Author Topic: Floating in a chute  (Read 2114 times)

Offline Squire

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Re: Floating in a chute
« Reply #15 on: March 22, 2016, 12:48:54 AM »
Quote
  Now what about if you ditch a plane,do you have to tower or could you risk being killed as you sit in the plane and "advise" squadies,or is that against the rules also?

There are a few "what ifs" of which that is one.

Does it look like a violation of the spirit of the rule? I would say so.

As for bailing...i'm not going to proceed down a road where simply being in a chute is a some kind of violation. Not going there fellas.
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Offline Alpo

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Re: Floating in a chute
« Reply #16 on: March 22, 2016, 02:55:33 PM »
There are a few "what ifs" of which that is one.

Does it look like a violation of the spirit of the rule? I would say so.

As for bailing...i'm not going to proceed down a road where simply being in a chute is a some kind of violation. Not going there fellas.


Please read this in the most non-argumentative tone you can muster as I'm just curious about the logic and scoring...  :aok

I simply do not understand the distinction at all.  If Morph's plane is critically hit and he ditches his plane and sits, as a potential forward observer, at that point if he ends flight or frame ends, he is still a lost plane/pilot to the scoring.  To this you say it looks like a violation of the spirit of the rule. 

However, if Morph instead pulls the ripcord at 10k and floats down to the ground for 10 minutes, the other side is just expected to waste ammo to get him out of the airspace, off the water, or the end of a runway after he's already been logged as a kill?  The other option is to let him get all the way to the ground where it is apparently is in the rules that you cannot be running around.

Is it all about the ability to shoot someone with a .45?

Seems a lot easier to simply have folks tower out after bailing or ditching.  :cheers:




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R.I.P.  SKDenny 02/03/1940 - 02/19/2012

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Offline DubiousKB

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Re: Floating in a chute
« Reply #17 on: March 22, 2016, 03:25:22 PM »
be nice if *wish incoming*, that once a pilot was in his chute, all comms are disabled;

-no check 6
-no text buffer
-no private messages
-no clipboard map

Just a single clipboard button - End Sortie.

Would this not remove the "gaming the game" for the purposes of spying and/or drawing ack-fire? If not help alleviate the concern of a chute floating all the way down from altitude over a strategic target area whilst giving play by play to his own team.

I'm assuming this relates to intelligence gathering, and the pilot "making a significant contribution to their sides war effort, after being "eliminated" via a kill. 

Just a rookie's perspective, flame away decade deviants.  :salute
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Offline Ratsy

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Re: Floating in a chute
« Reply #18 on: March 22, 2016, 06:24:40 PM »
Trust me I learned the hard way with this topic I forgot about the rule bailed say on the berm and aimed my 45 at a low flying plane then posted a screen of the incident. Breaking that rule gets ya one night off from FSO so if I bail now I tower as soon as my chute opens then gun or ride as second eyes

Was the plane you shot at a Russian model perchance?  If it was a Yak, that was me.

I about pee'd my pants when the .45 round hit me!   :cheers:

It reminded me of the mouse flipping off the eagle at the critical endgame.

Last Act of Defiance

I got a great laugh out of that.  Against the rules but still, it was funny as hell when you actually hit my engine cowling!

 :salute
George "Ratsy" Preddy
328th FS - 352nd FG
Died December 25th, 1944, Near Liege - Ardennes

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Offline weiser

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Re: Floating in a chute
« Reply #19 on: March 23, 2016, 06:40:24 AM »
as the CO I make it a reguirement for my guys to tower immediately once they bail, this way
we eliminate any issues with the bail out rule. I also agree will towering once your plane is down
and I also encourage my guys to join another squaddie if possible. I find them more useful as a second set
of eyes than floating down in a chute.

weiser
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success doesn't always mean fun
but having fun is always successful

Online Devil 505

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Re: Floating in a chute
« Reply #20 on: March 23, 2016, 12:37:39 PM »
How about an even more clear cut rule: No Bailing Out.
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Offline Shamus

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Re: Floating in a chute
« Reply #21 on: March 23, 2016, 12:53:20 PM »
Glad the rule was clarified. I was always under the assumption that you had to tower on hitting the ground in a chute. I always figured that if the bad guys were flying around wasting ammo on my chute they weren't shooting at my squad mates.   
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Offline waystin2

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Re: Floating in a chute
« Reply #22 on: March 23, 2016, 01:07:05 PM »
How about an even more clear cut rule: No Bailing Out.
I will be welding all Pigs into their cockpits.  :D
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Online Devil 505

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Re: Floating in a chute
« Reply #23 on: March 23, 2016, 01:30:31 PM »
I didn't know you could weld pork. Looks like I'm trying a new technique when I cook my spareribs tonight.  :devil
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Offline Ratsy

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Re: Floating in a chute
« Reply #24 on: March 23, 2016, 02:18:46 PM »
Welding is the perfect holiday treatment for smoked bacon.

At least, I've been told that.

 :D
George "Ratsy" Preddy
328th FS - 352nd FG
Died December 25th, 1944, Near Liege - Ardennes

Operating with the Arabian Knights - callsign AKRaider

Offline waystin2

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Re: Floating in a chute
« Reply #25 on: March 23, 2016, 02:26:24 PM »
 :rofl
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Offline Bannor

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Re: Floating in a chute
« Reply #26 on: March 23, 2016, 05:26:39 PM »
My 2 cents, you bail you have 10 seconds to tower or you incur a 100 point penalty for your side. 30 seconds gets you suspended. Repeated violations get you suspended. Killing a chute gets you 100 points so you better act fast!  :evil:
Destiny brought you here, now FATE will deal with your six!

Damn, we're in a tight spot!

Offline Drano

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Re: Floating in a chute
« Reply #27 on: March 23, 2016, 05:55:43 PM »
Since there's no grey area in FSO insofar as lives there's no point in bailing. You either live thru the frame or you don't. You either make it back before frame's end or you don't. It's the same ammount of points either way. No less because you bailed, ditched, were captured or what have you. A lost plane is a lost plane. All that said, since it seems to be becoming a thing, I say nip that in the bud now and rule it no bailing under any circumstances. You bail, you get penalized. Simple.

The MA is thataway!

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Offline j500ss

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Re: Floating in a chute
« Reply #28 on: March 23, 2016, 08:02:41 PM »
I'm not going to say I am 100% correct in this, but I seem to remember several occasions where living, saved you a point or 2 vs going down in flames.

Essentially a bail or a ditch was worth less to the other side vs a death....

Everyone who flies FSO knows the rule, simple as that........ Just abide by it, it's not that hard.

Offline Bannor

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Re: Floating in a chute
« Reply #29 on: March 23, 2016, 11:44:52 PM »
Since there's no grey area in FSO insofar as lives there's no point in bailing. You either live thru the frame or you don't. You either make it back before frame's end or you don't. It's the same ammount of points either way. No less because you bailed, ditched, were captured or what have you. A lost plane is a lost plane. All that said, since it seems to be becoming a thing, I say nip that in the bud now and rule it no bailing under any circumstances. You bail, you get penalized. Simple.

The MA is thataway!

Sent from my XT1585 using Tapatalk

Well, for me personally, It's sort of a badge of honor to survive each frame even if I get shot down and captured. I like to think that I'm wily enough to escape those bastages and get back in time to fly in the next frame.  :neener: But I do like to make my survival a part of the plan if possible. Been a pretty good start to the year so far in that regard. Just one of them things.  :bolt:
Destiny brought you here, now FATE will deal with your six!

Damn, we're in a tight spot!