plenty of airplanes in bomber guns at the same range and with the window cockpit, is the glass hardened?, your going to catch some lead. But if you jink in and out of 1,000 yrd range this plane should be invulnerable as a bomber killer. With its long range perhaps a perfect CV defender.
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Offline Alpo

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Re: Me410
« Reply #31 on: July 18, 2012, 11:31:41 AM »
I was doing 1,000 yrd 50mm gun tests against targets, with the B-25 sight, and if you tap page up just a bit you can find a sweet spot where the big gun is not only remarkably accurate at this stand off range. But also the rockets are right on when sighting using the lower/double horizontal sights at 1,000 yrds. Or meters, or whatever it is.

I havnt tried it against bombers yet but it may very well be the ultimate standoff weapon against bomber formations. On the other hand Ive hit plenty of airplanes in bomber guns at the same range and with the window cockpit, is the glass hardened?, your going to catch some lead. But if you jink in and out of 1,000 yrd range this plane should be invulnerable as a bomber killer. With its long range perhaps a perfect CV defender.

Tested the 50mm last night offline with .target and was pleasantly surprised at the trajectory at 1500 yards.  Played with various sights, picked one and went the the arena.  Found B26s near a CV and dove in to test.  Unfortunately, the formation was banking slowly so I never did get a long range shot to land.  However, at 600 the first B26 lost a wing and before the pilot could bail, I vaporized the #3 drone.  Died quite easily to an F4u but I expected that.  I can't wait to find some straight and level, unescorted buffs with this thing.

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Offline Tupac

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Re: Me410
« Reply #32 on: July 18, 2012, 12:42:42 PM »
I like it. I don't know why, but I do. I think I may fly it exclusively for awhile.
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Offline Karnak

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Re: Me410
« Reply #33 on: July 18, 2012, 12:47:56 PM »
A couple additional numbers added to the table:
AirplaneFuelArmamentSea Level SpeedAcceleration 150 to 200mphAcceleration 200 to 250mphClimb at 5000ftTime for 360 roll at 250
Bf110G-250% fuel (34.9 minutes)Two 20mm MG151/20, two 30mm MK108MIL: 311 WEP: 322MIL: 13.56 WEP: 12.03MIL: 21.03 WEP: 19.00MIL: 2677 WEP: 3067Left: 6.50 Right: 6.97
Me41050% fuel (38.7 minutes)Two 20mm MG151/20, two 13mm MG131MIL: 315 WEP: 327MIL: 14.87 WEP: 12.85MIL: 22.56 WEP: 19.44MIL: 2416 WEP: 2807Left: 6.62 Right: 7.22
Mosquito Mk VI50% fuel (35.7 minutes)Four 20mm Hispano Mk II, four .303MIL: 320 WEP: 357MIL: 15.19 WEP: 10.62MIL: 23.40 WEP: 15.15MIL: 2453 WEP: 3324Left: 6.22 Right: 6.31
P-38L75% fuel (27.6 minutes)One M2 20mm, four M2 50 calMIL: 333 WEP: 345MIL: 11.56 WEP: 10.09MIL: 17.43 WEP: 14.60MIL: 3131 WEP: 3640Left: 5.25 Right: 5.00
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Offline Karnak

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Re: Me410
« Reply #34 on: July 18, 2012, 12:52:53 PM »
When shooting buildings the MK103 30mm seems to do a bit more damage, 12.99lbs, than the MK108 30mm's 11.71lbs. 
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Offline Tupac

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Re: Me410
« Reply #35 on: July 18, 2012, 01:04:06 PM »
Best A2A gun pack  IMO is the top one on the right and the Mk103s. It'll tear ANYTHING up.
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Offline BaDkaRmA158Th

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Re: Me410
« Reply #36 on: July 18, 2012, 01:18:09 PM »
The thing about the 30mm vs. the 20mm packages in the 410 & 110 is the fact the ballistics all match, when it comes to the 410's durability you can find pictures of crashed 210s and 410's with little to no major damage, most look like they were even able to crash land and the pilots survived. (the few pictures i have seen,lol)

I havent flown it online yet tho, how are the pilot wounds? and if a round hits the bomb bay under the pilot does the plane instantly detonate? Is the rear mid section of the aircraft vulnerable to rounds detonating the 15mm ammo stored for the rear gunner? I figure the more guns and ammo stored might be the reason people are seeing the aircraft as so vulnerable.

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Offline danny76

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Re: Me410
« Reply #37 on: July 18, 2012, 01:54:42 PM »
The thing about the 30mm vs. the 20mm packages in the 410 & 110 is the fact the ballistics all match, when it comes to the 410's durability you can find pictures of crashed 210s and 410's with little to no major damage, most look like they were even able to crash land and the pilots survived. (the few pictures i have seen,lol)

I havent flown it online yet tho, how are the pilot wounds? and if a round hits the bomb bay under the pilot does the plane instantly detonate? Is the rear mid section of the aircraft vulnerable to rounds detonating the 15mm ammo stored for the rear gunner? I figure the more guns and ammo stored might be the reason people are seeing the aircraft as so vulnerable.



Not entirely sure whether external stores are included in the damage model at all, don't remember ever hitting drop tanks or ords on an aircraft and seeing it explode. Could well be wrong, I don't hit much :uhoh
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Offline titanic3

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Re: Me410
« Reply #38 on: July 18, 2012, 01:59:13 PM »
Not entirely sure whether external stores are included in the damage model at all, don't remember ever hitting drop tanks or ords on an aircraft and seeing it explode. Could well be wrong, I don't hit much :uhoh

Ammo is stored in the tray, which is located in the bomb bay area. I would imagine one round going off would make the plane go ka-blooey.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline danny76

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Re: Me410
« Reply #39 on: July 18, 2012, 02:09:00 PM »
Ammo is stored in the tray, which is located in the bomb bay area. I would imagine one round going off would make the plane go ka-blooey.

Agreed, just unsure whether hits on ammo and stores are modelled?
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Offline Karnak

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Re: Me410
« Reply #40 on: July 18, 2012, 02:13:30 PM »
Agreed, just unsure whether hits on ammo and stores are modelled?
I don't think they are beyond possibly being one of the causes of a weapon being destroyed.
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Offline danny76

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Re: Me410
« Reply #41 on: July 18, 2012, 02:20:34 PM »
I don't think they are beyond possibly being one of the causes of a weapon being destroyed.

Maybe when a gun is knocked out, but hits on rockets and drop tanks stored under the wings don't seem to be viable targets. Like I say I could easily be wrong but I dont think I have ever hit either
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Offline titanic3

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Re: Me410
« Reply #42 on: July 18, 2012, 02:31:33 PM »
I don't think they are beyond possibly being one of the causes of a weapon being destroyed.

Who knows? Being the latest plane, HTC might have made it have the most complex flight/damage model yet.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline JOACH1M

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Re: Me410
« Reply #43 on: July 18, 2012, 02:33:52 PM »
In the 410 I'd be scared of a kid throwing stones at it...plane falls apart and flames with ease.
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Offline Karnak

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Re: Me410
« Reply #44 on: July 18, 2012, 03:49:18 PM »
Well, should be a bit less flammable now:
Quote
Originally posted by Pyro:
Made an adjustment to the damage modeling on the Me 410 that makes fires a little less likely.
Petals floating by,
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