I like the default lighting here. All pics with late afternoon sun.
But the other side looks like it's painted white.
The shiny fighters also look white.
You can see it's aluminum with shapestd set to 1.675.
Shady side still looks good.
You can still see white highlights without losing the aluminum look with 1.675.
You still get total glare whiteout with shapestd set to 1.675.
This is how paint looks with brightness at 1.675.
Still bright in the sun.
I'm still looking at tree and terrain settings at different times of day.