Author Topic: Ceasefires  (Read 2193 times)

Offline Squire

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Ceasefires
« on: August 22, 2012, 10:46:42 PM »
There actually is no such rule in FSO but in the past there was an understanding that it could be mutually agreed to by both CiCs. After reviewing the circumstances of frame 3 last week its been determined that there is little use to the practice and so it is no longer an option available to the CiCs. The Setup CM may end the event early only if all players are towered out. Otherwise the event will time out to T+120 min and the logs will close.

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Offline Devil 505

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Re: Ceasefires
« Reply #1 on: August 22, 2012, 11:16:08 PM »
 :salute
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Offline ELD66

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Re: Ceasefires
« Reply #2 on: August 22, 2012, 11:58:13 PM »
cc
 :salute
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Offline CAP1

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Re: Ceasefires
« Reply #3 on: August 23, 2012, 09:10:09 AM »
rgr that sir.  :salute
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Offline perdue3

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Re: Ceasefires
« Reply #4 on: August 23, 2012, 01:46:54 PM »
Good call and thank you for taking our comments to heart <S>.
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Offline Krusty

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Re: Ceasefires
« Reply #5 on: August 23, 2012, 02:22:04 PM »
There actually is no such rule in FSO but in the past there was an understanding that it could be mutually agreed to by both CiCs. After reviewing the circumstances of frame 3 last week its been determined that there is little use to the practice and so it is no longer an option available to the CiCs. The Setup CM may end the event early only if all players are towered out. Otherwise the event will time out to T+120 min and the logs will close.


I hate to sound negative, but to me that sounds like the few whiners changed policy.

Offline Squire

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Re: Ceasefires
« Reply #6 on: August 23, 2012, 03:11:51 PM »
We reviewed it and the consenus was its more grief than its worth. Its hardly a cornerstone of play in FSO. When is the last time you had a great memory of fun in FSO because of a ceasefire? its an administrative function and nothing more and I personally won't miss it.
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Offline Krusty

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Re: Ceasefires
« Reply #7 on: August 23, 2012, 03:24:28 PM »
All I can add, then, is that you will need to start cracking down on the lonewolf MA furballer mentality that makes folks ignore CO's orders to land when their mission is done. Instead you'll get 1 or 2 solo pilots holding up the arena for an hour when their entire side has towered.

Offline j500ss

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Re: Ceasefires
« Reply #8 on: August 23, 2012, 07:17:35 PM »
All I can add, then, is that you will need to start cracking down on the lonewolf MA furballer mentality that makes folks ignore CO's orders to land when their mission is done. Instead you'll get 1 or 2 solo pilots holding up the arena for an hour when their entire side has towered.

Personally for me, a very valid point!   Totally agree sir   :salute

Offline daddog

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Re: Ceasefires
« Reply #9 on: August 23, 2012, 10:23:56 PM »
Hey JDog. :)

Good call Squire.  :aok
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Offline perdue3

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Re: Ceasefires
« Reply #10 on: August 24, 2012, 09:15:58 AM »
All I can add, then, is that you will need to start cracking down on the lonewolf MA furballer mentality that makes folks ignore CO's orders to land when their mission is done. Instead you'll get 1 or 2 solo pilots holding up the arena for an hour when their entire side has towered.

I have been flying in FSO for 4 years and have NEVER had a CiC tell me to land. Only reminded me that if I do not land before T+120 we get a penalty and of course I will land before then. The event is 2 hrs long, I dont know why it is such a big deal to play for both of those hours.

Furthermore, if the Allies have 0 pilots and Axis have 42 at T+90, the event should go on. Why, you might ask. Because the Axis have earned the right by decimating the Allied punks to destroy ground targets and showing no mercy.  It becomes as a reward for doing so well in the air. In Frame 2 of July's FSO the Axis did very well and there were not many enemy fighters left. So I told my bomber crews you may land or hit your target a second time. Most of them went for a second sortie and racked up lots of free points for the Axis BECAUSE our fighters did such a great job in the air.

Seems only logical to me. OF course it goes both ways. If the Axis only have 4 pilots left the Allies should go annhilate Axis targets with no resistance, they've earned it.
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Offline tmetal

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Re: Ceasefires
« Reply #11 on: August 24, 2012, 10:08:53 AM »
I have been flying in FSO for 4 years and have NEVER had a CiC tell me to land. Only reminded me that if I do not land before T+120 we get a penalty and of course I will land before then. The event is 2 hrs long, I dont know why it is such a big deal to play for both of those hours.

 Furthermore, if the Allies have 0 pilots and Axis have 42 at T+90, the event should go on. Why, you might ask. Because the Axis have earned the right by decimating the Allied punks to destroy ground targets and showing no mercy.  It becomes as a reward for doing so well in the air. In Frame 2 of July's FSO the Axis did very well and there were not many enemy fighters left. So I told my bomber crews you may land or hit your target a second time. Most of them went for a second sortie and racked up lots of free points for the Axis BECAUSE our fighters did such a great job in the air.

Seems only logical to me. OF course it goes both ways. If the Axis only have 4 pilots left the Allies should go annhilate Axis targets with no resistance, they've earned it.

agreed 100%  :salute
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Offline j500ss

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Re: Ceasefires
« Reply #12 on: August 24, 2012, 11:41:45 AM »
Hey JDog. :)

Good call Squire.  :aok

Hi DD   :salute

Been a while sir.

Perd, you make a great point, and I can agree with it.   My take on Krusty comment had to do with following the Cic's orders and such.   I rereading his post and your as well, I think that is the one detail point that may have escaped so to speak.   I've been Cic 3 or 4 times now, not following orders happens   :(     

In reguards to you response, if no orders come down to cease activities, and your within your orders from a Cic for the 2 hour frame..... GAME ON!!

 :salute

Offline surfinn

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Re: Ceasefires
« Reply #13 on: August 24, 2012, 02:30:36 PM »

Furthermore, if the Allies have 0 pilots and Axis have 42 at T+90, the event should go on. Why, you might ask. Because the Axis have earned the right by decimating the Allied punks to destroy ground targets and showing no mercy.  It becomes as a reward for doing so well in the air. In Frame 2 of July's FSO the Axis did very well and there were not many enemy fighters left. So I told my bomber crews you may land or hit your target a second time. Most of them went for a second sortie and racked up lots of free points for the Axis BECAUSE our fighters did such a great job in the air.

Seems only logical to me. OF course it goes both ways. If the Axis only have 4 pilots left the Allies should go annhilate Axis targets with no resistance, they've earned it.

where to start on this, wow perd your really getting your second wind.

I guarantee this mentality will chase players away from the FSO.  They face enough hordes in the MA.


Allied Punks Really?

Offline surfinn

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Re: Ceasefires
« Reply #14 on: August 24, 2012, 02:45:16 PM »
Oh and you released the bombers to do so? Were you in a bomber or were you surrounded by your large formation of friendly fighters chasing down stragglers as usual? You seem to take a lot of pride in finding ac late in the frame and ganging them.

I'm sure you will say something like I'm a tard etc etc. So let me put it straight. You don't care about the fun of the event just how well you do in it. You complain and for some reason rules are changed because you complained. Personally I find this reprehensible and that's all I have to say about it.
 :salute to others that are tired of this hypocrisy.