Author Topic: WWIIOL sux rocks...  (Read 1226 times)

Offline KG45

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WWIIOL sux rocks...
« on: May 18, 2002, 08:58:41 AM »
a poster says-

>>if you have not played this game then your missing one of the most intense games ever made that take from moments of Sheer terror to Sheer excitment <<

says alot about the game when you got to recruit from competitors web-site.

WWIIOL is Quake 1940

my first mission with my squad: rode 15 mins on beddy, ran into bunker, was told to guard bunker, looked at a door for 45 minutes! i could hear whole world having fun, i was looking at a door.

Sheer excitment???  Sheer boredom!!!  for 1 hour, i did, um, nothing.  

oh, the fun.

in order to play this game, i bought a 1.5 ghz, 256 ram, machine w/ 32 meg video card and guess what, it's not enuff if you want to fly. get near the ground near AB, and you lag out, and end up lawn dart.

the Flight Model is a joke. a 109 couldn't shake me off his six, and i was in a Blen full of bombs, until fight got low, then i lagged into lawn dart.

oh, the fun.

so i tried armor. S-35 was fun ride. but then CRS caved to the inf. whiners and put spawn limits on armor. sometimes, there were no tanks to be found anywhere.

oh, the fun.

so, i decided to put spawn limit on my credit card and blew up my account.

This former AW'er says AH rocks. 1000 more ways to have fun than Q1940.
« Last Edit: May 18, 2002, 09:30:51 AM by KG45 »
all you fascists, you're bound to lose...

Offline Wotan

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WWIIOL sux rocks...
« Reply #1 on: May 18, 2002, 11:35:12 AM »
same experience here mate. Inf=virtual jogger

fm is crap

tanks are ok but i am not a tank sim fella.

I quit right after last patch. I hear 1.60 is out and can image the he111 turning inside a hawk :)

complete pos.

Offline Montezuma

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Re: WWIIOL sux rocks...
« Reply #2 on: May 18, 2002, 02:03:01 PM »
Quote
Originally posted by KG45


WWIIOL is Quake 1940


Sheer excitment???  Sheer boredom!!!  for 1 hour, i did, um, nothing.  
 


Quake 1940 (RTCW, MOH?) would be more fun than that.

Maybe it is EQ 1940?

Offline Joc

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WWIIOL sux rocks...
« Reply #3 on: May 19, 2002, 07:31:01 PM »
They should rename it Tanks Online cos that all youre left to do with the fps as it is.............complete load of bollocks if you ask me :)
Joc

Offline thrila

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WWIIOL sux rocks...
« Reply #4 on: May 19, 2002, 08:10:56 PM »
Joc should know, he did leave AH for a while and created a squad for ww2ol.:eek: :D

He came back though, they always come back......:)
"Willy's gone and made another,
Something like it's elder brother-
Wing tips rounded, spinner's bigger.
Unbraced tailplane ends it's figure.
One-O-nine F is it's name-
F is for futile, not for fame."

Offline SammathNaur

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WWIIOL sux rocks...
« Reply #5 on: May 20, 2002, 08:24:26 PM »
I would like to give you an example a person could respond 2 ways here


Each of you let what maybe 1,2 experinces ruin it for you,good be gone while your here with little to no coordination we will continue to fight with combined arms...


you guys what didnt get it all handed to you on a silver platter and so not only do u take your toys home ( which is ok all have opinions) but then you bash the game to boot.

its one thing to walk away becasue its not for you, but to disparage to the level you guys are is rediculous,

---------Average troll response above not my view----------------

What I have to say

good luck fellas AH is a good game but fighting with others by your side who want to be a team, its infantry, bombers and or tanks theres nothing in the Gaming industry like it

every bullet modeled, velocity direction, everything player Controlled. I have been in major fights that absolutly rocked...

all one world, 1000's of us at peak and fly from town to town if you want all along the front and pick any battle to join...


1.60 beta release is out and let me tell ya absolutly has revitalized this game.

Maybe its not for you but we would like to see ww2oline make it and my friends its going to with additions that have been made as of right this second.

heres a screenshot of my HE-111 after I had been hit in my engine and along my wings, Multi crewed, My friend dead but fought valiently  onboard 3 damaged 1 enemy shot down. I was 1 of 5 that began the Trip,




yes Flyboys it really does matter where you hit these planes. Im leaking gas im on fire , gunners dead

I know the beginning I come off harsh but I am sorry it didnt work out for you, But if you gave it a chance and met up with some guys that would stand by your side and there are alot of them. you would see it differantly I bet

good luck guys I hope someday you give it another chance...
« Last Edit: May 20, 2002, 08:26:52 PM by SammathNaur »

Offline thrila

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WWIIOL sux rocks...
« Reply #6 on: May 20, 2002, 08:38:57 PM »
Samma, why should people give ww2ol another chance?

CRS blatantly lied at the launch, practically stealling people's money who thought they were going to get a game.  CRS knew their game wasn't ready/playable and still went ahead with the launch. Even with a whopping 100MB patch on the 1st day it was a laughable attempt at a game - i'm sure all 56ker's loved having to wait 24hr's to play a game and then finding out it's unplayable.



your "troll" response to ww2ol was very mild in the least.  firstly it would have to mention the flawed FM, clipping, fps issues........etc.


Maybe if i could get CRS to bend over so i can shaft them like they did everyone at the release maybe i would give ww2ol another chance.  I think it woud settle the score, don't you?
"Willy's gone and made another,
Something like it's elder brother-
Wing tips rounded, spinner's bigger.
Unbraced tailplane ends it's figure.
One-O-nine F is it's name-
F is for futile, not for fame."

Offline SammathNaur

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WWIIOL sux rocks...
« Reply #7 on: May 20, 2002, 09:20:44 PM »
I would say CRS is not responsible Strategy First is.

Strategy First Produces the game and Made them launch it.

I have been there since Day 1 and I dont feel the way you do thila and thats cool cause its your opinion. I feel like I have participated in something a New Idea in gaming, Developed on the Scale ww2ol has been, Never tried before. differance in perspective I guess

theres a Squad on the Axis Side Called ToT they attack with 20 tanks, 30 infantry, 3 88's, Stukas bombing the approaches and bunkers, You just have to be there to see it.

they are on all the time, 24/7 and the cool thing is its not just them, theres enough of thwem that mercs and lonewolves go with and foster there attacks its amazing.

plus there are alot of other allied and axis that do it.

If you have questions about this game contact the High Commands.

http://www.alliedhq.wwiionline.com/index.php   Allied

http://www.axishq.wwiionline.com/   Axis

If you want answers from tech support to Where to fight with groups all u need to is send an email to these guys and you will be brought in and shown a differant perspective, One you might not have seen.

Cya

Offline KG45

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WWIIOL sux rocks...
« Reply #8 on: May 20, 2002, 09:33:43 PM »
mr. samma, you sir, are the troll.

you come over to our sandbox to recruit for your POS game,
then have the nerve to call the players here who trash it trolls?

if you don't like our reponses to your trolling, feel free to hit your 'BACK' button, repeatedly.

you won't find us on your BBS.

i played damn near everyday for 10 weeks, so i know why there's a reason people are leaving WWIIOL in droves - it's not very much fun to play.
« Last Edit: May 20, 2002, 09:37:09 PM by KG45 »
all you fascists, you're bound to lose...

Offline Kieran

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WWIIOL sux rocks...
« Reply #9 on: May 20, 2002, 09:47:39 PM »
Sammath-

I gave WWIIOL 5 uninterrupted months. I revisited for another month during the release of 1.50. You are flat out wrong if you think we were all turned off by "a bad experience or two", or that we didn't give it a fair chance. Many of us did.

The problems are real.

The hype was unreal.

The community was more than happy to see people who complained about it leave. We did. Now you want us back?

Hey, I am looking at 1.6 beta. Yes, it has improved some aspects of the game. Will it resolve some of the more major issues? Time will tell. I have learned not to trust ANYTHING, not a single word that comes out of the collective CRS mouth. Results are all that matters to me now. I'm going to have a hard enough time getting over the past, no need to rush headlong into another "bad experience".  

FWIW-
I have unresolved technical issues submitted by email to tech support- of course this is now 7 months ago. When do you think that crackerjack tech outfit you spoke of might answer that mail?

I admire your dedication to the game, really; and you come across far more respectful than the average WWIIOL visitor. Myself, I would try it again if I was really convinced it was worthwhile, but CRS will have to prove it to me bigtime. They have worn out all the goodwill I have, taken every inch of slack, and nothing they say matters to me. They will either put out a fun game (for me) or they won't, simple as that.
« Last Edit: May 20, 2002, 09:51:13 PM by Kieran »

Offline Wotan

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WWIIOL sux rocks...
« Reply #10 on: May 20, 2002, 10:12:07 PM »
I was there since day 1 and quit right after 1.50. It sux its just not that fun.

Dont come here tellings us how everyone works together. Or how much fun a "real war" is. You guys are just playing grab the flag with a half assed fm and inf model.

They are no real fronts. How many inf battles take place out side twns?

Mohaa and dod have the same flag grab with better modelled inf. All wiiol needs is power ups.

Any flightsim has a better fm. Hows the navy?

Ofcourse the thing has gotten better because it couldnt have gotten much worse.

Offline KG45

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WWIIOL sux rocks...
« Reply #11 on: May 20, 2002, 10:14:21 PM »
right on, Kieran

>>The community was more than happy to see people who complained about it leave. We did. Now you want us back? <<

just before i left, which was prompted by the tank spawn limits, i saw alot of that on their BBS.

the tankers were, naturally, pissed. a fundamental part of their gaming experience was being eliminated.

what was the infantry players response?  'tuff titties, we don't need ya, see ya, bye!'

and, the bases in WWIIOL were in not guarded by AI. any enemy could just roll into a base and capture it. so, while i was playing, a big part of the game was 'bunker sitting'.
yep, getting squeaked at cause i didn't wanna 'take my turn' staring at a door for thirty minutes was tons 'o fun.

CRS is digging their own grave with stupid gameplay ideas
all you fascists, you're bound to lose...

Offline Tac

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WWIIOL sux rocks...
« Reply #12 on: May 20, 2002, 11:29:14 PM »
"yes Flyboys it really does matter where you hit these planes. Im leaking gas im on fire , gunners dead "

Hhahahaha. Was that before or after you out-turned hurricanes and spitfires in that thing? Or did your STUKA escorts shoot them down?

Offline wklink

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WWIIOL sux rocks...
« Reply #13 on: May 20, 2002, 11:57:54 PM »
I'm working in WW2 Online for a re-review.  So far it has some good points but it isn't for everyone.  I am doing a comparison of the 'Big' Online only flight sims and only AH, WBIII and FAIII are going to be used for comparison.  WW2 Online is going to be left out simply because IMHO it isn't a flight simulation.

I think comparing AH to WW2OL is like comparing to Operation Flashpoint.  WW2OL is more of a ground simulation that has some flight sim components-like OP Flashpoint.  I think WW2OL has done a decent-not outstanding but decent-job so far in its attempts to create an online ground simulation.  I haven't tried 1.60 yet, I figure when it comes out officially I will write my final review of the game but right now it is massively improved over the original release.  

I don't think the game will be for everyone.  Guys who like to fly and fight in the air will find it boring.  I think guys who like DOD and MOH might find it interesting to a degree but they will probably find it boring as well.  I think the OP Flashpoint and to a lesser extent the Rainbow and DF guys will probably be the ones that play it the most-along with the Panzer Commander and Panzer Elite guys.  I don't think that many online pilots will fly it much-the flight models still need some work lets just say.  Some will but many will be turned off by it.
The artist formerly known as Tom 'Wklink' Cofield

Offline Tac

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WWIIOL sux rocks...
« Reply #14 on: May 21, 2002, 12:32:24 AM »
I agree its not a flight sim klink, but to put something as blatanly unrealistic and then have the nerve to say things like "because the stuka was used in mass formations instead of letting them fight free is the reason why they did not show the dogfighting ability you see in ww2ol" and crap like that and then CLAIM their's is the most realistic simulation yet... well, you get the idea.

I doubt no one except the most hardcore fanboys have forgotten the famous "buy more ram, its not the game, its your system" , "what you're saying is incorrect, SMG's do not fire backwards, dont question us" comments and the likes of it just speaks for the company's total lack of morals and credibility. They live in denial and empty promises.

Putting that aside, the game itself is nothing more than a really mediocre online tank game (which reminds me of the early 1990's  tank sims) with doom-1 like infantry, makeshift boats (didnt they put them in to avoid a lawsuit? that was their "navy" so mentioned in the box?) and arcade planes sloppily stapled to it.

If I was ever going to compare WW2OL to any other game, i'd compare it to OUTPOST. The best screensaver ever made.