Author Topic: loss of members  (Read 28297 times)

Offline Easyscor

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Re: loss of members
« Reply #15 on: June 26, 2016, 01:48:38 PM »
I'll concede your two points on dar alt and bomber bailing, and I'll add one other I forgot about that startled me.
Unfortunately, taking the outside view from the IL2 made it unusable for base defense, it's only roll in the MA. SA became impossible so it turned into another hanger queen.
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Offline ONTOS

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Re: loss of members
« Reply #16 on: June 26, 2016, 01:50:14 PM »
I think the new sounds stink. Particularly when one is use to custom sounds. The engines sound like a 35 hp Johnson out board motor that is turning to many rpms's The colors look like they were painted by Monet. So far I find nothing to redeem AHIII. Frame rate for me is 30-59 and is constantly changing. I do not apologise for my bluntness. Some one has to say the king is not wearing any cloths.  When AHIII is put into place, membership will fall, in my opinon.

Offline Brooke

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Re: loss of members
« Reply #17 on: June 26, 2016, 01:58:28 PM »
The large majority of people think the look of AH3 is a large step up from AH2.

I have a $400 computer and a $130 graphics card, and with default AH3 settings, I'm pretty solidly at 55-60 fps.

Offline wil3ur

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Re: loss of members
« Reply #18 on: June 26, 2016, 02:04:06 PM »
I'll concede your two points on dar alt and bomber bailing, and I'll add one other I forgot about that startled me.
Unfortunately, taking the outside view from the IL2 made it unusable for base defense, it's only roll in the MA. SA became impossible so it turned into another hanger queen.

You can move your head position around in the IL to and set views that work very well.  The F3 excuse is lame.  The plane is still just as good as it ever was, and I dogfight in it quite a bit.  Some people just need a crutch, which is why spixteens, lgays and runstangs are so popular.
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Offline Easyscor

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Re: loss of members
« Reply #19 on: June 26, 2016, 02:13:37 PM »
You can move your head position around in the IL to and set views that work very well.  The F3 excuse is lame.  The plane is still just as good as it ever was, and I dogfight in it quite a bit.  Some people just need a crutch, which is why spixteens, lgays and runstangs are so popular.

I'll need to look at the views. From what you say, they've changed it. That would be excellent! As I said, I stopped using it for lack of SA. At the time, no mater where you tried to move your head position, all you could see was the solid wall between the pilot and the gunner. At that time, the outside view wasn't a crutch, it was necessary to use the plane without a gunner.
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Offline Easyscor

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Re: loss of members
« Reply #20 on: June 26, 2016, 02:21:08 PM »
I just checked. The view now is better then I remember, but without Track IR I will stand by my statement. It's SA is unusable with standard hardware.
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Offline lefty2

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Re: loss of members
« Reply #21 on: June 26, 2016, 02:23:31 PM »
This that and other thing doesn't matter. the key element in this game is the the player base with out enough players nothing else matters!!!

Offline FLS

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Re: loss of members
« Reply #22 on: June 26, 2016, 03:07:51 PM »

I agree with everything you said except the game play, it has changed drastically from the old days.

...Years ago they would hang out and chat, but back then the numbers were low and things not so hectic.


You seem to be saying the game play was better when there were fewer players.   

Offline The Fugitive

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Re: loss of members
« Reply #23 on: June 26, 2016, 03:21:13 PM »
The AWESOMENESS of Scenarios!  :aok

Man I have to give you credit, you never miss a chance to push those do you!  LOL!

Personally I've tried a couple and they are just not my cup of tea, but I certainly wouldn't hold it against anyone who does like it.

I'll concede your two points on dar alt and bomber bailing, and I'll add one other I forgot about that startled me.
Unfortunately, taking the outside view from the IL2 made it unusable for base defense, it's only roll in the MA. SA became impossible so it turned into another hanger queen.


Yes I forgot that one, but like the Chog it did put it back into a position that while still usable, it no longer is a "norm"

I think the new sounds stink. Particularly when one is use to custom sounds. The engines sound like a 35 hp Johnson out board motor that is turning to many rpms's The colors look like they were painted by Monet. So far I find nothing to redeem AHIII. Frame rate for me is 30-59 and is constantly changing. I do not apologise for my bluntness. Some one has to say the king is not wearing any cloths.  When AHIII is put into place, membership will fall, in my opinon.

The custom sounds will be back but will take the editors a bit of time to set them up for the new system. No one is going to invest the time to revamp their custom sound packs until AH3 is released so that they know things wont change again. I don't think the graphics are going to chase many away. Most will bit the bullet and upgrade to stay in the game. After all it is a GREAT game which makes it worth it.

This that and other thing doesn't matter. the key element in this game is the the player base with out enough players nothing else matters!!!

Instead of complaining, maybe you should suggest a cure for that issue? I agree numbers are low, but HTC isn't going to wave Harry Potter wand and POOF we have 600+ players on all the time again. What do you think could be done?

You seem to be saying the game play was better when there were fewer players.   

Not at all, however if it is the right players, less could be more.

300 players, 10% want to fight whether it is in a GV fighter or buff, head to head for a base you have 30 players trying to have fun while the rest are running from fights, hiding in ack, bailing from a fight and so on.

100 players and all want to fight, which is better? Less is more in that instance.

The drastic differance in game play comes from in the old days were you had squads that had squadnights in the MA that went H2H with squads on the other teams. Whether it was a fight group that ran cover for a capture group, or a squad like the BOPs that did it all, it was all about fighting. Squads TRAINED new members, not just said "fly with me and Ill tell you what you did wrong as I clear your 6 racking up a kill count" Squads trained at making missions and exicuting them until they were second nature.

Now we got guys that load a mission with heavy fighters with cannons and the mission briefing is flatten the field then the town and hope the goon makes it. I'd say that half the players playing now could load up a teamspeak channel and be happy playing off line while they chatted with each other.


Offline earl1937

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Re: loss of members
« Reply #24 on: June 26, 2016, 03:51:00 PM »
Not one mention of the changing economy and the tablet, game-system growth and down-falling of the desktop PC.  it is not the people that have changed nor the game.  Keep in mind intel laid off a large number of employees in the PC chip department.

What complicates our low numbers is the AH players that enjoy a particular part of the game.  As a percentage of the population of AH, these players complaining about lack of play in their style are a low percentage group.  When numbers were up high, a low percentage segment of play still had enough numbers to make it worth while.  Now with the decline, there just isn't enough play to suit their needs.
:airplane: I am probley wrong, but when they took Trinity out of play and put in Greebo's map, we started losing players and the rest is history! Some of the biggest "fur balls" and base taking missions were when the Trinity map was in play...there never has been a satisfactory answer as to why Trinity was removed from rotation! No, don't hand me that crap about map being to big, it was a strategy map, you just had to think ahead a little bit!
I use to get 40 to 50 bombers in my missions and now, am lucky to get 6 bombers, that is why I have slowed down my game play! I just plain lost interest because everyone wanted to furball instead of capturing bases!
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Offline WEZEL

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Re: loss of members
« Reply #25 on: June 26, 2016, 03:53:06 PM »
It's not the game , it's the players that for the most part don't make the game enjoyable.......just sayin.




Ps. don't know if I can hang on till AH3 comes out just for that reason.
« Last Edit: June 26, 2016, 03:54:59 PM by WEZEL »

Offline Lusche

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Re: loss of members
« Reply #26 on: June 26, 2016, 03:53:54 PM »
:airplane: I am probley wrong, but when they took Trinity out of play and put in Greebo's map, we started losing players and the rest is history!

You are.  ;)

There has been a relatively steady loss of players for many years now, which started long (~ 4 years!) before Trinity was pulled in 2012.
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Offline lefty2

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Re: loss of members
« Reply #27 on: June 26, 2016, 03:55:58 PM »
pay me and ill bring 600+ players. I pay them i expect them to do there job!!!!!!

as far as i can see they do nothing about the player base but watch it decline!!!!!

Offline FLS

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Re: loss of members
« Reply #28 on: June 26, 2016, 04:04:08 PM »

as far as i can see they do nothing about the player base but watch it decline!!!!!

You should probably look at the beta more often then since you seem to keep forgetting it.


Offline JimmyD3

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Re: loss of members
« Reply #29 on: June 26, 2016, 04:10:06 PM »
Just another whine fest. :rolleyes:
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