-1
Edit:
Let me explain why i gave it a negative. There was simply not enough to do for most of the axis squadron. The first 2 frames we tried to use a more traditional game plan. The third frame we where despaired for a fight so we tried to force it with little regard to score more points than the allies. Frame 4 was more like frame 1 and 2. I am surprised so much positivist after listening to the chat in vudu's vid from frame 4 the allies seemed to be at each other troughs...
Only our forward squads (mine included) had occasional contact with enemy fighters during frame 1 and 2,mostly clear sky's above there bases. Our defense was bored to death as well, no major pushes came in until 5 minutes till cease fire. However we where not gonna point all of this out. It was only when L0ngb0w made a fuss about it that we let our frustrations be known. I also dislike how we as a community reacted to his post and us telling him that flying hour for 3 hours into the abyss is fun and he should suck it up.
Regarding frame 3 it was a blast and the allies actually seemed to care to attack our bases.
I also do like the roll the attack planes had, with the focus on multiple sorties. Al tough i do think 1 bunker and 1 gun is a little bit to little to destroy for each run. I would like to see this increased to maybe 2 or 3 objects for each sortie. Now it was just flying in and get out as fast as possible.
Frame 4 would get a 4 from me, it was great! but the other 3 frames made me wish i went out for a beer instead... I really want to give this a positive review because i loved all the other scenario's so far, but this was a bit of a letdown for me. I am sorry.
DutchVII