Author Topic: Return of Wild Bill and MicroProse  (Read 35228 times)

Offline Ack-Ack

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Re: Return of Wild Bill and MicroProse
« Reply #375 on: October 12, 2019, 12:57:32 AM »
They been busy over there. Much work on FMs, toejamload of new planes and variants, several new terrains. Supposedly a new build on a different engine coming out.

You're like Beetlejuice, just need to say "October" three times and you show up.   :devil

What happened to the Unreal 4 engine?  Proved a little too difficult to modify?  :rofl
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Offline Archie

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Re: Return of Wild Bill and MicroProse
« Reply #376 on: October 12, 2019, 01:21:16 AM »
What happened to the Unreal 4 engine?  Proved a little too difficult to modify?  :rofl

Idk, my guess would be that they want to have big scale which Unreal can't provide so they decided to go with the Outtera which they have and it can render whole world.

Probably they won't make it in October  :cry
« Last Edit: October 12, 2019, 01:24:11 AM by Archie »

Offline Shuffler

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Re: Return of Wild Bill and MicroProse
« Reply #377 on: October 12, 2019, 01:39:52 AM »
Idk, my guess would be that they want to have big scale which Unreal can't provide so they decided to go with the Outtera which they have and it can render whole world.

Probably they won't make it in October  :cry

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Offline CptTrips

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Re: Return of Wild Bill and MicroProse
« Reply #378 on: October 12, 2019, 01:41:42 AM »
Idk, my guess would be that they want to have big scale which Unreal can't provide so they decided to go with the Outtera which they have and it renders whole world.

:rofl :rofl :rofl

I'm shocked.   :rolleyes:

But surely they can still make October!  All they have to do is swap out the fundamental base technological layer.  I'm sure it will work perfectly after the last line compiles.  No need to alpha test or beta test.   :rofl

I mean, I'm literally even more flabbergasted than I thought I would be.  Even I was aware of the issues U4 had with large scale open environments, though I've seen some hints there were ways of dealing with that.  I surely thought some competent engineer would have fully researched the issue and proved out the technologies before careening off to try and base the companies flagship product on it.  I was waiting to be intrigued and impressed.  Now I'm just amused with a touch of disgust on the side.

Who is coding over there?  A couple of H1B shaved-ape script-kiddies?  Jeebus, Joseph and Mary.  At least you are keeping us better informed that the actual paying customers over on brand-W's board.  I don't see any admition over there that they are starting over again.  Afraid they'll tear you to pieces with their bare hands?


Oh well.  Hey, can we get some more fake pre-rendered screen shots from the new engine? 


 :rolleyes:  Note: there is simply no emoticon sufficiently dismissive to capture my thoughts at this moment accurately.

« Last Edit: October 12, 2019, 01:46:23 AM by CptTrips »
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Offline Archie

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Re: Return of Wild Bill and MicroProse
« Reply #379 on: October 12, 2019, 02:11:20 AM »
That's the way the cookie crumbles

Offline Archie

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Re: Return of Wild Bill and MicroProse
« Reply #380 on: October 12, 2019, 02:14:37 AM »
However there are still 3 weeks of october left  :D

Offline Arlo

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Re: Return of Wild Bill and MicroProse
« Reply #381 on: October 12, 2019, 06:51:16 AM »
Well .... guess that's good. "In two weeks" is trademarked.  :D

Offline Vraciu

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Re: Return of Wild Bill and MicroProse
« Reply #382 on: October 12, 2019, 08:13:31 AM »
They been busy over there. Much work on FMs, toejamload of new planes and variants, several new terrains. Supposedly a new build on a different engine coming out.

Epic troll.  Well done!  :aok
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Offline CptTrips

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Re: Return of Wild Bill and MicroProse
« Reply #383 on: October 12, 2019, 10:03:12 AM »
That's the way the cookie crumbles

You mean, that is how incompetently managed projects fall apart?
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Offline Vraciu

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Re: Return of Wild Bill and MicroProse
« Reply #384 on: October 12, 2019, 02:39:25 PM »
However there are still 3 weeks of october left  :D

< 2.7 but who is counting?
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Offline Shuffler

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Re: Return of Wild Bill and MicroProse
« Reply #385 on: October 12, 2019, 05:47:23 PM »
After all... it only takes a few hours to make such a game an adds just a couple of days when you change engines midstream.
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Offline Archie

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Re: Return of Wild Bill and MicroProse
« Reply #386 on: October 13, 2019, 06:51:00 AM »
You mean, that is how incompetently managed projects fall apart?

If they will delay the game to make it the best possible they can, then all the better.

Offline Vraciu

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Re: Return of Wild Bill and MicroProse
« Reply #387 on: October 13, 2019, 08:42:13 AM »
If they will delay the game to make it the best possible they can, then all the better.

 :rofl

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Offline Shuffler

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Re: Return of Wild Bill and MicroProse
« Reply #388 on: October 13, 2019, 08:47:46 AM »
If they will delay the game to make it the best possible they can, then all the better.

Yes... don't let the facts muddle the hot air they blow up your keister.
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Offline Vraciu

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Re: Return of Wild Bill and MicroProse
« Reply #389 on: October 13, 2019, 08:54:59 AM »
Yes... don't let the facts muddle the hot air they blow up your keister.

We are being Punk'd you know. 
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