Maybe the effect of it being new made you play more, and that caused it?
Caused what? Improved gunnery? By only by a smidge ain't sayin much! I go back to AW and even when I flew nightly I still sucked at the whole shooty part. The guys that have known me that long can vouch for that! Over the past few years I've gotten new pedals and stick and now VR, figuring I'd play more as I do still enjoy it. But I don't have the time like I used to. I'm an FSO, maybe walk on to a scenario and maybe a random night flying player anymore.
About the only diff with VR is much better depth perception. That does help. Not only does the target look like a truely 3D object, you can literally see the tracers better and walk them in. But my many years of bad gunnery habits die hard. It hasn't helped THAT much! Going from a 75hz monitor to an 80hz HMD hasn't made me super ace!
Back to the subject tho. There's so much more to this game, to combat flight sims. You either know the capabilities of your plane vs the other guy's or you don't. Not knowing that gets you killed. You either know ACM and how to employ it or you don't. Not knowing that gets you killed. You either have good SA skills or you don't. Not being able to keep track of what's going on around you gets you killed. If you can shoot better that can help undo a lot of the other above things you've screwed up, I've never been that guy! Better FR isn't gonna help with most of this. That stuff happens between your ears. However, if you're trying to play on a commodore 64 that just isn't gonna cut it in 2020.
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