Author Topic: FIX THE COLLISION MODEL PLEASE!!!!  (Read 2523 times)

Offline morfiend

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #15 on: August 03, 2013, 08:02:09 PM »
 Well one thing no one has considered is the fact the KI43 can carry a couple of bombs,sure they're on the small side but it carries them!  Possibly the KI collided with the Hertz and dropped it's bombs,the bombs could cause the damage and on the KI's front end he missed the Hertz so he flew away unhurt.

   I felt the OP got the answer when he was directed to the "lag" imfo on the trainers site and didn't think anymore was needed. This is my normal behaviour,I let others post any relevant imfo and only post if I think something is incorrect or the discussion gets outta hand.

  Someone already said it,same ole same ole and I don't mean the collision!


   :salute

Offline Wiley

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #16 on: August 03, 2013, 09:08:17 PM »
It's something I never really considered because I don't play down in the weeds much.  It's been hinted around in this thread but not stated explicitly.

Is this how it works?

GV-GV collisions, they just stop, no damage?
GV-AC collisions, they work like normal AC-AC collisions?

Wiley.
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Offline icepac

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #17 on: August 03, 2013, 10:09:22 PM »
An airplane should never survive hitting a tank regardless of the tank's surviving.

Offline SIK1

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #18 on: August 03, 2013, 10:35:51 PM »
An airplane should never survive hitting a tank regardless of the tank's surviving.

Obviously you don't understand how the collision model works.
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Offline FLS

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #19 on: August 04, 2013, 12:03:19 AM »
An opinion collides with a fact. In one player's viewpoint the opinion changes, in another player's viewpoint the opinion survives intact.

When you know how the collision model works it's clear that in the second case the fact went over the player's head and there was no collision.
« Last Edit: August 04, 2013, 12:45:37 AM by FLS »

Offline Ack-Ack

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #20 on: August 04, 2013, 04:09:00 AM »
An airplane should never survive hitting a tank regardless of the tank's surviving.

Because you obviously have no idea how the collision model works in this game, maybe this will clue you in.

Collisions

Collisions and how they are modeled is one of the most misunderstood, and therefore most contentious, issues in the game. The usual question is how 1 player can suffer catastrophic damage in a collision while the other player suffers no damage at all. The explanation is in the understanding of how lag affects the reality on the two front-ends and how HiTech mitigates collisions.

The first thing you must understand is that a collision can occur on one front-end but not on the other. The reason for this is the different realities caused by lag. Player 1 can see himself safely past Player 2 at point A while at exactly the same time Player 2 sees himself colliding with Player 1 at point B. Whether through maneuvering to avoid the collision or just plain luck, Player 1 did not collide on his front-end. Player 2 did.


Since a picture is worth a thousand words, take a look at the images below. They are from films of a duel between Bronk and Tangle. The first picture is from Bronk's film and clearly shows Bronk colliding with Tangle.



The second picture is from Tangle's film and shows Tangle's view at exactly the same instant. Notice the "Bronk has collided with you" message in the text buffer. In Tangle's view, though, there is almost two plane lengths of separation between him and Bronk.



The second key to understanding collisions is knowing how HiTech mitigates collisions. It's really very simple: If a collision occurs on your front-end, you suffer damage from the collision. If a collision does not occur on your front-end, you do not suffer damage. Looking at the two images above, it is pretty clear that this is the only way to do it. How would you like to be Tangle in this scenario and receive damage from a collision you were obviously not involved in?

There are lots of scenarios where a collision can occur on 1 front-end and not the other. You may not even see the collision (i.e. you were looking a different direction) and suddenly suffer collision damage. You may see the collision, but the other guy maneuvered out of the way. The bottom line, though, is in your front-end's version of reality, a collision occurred. If a collision did not occur on the other front-end's version of reality, the other player's plane will not suffer damage.



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Offline Max

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #21 on: August 04, 2013, 07:05:54 PM »
^^ ^^ ^^

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Offline Slate

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #22 on: August 05, 2013, 09:51:20 AM »

    Fix the internet!  :old:
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Offline Bizman

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #23 on: August 05, 2013, 10:54:49 AM »
    Fix the internet!  :old:
+1, and I'd expect the NSA to build the fibre cable under the Atlantic, they'd benefit the most of it.
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Offline Karnak

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #24 on: August 05, 2013, 11:33:48 AM »
+1, and I'd expect the NSA to build the fibre cable under the Atlantic, they'd benefit the most of it.
Fiber optics is not fast enough.  Need quantum networking.
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Offline Skuzzy

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #25 on: August 05, 2013, 12:58:00 PM »
Fiber optics is not fast enough.  Need quantum networking.

Only if quantum theory is correct, will it help.  Of course, that opens up a whole new discussion, which insures headaches and migraines to follow.
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Offline FLS

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #26 on: August 05, 2013, 01:08:24 PM »
Only if quantum theory is correct, will it help.  Of course, that opens up a whole new discussion, which insures headaches and migraines to follow.

Why is there a cat in the server room?

Offline Skuzzy

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #27 on: August 05, 2013, 01:17:10 PM »
Because it is also in the parking lot.

Oh goody.  Now we have Quantum Kitty to tangle with.
« Last Edit: August 05, 2013, 01:20:22 PM by Skuzzy »
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Offline Babalonian

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #28 on: August 05, 2013, 03:04:52 PM »
This post was originally started in the "Aces High Bug Reports" thread. Skuzzy moved it here ....only guessing here but, because he wants people to learn or the OP get help on understanding how the Collision model works. Yes planes can collide with vehicles. It doesn't happen often but it does happen. The same collision model is in place for both.

So this has worked out well, Bablonian has learned some thing too.  :D

 :D  Indeed, never seen it (vehicle colides with the plane, vehicle takes damage), but that doesn't mean I wouldn't believe it.


And only on this forum:







« Last Edit: August 05, 2013, 04:32:05 PM by Babalonian »
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Offline gyrene81

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Re: FIX THE COLLISION MODEL PLEASE!!!!
« Reply #29 on: August 05, 2013, 03:44:35 PM »
+1, and I'd expect the NSA to build the fibre cable under the Atlantic, they'd benefit the most of it.
it's already there, where have you been?
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